mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-19 21:37:57 +08:00
restored larger buttons and layout on co-op score screen for unified 16:9 safe area
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48
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@ -4174,22 +4174,22 @@
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"build/assets/windows/Win32/ucrtbased.dll": "bfd1180c269d3950b76f35a63655e9e1",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "07a0a6bf6bc3b754eff4452803ef2ebf",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "06e411ec91d4bdec27bff79eca7bd2e5",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "c57fe8f81255c3165760616dbface818",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "c8a365227a776d314d7f46f36494dc1f",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "0979153e376a28cabc28b45abaacf1d2",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "534a39470e75054f85b2f937d0d26cec",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "aad82ad04a415ee24a5423ebf2f40aa0",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "c2ad2b594137ec51a560bb796a0c4f67",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "c7450bc8b93b73c6150795ca061a1a71",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "cb89033c7bd7def772d6f8255c2f2a17",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "cf60f53868389d9d1622b1367994ba53",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "14adca7775251330325bb9f973bbb216",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "614d1918622e999e27adc86e21872f26",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "94a656100660b5d69287aa6e8e15e42c",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "c8d0515c8e702429027de07fd69e2d43",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "70d2392682d2301e6ec6d208805cad5f",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "c3178337659de70b76df7472ad046443",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "ba2e043538ebf8272ea951e89d94633c",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "2b1a618b682ec6d2a1c032632a4b2634",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "326a8b4e5268f440e918c5be6c660922",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "a87898a25edad73ec64dd91b3ecf3ec4",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "162e6aae6056d594bc0c1d3a333a6e7e",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "bb64e2182b1a533679f93c5997f14584",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "162e6aae6056d594bc0c1d3a333a6e7e",
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@ -4202,14 +4202,14 @@
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"build/prefab/lib/mac_arm64_gui/release/libballisticaplus.a": "116b500c2d57caf06619408b2176e83b",
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"build/prefab/lib/mac_arm64_server/debug/libballisticaplus.a": "e3e9d9c7a94f8cd22939839fd8fbc178",
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"build/prefab/lib/mac_arm64_server/release/libballisticaplus.a": "116b500c2d57caf06619408b2176e83b",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "adb36987cc93ca6dd3dd124da61b4530",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "abc23cb3942fa064a6dbf610dc5d0102",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "7e94d9e59c9e5b72bd00f225410eea0b",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "e3e06c3f1b0c54ab87c13555c978d691",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "46b9c30a5b8121bf07be1e61bbea529f",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "ad159f29776fa8bd2741140421edfa01",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "88af984712b58aa9d85543dcdad0cbdb",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "56f8590bc130b26075bac32a73a9dfac",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "4a5cd8c52ddaa9841577d53ec50c1fb5",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "4f1d8ce34bb2d834b0341a4770bcb7c0",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "bd72eae9b1082dba36fa6dea7b3b5d9f",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "b7660aee762fc8a5b0476ca37ad82ea3",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "4baaaf732f4e50439aeea8d1cbfdd90c",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "fea540f2be0ad7ca3545f3d36124169e",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "120c72b5f89890d9ee8337d78086cfb9",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "0bcc2d715e24b71f7ca5bf6e5e07f5ba",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "06042d31df0ff9af96b99477162e2a91",
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@ -1,4 +1,4 @@
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### 1.7.37 (build 22238, api 9, 2025-01-23)
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### 1.7.37 (build 22241, api 9, 2025-01-23)
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- Bumping api version to 9. As you'll see below, there's some UI changes that
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will require a bit of work for any UI mods to adapt to. If your mods don't
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touch UI stuff at all you can simply bump your api version and call it a day.
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@ -53,7 +53,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# using.
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TARGET_BALLISTICA_BUILD = 22238
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TARGET_BALLISTICA_BUILD = 22241
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TARGET_BALLISTICA_VERSION = '1.7.37'
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@ -413,7 +413,7 @@ class CoopScoreScreen(bs.Activity[bs.Player, bs.Team]):
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# avoid overlapping with tips at bottom. Could look nicer to
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# rework things in the middle to get more space, but would
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# rather not touch this old code more than necessary.
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small_buttons = True
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small_buttons = False
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if small_buttons:
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menu_button = bui.buttonwidget(
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@ -730,7 +730,7 @@ class CoopScoreScreen(bs.Activity[bs.Player, bs.Team]):
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color=(0.5, 1, 0.5, 1),
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h_align='center',
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scale=0.4,
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position=(0, 260),
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position=(0, 292),
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jitter=1.0,
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).autoretain()
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Text(
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@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
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namespace ballistica {
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// These are set automatically via script; don't modify them here.
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const int kEngineBuildNumber = 22238;
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const int kEngineBuildNumber = 22241;
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const char* kEngineVersion = "1.7.37";
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const int kEngineApiVersion = 9;
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