From 449fc296d573c07e29a462746c812b2fbee66c71 Mon Sep 17 00:00:00 2001 From: Roman Trapeznikov Date: Mon, 7 Feb 2022 16:47:37 +0300 Subject: [PATCH] save state before join public server --- assets/src/ba_data/python/bastd/ui/gather/publictab.py | 1 + 1 file changed, 1 insertion(+) diff --git a/assets/src/ba_data/python/bastd/ui/gather/publictab.py b/assets/src/ba_data/python/bastd/ui/gather/publictab.py index b2c1b647..2edb9954 100644 --- a/assets/src/ba_data/python/bastd/ui/gather/publictab.py +++ b/assets/src/ba_data/python/bastd/ui/gather/publictab.py @@ -1209,6 +1209,7 @@ class PublicGatherTab(GatherTab): def on_public_party_activate(self, party: PartyEntry) -> None: """Called when a party is clicked or otherwise activated.""" + self.save_state() if party.queue is not None: from bastd.ui.partyqueue import PartyQueueWindow ba.playsound(ba.getsound('swish'))