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Added `ba.app.meta.load_exported_classes()` for loading classes discovered by the meta subsystem cleanly in a background thread. - Improved logging of missing playlist game types. diff --git a/assets/src/ba_data/python/ba/_bootstrap.py b/assets/src/ba_data/python/ba/_bootstrap.py index d2ce5d36..00dbf71e 100644 --- a/assets/src/ba_data/python/ba/_bootstrap.py +++ b/assets/src/ba_data/python/ba/_bootstrap.py @@ -45,7 +45,7 @@ def bootstrap() -> None: # Give a soft warning if we're being used with a different binary # version than we expect. - expected_build = 20868 + expected_build = 20870 running_build: int = env['build_number'] if running_build != expected_build: print( diff --git a/src/ballistica/ballistica.cc b/src/ballistica/ballistica.cc index 200903e6..b651660b 100644 --- a/src/ballistica/ballistica.cc +++ b/src/ballistica/ballistica.cc @@ -32,8 +32,8 @@ namespace ballistica { // These are set automatically via script; don't modify them here. -const int kAppBuildNumber = 20868; -const char* kAppVersion = "1.7.7"; +const int kAppBuildNumber = 20870; +const char* kAppVersion = "1.7.8"; // Our standalone globals. // These are separated out for easy access.