Update _player.py

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Sasha 2022-06-16 20:24:52 +09:00 committed by GitHub
parent b2652a2748
commit 68a388c1d5
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@ -15,6 +15,7 @@ from ba._messages import DeathType, DieMessage
if TYPE_CHECKING: if TYPE_CHECKING:
from typing import Optional, Sequence, Any, Union, Callable from typing import Optional, Sequence, Any, Union, Callable
import ba import ba
from bastd.actor.playerspaz import PlayerSpaz
# pylint: disable=invalid-name # pylint: disable=invalid-name
PlayerType = TypeVar('PlayerType', bound='ba.Player') PlayerType = TypeVar('PlayerType', bound='ba.Player')
@ -62,6 +63,8 @@ class Player(Generic[TeamType]):
color: Sequence[float] color: Sequence[float]
highlight: Sequence[float] highlight: Sequence[float]
playerspaztype: type['PlayerSpaz']
_team: TeamType _team: TeamType
_sessionplayer: ba.SessionPlayer _sessionplayer: ba.SessionPlayer
_nodeactor: Optional[ba.NodeActor] _nodeactor: Optional[ba.NodeActor]