making CI Pass

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Vishal 2024-05-20 04:20:29 +05:30 committed by GitHub
parent 18f89a0904
commit 7e8702b218
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@ -252,7 +252,7 @@ class AssaultGame(bs.TeamGameActivity[Player, Team]):
bs.StandMessage(new_pos, random_num) bs.StandMessage(new_pos, random_num)
) )
bs.timer(0.01, bs.Call( bs.timer(0.01, bs.Call(
self.teleport, self._teleport,
player, player,
new_pos, new_pos,
random_num random_num
@ -268,7 +268,7 @@ class AssaultGame(bs.TeamGameActivity[Player, Team]):
if player_team.score >= self._score_to_win: if player_team.score >= self._score_to_win:
self.end_game() self.end_game()
def teleport( def _teleport(
self, self,
client: Player, client: Player,
pos: Sequence[float], pos: Sequence[float],