mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-19 13:25:31 +08:00
dev console close button crash fix
This commit is contained in:
parent
4689dfaccc
commit
4603bcf581
56
.efrocachemap
generated
56
.efrocachemap
generated
@ -4096,26 +4096,26 @@
|
||||
"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
|
||||
"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
|
||||
"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
|
||||
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "03ce0cbe2c5eb8576d814335c98ff1df",
|
||||
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "1bc4d43781710952837ed1f36cb9097a",
|
||||
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "26648500a2711df748e0da026c5714a0",
|
||||
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "ad48088c6950ea49afc507c945cd2c9c",
|
||||
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "4aff6fdd4acfdfc76510fe079acf6d1b",
|
||||
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "6e2bed02d26a055713d36ea1fda854bc",
|
||||
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "35b613d5c460e7da16dd4c8c2d4a5c62",
|
||||
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "645bfd279bce981998ba6178898d3d4d",
|
||||
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "5aed19cc3ced5e6f14b11cd9ec83c69e",
|
||||
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "42e4c96550b9f0b8a43605a0c568e48a",
|
||||
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "726b841da7222677fc01620b16be80a6",
|
||||
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "30d5973aff519624d7c5268d31a0d003",
|
||||
"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "6d83c89cb4d4a2cdf73855e5e7c8fed6",
|
||||
"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "34ff854bfcd18fa75a9bb620dfcd4da5",
|
||||
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "2b4f709911e8460bc2abe3acfccdbb04",
|
||||
"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "67ec66ade109751e6af1242b63850b1e",
|
||||
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "ebe5c4ec18d47ab793a103960e5515ff",
|
||||
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "fb266361242881927093827411e6ab3d",
|
||||
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "90ef79c3a9ef580570ac01b6c7e20178",
|
||||
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "fb8a94307692e581bf60208f63d765eb",
|
||||
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "03751f224ff1d9cb180bd3c29fecfffc",
|
||||
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "3fda769fd02af8dbc52f21c75053ceef",
|
||||
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "645402b26da0b870165ccc19d3f1a9a3",
|
||||
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "4e2752ec4059f95cd547fce9a7b92ee6",
|
||||
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "907bdaadbd708758f1a1c2a1f25221bc",
|
||||
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "acc7943dcddbe9091f2b02d7de285320",
|
||||
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "550e45883913d6b79dac641d2fd62169",
|
||||
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "fb1469e7832b29285293a037016f0bc2",
|
||||
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "df690309667b176961fa8ff2dcbe3d66",
|
||||
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "dd40fc692b4a1059ed877cbef6a463de",
|
||||
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "d36435109f5c842bc42673656c456c6f",
|
||||
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "66d32acd4ef582737d0b1554ea24e024",
|
||||
"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "e86abf7520d0fa01fde66895ee76b274",
|
||||
"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "145da896caf778e6bf548cf92476659b",
|
||||
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "0d7a782902f38e96c77779bd11e3644e",
|
||||
"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "d761efb5fe5934038b14fa5bb87e9555",
|
||||
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "9922c10e8c64291395e432b784c1aaa1",
|
||||
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "70dfd9b79a9355d3623e15f61295f89b",
|
||||
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "9c93da9a220ed8ddf54acd8e3320c8d8",
|
||||
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "df9dc6ad492e00051bade37be7ef2672",
|
||||
"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "653df60722ed096b8cc3ac3a4196e5a5",
|
||||
"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "f82c1e575e8f23c1e278db61a740a4d5",
|
||||
"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "653df60722ed096b8cc3ac3a4196e5a5",
|
||||
@ -4132,14 +4132,14 @@
|
||||
"build/prefab/lib/mac_x86_64_gui/release/libballisticaplus.a": "ea327f45634a8e42259c5ecadf219e36",
|
||||
"build/prefab/lib/mac_x86_64_server/debug/libballisticaplus.a": "547362a74979fa82b854a475dffeae90",
|
||||
"build/prefab/lib/mac_x86_64_server/release/libballisticaplus.a": "ea327f45634a8e42259c5ecadf219e36",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "558ef83c31ba8a0e9541f856ad997af2",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "d1bf489578c3800c1c2135742b16dbff",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "7217b4688aa3a08f06c938e4d1c653ce",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "ae327c7127f2d4d487ed4c13f5958ae7",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "578b992ba4bebbb5b2895ebc923dd748",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "0d567bd2c97258e22d93ccc9591386c7",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "b8e9ac8dccc7f2afeda34fb2c1f74a32",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "c4f2c0e42696712ad208d24ab7e095b7",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "b590a38017172560a8fbda38ecb77960",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "56195775dd8d2c9dfdb268d1c1573087",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "876e8a437bfda095c2aa07f368db5339",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "e8e5d20dbcf6f7cc68fb13d814538374",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "72db0f512d4e5eb4604e187b0dc84cc7",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "2ff965a9427d9cf1a32f6ab03f7212de",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "db52582072dea3dc84b726022776ac03",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "778c8744b4c09e85a4269b2475469f72",
|
||||
"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
|
||||
"src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad",
|
||||
"src/ballistica/base/mgen/pyembed/binding_base.inc": "efa61468cf098f77cc6a234461d8b86d",
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
### 1.7.37 (build 22045, api 9, 2024-10-19)
|
||||
### 1.7.37 (build 22047, api 9, 2024-10-20)
|
||||
- Bumping api version to 9. As you'll see below, there's some UI changes that
|
||||
will require a bit of work for any UI mods to adapt to. If your mods don't
|
||||
touch UI stuff at all you can simply bump your api version and call it a day.
|
||||
|
||||
@ -53,7 +53,7 @@ if TYPE_CHECKING:
|
||||
|
||||
# Build number and version of the ballistica binary we expect to be
|
||||
# using.
|
||||
TARGET_BALLISTICA_BUILD = 22045
|
||||
TARGET_BALLISTICA_BUILD = 22047
|
||||
TARGET_BALLISTICA_VERSION = '1.7.37'
|
||||
|
||||
|
||||
|
||||
@ -1450,8 +1450,9 @@ void DevConsole::Draw(FrameDef* frame_def) {
|
||||
// Make sure we don't muck with our UI while we're in here.
|
||||
auto lock = ScopedUILock_(this);
|
||||
|
||||
close_button_->Draw(pass, bottom);
|
||||
|
||||
if (close_button_) {
|
||||
close_button_->Draw(pass, bottom);
|
||||
}
|
||||
for (auto&& button : tab_buttons_) {
|
||||
button->Draw(pass, bottom);
|
||||
}
|
||||
|
||||
@ -40,7 +40,7 @@ auto main(int argc, char** argv) -> int {
|
||||
namespace ballistica {
|
||||
|
||||
// These are set automatically via script; don't modify them here.
|
||||
const int kEngineBuildNumber = 22045;
|
||||
const int kEngineBuildNumber = 22047;
|
||||
const char* kEngineVersion = "1.7.37";
|
||||
const int kEngineApiVersion = 9;
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user