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https://github.com/RYDE-WORK/ballistica.git
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More work on win compiles
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parent
fda26eb88f
commit
6efedaefa7
@ -3933,27 +3933,27 @@
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"assets/build/windows/Win32/vc_redist.x86.exe": "https://files.ballistica.net/cache/ba1/1c/e1/4a1a2eddda2f4aebd5f8b64ab08e",
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"assets/build/windows/Win32/vcruntime140d.dll": "https://files.ballistica.net/cache/ba1/50/8d/bc2600ac9491f1b14d659709451f",
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"ballisticacore-windows/Generic/BallisticaCore.ico": "https://files.ballistica.net/cache/ba1/89/c0/e32c7d2a35dc9aef57cc73b0911a",
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"ballisticacore-windows/build/Debug_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/c0/40/9fdab51c7fa8fba261618358f928",
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"build/prefab/full/linux_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/74/f5/cc58a7bcf2e1615e0fa3bd6d5d0d",
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"ballisticacore-windows/build/Debug_Win32/BallisticaCoreGenericInternal.lib": "https://files.ballistica.net/cache/ba1/45/76/12988204e32839b08a160d08bd84",
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"build/prefab/full/linux_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/2e/f7/b12845cae61171552b89749ecd57",
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"build/prefab/full/linux_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/74/1d/fc9e33e565475daaac80da5252f0",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/2f/01/da01f984477a5c174187a6574b1c",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/b9/48/9ebca395c79a78a73d886f2cf79e",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/ae/67/58655e787268082e7e1502d1a787",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/16/0d/63822a96173bf2920c12ab7630c6",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/7c/5c/aecdc845e170b39d2a04d1a9f20d",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/2c/6a/3b1b7d66bac496f6a3b019a13758",
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"build/prefab/full/linux_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/9c/7b/ac1a200be0f37078af0991faca3b",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/14/57/c84a61d1fc1696964619dbdee287",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/a3/a1/79b409f8281bf8ecb4cca37863b8",
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"build/prefab/full/mac_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/5b/79/22275b3d5ca8448bfa483f3b9b34",
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"build/prefab/full/mac_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/a3/90/ff8b627c70adc3d588e3c89d0c15",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/c9/2c/82c01a070a2980159d91ec741707",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/b9/aa/b7dbcd94a062856664359ff68a6d",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/d7/c0/9a394fdaeab40c66235590de6dba",
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"build/prefab/full/mac_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/65/24/c3d7e4552caeb825e7be6dd2ac4f",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/dc/45/96900412696ba52e7057951735bf",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/2f/61/31fcd63001ff4bfebb9896e8f227",
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"build/prefab/full/windows_x86_gui/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/61/65/e7811e813273ec28b741a07bbfcf",
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"build/prefab/full/windows_x86_gui/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/77/f0/b8ebac6ebc3e95592b47f93f6c5c",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/67/37/ae25e8bb39288bf2ad27d2265954",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/41/9c/e8d910d7b498051103143e5ef8c2",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/65/a2/ab7a878985c162e4e98eb62c55e0",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/45/3a/654c7b2e849abdaf42afbafaf175",
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"build/prefab/full/mac_arm64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/f4/ed/0374312c647056a816b7ce8b6db2",
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"build/prefab/full/mac_arm64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/f7/f0/4c58353a613a96694b5bbff2991e",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/38/31/dda9f6548c1e69a34fb6863a26c6",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/9e/b9/e7629c8f74f949de760475541530",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/5a/f3/7ed03d9ca862fec1a0ad9aa6ba61",
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"build/prefab/full/mac_x86_64_gui/release/ballisticacore": "https://files.ballistica.net/cache/ba1/9b/c1/39884c20fc3c4f1f0a94f8e7fed3",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/65/e0/f9524f6731668303cca3628df795",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/7e/05/7d254ca951f0241406283397cea7",
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"build/prefab/full/windows_x86_gui/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/84/e9/db6266a9efe6728de54364735682",
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"build/prefab/full/windows_x86_gui/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/c3/28/a9cce46c8b9ebde12d9b09556d84",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/66/67/14d56e4e90f25734712dbcedd94a",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaCoreHeadless.exe": "https://files.ballistica.net/cache/ba1/78/66/a36de2580256b478e3cbdb11fb7f",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/0f/fc/cd29b733f94c767231f5d3e3b49b",
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"build/prefab/lib/linux_arm64_gui/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/b2/bb/dd0a84740970e62169e8690c0906",
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"build/prefab/lib/linux_arm64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/72/a8/bdf8597296d539357b344f75082d",
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@ -226,6 +226,9 @@ add_executable(ballisticacore
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${BA_SRC_ROOT}/ballistica/ballistica.h
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${BA_SRC_ROOT}/ballistica/config/config_cmake.h
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${BA_SRC_ROOT}/ballistica/config/config_common.h
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${BA_SRC_ROOT}/ballistica/config/config_windows_common.h
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${BA_SRC_ROOT}/ballistica/config/config_windows_generic.h
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${BA_SRC_ROOT}/ballistica/config/config_windows_headless.h
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${BA_SRC_ROOT}/ballistica/core/context.cc
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${BA_SRC_ROOT}/ballistica/core/context.h
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${BA_SRC_ROOT}/ballistica/core/exception.cc
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@ -21,7 +21,7 @@
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kAppBuildNumber = 20372;
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const int kAppBuildNumber = 20373;
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const char* kAppVersion = "1.6.4";
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// Our standalone globals.
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89
src/ballistica/config/config_windows_common.h
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89
src/ballistica/config/config_windows_common.h
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@ -0,0 +1,89 @@
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// Released under the MIT License. See LICENSE for details.
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#ifndef BALLISTICA_CONFIG_CONFIG_WINDOWS_COMMON_H_
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#define BALLISTICA_CONFIG_CONFIG_WINDOWS_COMMON_H_
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#if _DEBUG
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#define BA_DEBUG_BUILD 1
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#endif
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// will need to turn this off eventually..
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#define BA_TEST_BUILD 1
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#ifndef M_PI
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#define M_PI (3.1415926536f)
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#endif
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// disable warnings about strcpy/fopen/etc being unsafe
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#define _CRT_SECURE_NO_WARNINGS
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// Windows defines min/max macros which screw up the ability
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// to use std::min and std::max. Don't want.
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#define NOMINMAX
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// Disable warnings about converting double to float, etc.
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// 4068: Don't warn on unrecognized pragmas
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#pragma warning(disable : 4800 4244 4355 4305 4068)
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// Map gcc's __PRETTY_FUNCTION__ macro to the closest thing VC has
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#define __PRETTY_FUNCTION__ __FUNCSIG__
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#include "targetver.h" // NOLINT
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define BA_PLATFORM_STRING "x86_windows"
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#define BA_OSTYPE_WINDOWS 1
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#define BA_SOCKET_SEND_DATA_TYPE char
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#define BA_SOCKET_SEND_LENGTH_TYPE int
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#define BA_SOCKET_SETSOCKOPT_VAL_TYPE char
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// Make ssize_t available (copy/paste from mMinGW)
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#ifdef _MSC_VER
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#ifndef _SSIZE_T_DEFINED
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#define _SSIZE_T_DEFINED
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#undef ssize_t
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#ifdef _WIN64
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typedef __int64 ssize_t;
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#else
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typedef int ssize_t;
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#endif /* _WIN64 */
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#endif /* _SSIZE_T_DEFINED */
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#endif /* _MSC_VER */
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#define BA_STAT _stat
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// Some ODE stuff.
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#define dTRIMESH_ENABLED 1
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#define PENTIUM 1
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#if !BA_DEBUG_BUILD
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#define dNODEBUG 1
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#endif
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#if !BA_HEADLESS_BUILD
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#define BA_ENABLE_AUDIO 1
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#define BA_ENABLE_OPENGL 1
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#endif
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// We want main() by default.
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// In our SDL builds, main is #defined as SDL_main which is called
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// by SDLMain.lib regardless if whether we're built as a console or gui app.
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#ifndef BA_DEFINE_MAIN
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#define BA_DEFINE_MAIN 1
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#endif
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// By default we run as a console-mode app which conveniently exposes our
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// python interpreter.
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#ifndef BA_WINDOWS_CONSOLE_BUILD
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#define BA_WINDOWS_CONSOLE_BUILD 1
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#endif
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// Include some common stuff for our precompiled header.
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#include <malloc.h>
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#include <tchar.h>
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#include <cstdlib>
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#endif // BALLISTICA_CONFIG_CONFIG_WINDOWS_COMMON_H_
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19
src/ballistica/config/config_windows_generic.h
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19
src/ballistica/config/config_windows_generic.h
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@ -0,0 +1,19 @@
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// Released under the MIT License. See LICENSE for details.
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#ifndef BALLISTICA_CONFIG_CONFIG_WINDOWS_GENERIC_H_
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#define BALLISTICA_CONFIG_CONFIG_WINDOWS_GENERIC_H_
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// note: define overrides BEFORE common makefile
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#define BA_USE_STDIN_THREAD 1
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#define BA_SDL_BUILD 1
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#define BA_SDL2_BUILD 1
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#define BA_ENABLE_SDL_JOYSTICKS 1
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#include "ballistica/config/config_windows_common.h"
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// This must always be last.
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#include "ballistica/config/config_common.h"
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#endif // BALLISTICA_CONFIG_CONFIG_WINDOWS_GENERIC_H_
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18
src/ballistica/config/config_windows_headless.h
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18
src/ballistica/config/config_windows_headless.h
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// Released under the MIT License. See LICENSE for details.
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#ifndef BALLISTICA_CONFIG_CONFIG_WINDOWS_HEADLESS_H_
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#define BALLISTICA_CONFIG_CONFIG_WINDOWS_HEADLESS_H_
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// note: define overrides BEFORE common header
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#define BA_HEADLESS_BUILD 1
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#define BA_USE_STDIN_THREAD 1
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#define BA_MINSDL_BUILD 1
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#include "ballistica/config/config_windows_common.h"
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// This must always be last.
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#include "ballistica/config/config_common.h"
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#endif // BALLISTICA_CONFIG_CONFIG_WINDOWS_HEADLESS_H_
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