mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-22 14:59:25 +08:00
Disabled old friend scores functionality and cleaned up a bit
This commit is contained in:
parent
b1d5c273c1
commit
42687cfeef
@ -3932,24 +3932,24 @@
|
||||
"assets/build/windows/Win32/ucrtbased.dll": "https://files.ballistica.net/cache/ba1/b5/85/f8b6d0558ddb87267f34254b1450",
|
||||
"assets/build/windows/Win32/vc_redist.x86.exe": "https://files.ballistica.net/cache/ba1/1c/e1/4a1a2eddda2f4aebd5f8b64ab08e",
|
||||
"assets/build/windows/Win32/vcruntime140d.dll": "https://files.ballistica.net/cache/ba1/50/8d/bc2600ac9491f1b14d659709451f",
|
||||
"build/prefab/full/linux_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/cd/51/3d1c5e13f0cb6035a3d4a8106231",
|
||||
"build/prefab/full/linux_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/05/b4/d527fcc8fe53c60a0bbc76083eef",
|
||||
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/4c/92/d17f56c69c7aa80a47b55a44df8b",
|
||||
"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/09/4f/73ac4884969f83fcc18c88d34675",
|
||||
"build/prefab/full/mac_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/a3/18/a7b638e474a248a08bfecf1b151a",
|
||||
"build/prefab/full/mac_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/20/15/82b7b054396d70f3ef51d8bf525a",
|
||||
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/f3/e1/4545a85cc86be1b5049a8ac51102",
|
||||
"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/1f/ab/40bffe1f994caf1e0b19d45f2784",
|
||||
"build/prefab/full/windows_x86/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/cc/f8/0c1587462b04588fba9f2f9b7f76",
|
||||
"build/prefab/full/windows_x86/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/9b/9f/60617e5848ffae2742db7d1a288e",
|
||||
"build/prefab/full/windows_x86_server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/a7/c0/b6e232e2192f2ea9e5b9b57e67c1",
|
||||
"build/prefab/full/windows_x86_server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/0d/f0/5ef106a9d14b267b91f6e1c4bc2d",
|
||||
"build/prefab/full/linux_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/53/40/cbee58e7d45a7d9c0cc4d8e73af7",
|
||||
"build/prefab/full/linux_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/53/61/3c1fd5bcf066700d53cb3c2604bf",
|
||||
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/39/86/bf63943222c68cdac3b10d14ffb6",
|
||||
"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/a0/39/294f153480513c340df642579705",
|
||||
"build/prefab/full/mac_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/00/6c/ba358228cef5a8be1696b932db3a",
|
||||
"build/prefab/full/mac_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/d4/87/ab452ac272230fbcb200e3b0a043",
|
||||
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/8f/a4/8eeaa72109a1a22ea9d895747806",
|
||||
"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/29/80/3ac39c9bf7ea44cd442aaa3a33e1",
|
||||
"build/prefab/full/windows_x86/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/f1/26/7f6cbcbeee73b50278b6ae4f89d8",
|
||||
"build/prefab/full/windows_x86/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/ca/25/773a1fecd8954f68dc7826df2cc2",
|
||||
"build/prefab/full/windows_x86_server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/ba/b6/e0cc7b382e2414b752ba6b4c544b",
|
||||
"build/prefab/full/windows_x86_server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/54/95/c7414eaf8c2f40c24a1b4505d368",
|
||||
"build/prefab/lib/linux_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/c3/d7/627d518a92951cf7fe9fc0b9b3a0",
|
||||
"build/prefab/lib/linux_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/de/49/2cfc34ac856737d903954db5571b",
|
||||
"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/e8/9a/67cf9ece361ca2f5d338009bdbfc",
|
||||
"build/prefab/lib/linux_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/86/de/7d9c9a2b7bba34c630130ed759c9",
|
||||
"build/prefab/lib/mac_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/1b/cc/995e13831e0a99cfe04b45a58e4e",
|
||||
"build/prefab/lib/mac_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/3e/67/c6d0cd2428d94243e0f8954d0f71",
|
||||
"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/b2/bc/fc4d9ccae2fe3199375481a9a3d6",
|
||||
"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/9e/33/70f3dd7b087627cc69520cc31402"
|
||||
"build/prefab/lib/mac_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/3a/e7/5bf767d10d0a55704bbd13b017ae",
|
||||
"build/prefab/lib/mac_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/56/95/755810fc5d57e143f2fb07f99557",
|
||||
"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/01/e7/9dc3184c7a148f3c2981813a47f1",
|
||||
"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/6c/a5/9732d23dd2c31e01fd2a8b7b7775"
|
||||
}
|
||||
1
.idea/dictionaries/ericf.xml
generated
1
.idea/dictionaries/ericf.xml
generated
@ -330,6 +330,7 @@
|
||||
<w>classnames</w>
|
||||
<w>cleancheck</w>
|
||||
<w>cleanlist</w>
|
||||
<w>cleanupcheck</w>
|
||||
<w>cleanupchecks</w>
|
||||
<w>clientid</w>
|
||||
<w>clientlist</w>
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
### 1.5.28 (20239)
|
||||
- Simplified ba.enum_by_value()
|
||||
- Score screens no longer show friend scores (this was available only on specific platforms). This may return (in a universal way) once the game has its own friend system.
|
||||
|
||||
### 1.5.27 (20238)
|
||||
- Language functionality has been consolidated into a LanguageSubsystem object at ba.app.lang
|
||||
|
||||
@ -401,14 +401,6 @@ def storagename(suffix: str = None) -> str:
|
||||
return fullpath.replace('.', '_')
|
||||
|
||||
|
||||
def _gut_exception(exc: Exception) -> None:
|
||||
assert exc.__traceback__ is not None
|
||||
frame: Optional[FrameType] = exc.__traceback__.tb_frame
|
||||
while frame is not None:
|
||||
frame.clear()
|
||||
frame = frame.f_back
|
||||
|
||||
|
||||
def enum_by_value(cls: Type[ET], value: Any) -> ET:
|
||||
"""Create an enum from a value.
|
||||
|
||||
|
||||
@ -30,11 +30,12 @@ class Window:
|
||||
Category: User Interface Classes
|
||||
"""
|
||||
|
||||
def __init__(self, root_widget: ba.Widget):
|
||||
def __init__(self, root_widget: ba.Widget, cleanupcheck: bool = True):
|
||||
self._root_widget = root_widget
|
||||
|
||||
# Complain if we outlive our root widget.
|
||||
uicleanupcheck(self, root_widget)
|
||||
if cleanupcheck:
|
||||
uicleanupcheck(self, root_widget)
|
||||
|
||||
def get_root_widget(self) -> ba.Widget:
|
||||
"""Return the root widget."""
|
||||
|
||||
@ -160,8 +160,12 @@ class CoopScoreScreen(ba.Activity[ba.Player, ba.Team]):
|
||||
|
||||
# If game-center/etc scores are available we show our friends'
|
||||
# scores. Otherwise we show our local high scores.
|
||||
self._show_friend_scores = _ba.game_service_has_leaderboard(
|
||||
self._game_name_str, self._game_config_str)
|
||||
# self._show_friend_scores = _ba.game_service_has_leaderboard(
|
||||
# self._game_name_str, self._game_config_str)
|
||||
|
||||
# Disabling friend scores everywhere for now; can hopefully bring
|
||||
# this back once we've fully implemented our own friends system.
|
||||
self._show_friend_scores = False
|
||||
|
||||
try:
|
||||
self._old_best_rank = self._campaign.getlevel(
|
||||
|
||||
@ -17,6 +17,10 @@ def ask_for_rating() -> Optional[ba.Widget]:
|
||||
app = ba.app
|
||||
platform = app.platform
|
||||
subplatform = app.subplatform
|
||||
|
||||
# FIXME: should whitelist platforms we *do* want this for.
|
||||
if ba.app.test_build:
|
||||
return None
|
||||
if not (platform == 'mac' or (platform == 'android'
|
||||
and subplatform in ['google', 'cardboard'])):
|
||||
return None
|
||||
|
||||
@ -679,6 +679,8 @@ class PublicGatherTab(GatherTab):
|
||||
columnwidget = self._join_list_column
|
||||
first = True
|
||||
assert columnwidget
|
||||
ping_good = _ba.get_account_misc_read_val('pingGood', 100)
|
||||
ping_med = _ba.get_account_misc_read_val('pingMed', 500)
|
||||
for i, party in enumerate(ordered_parties):
|
||||
hpos = 20
|
||||
vpos = sub_scroll_height - lineheight * i - 50
|
||||
@ -766,8 +768,6 @@ class PublicGatherTab(GatherTab):
|
||||
text='-',
|
||||
color=(0.5, 0.5, 0.5))
|
||||
else:
|
||||
ping_good = _ba.get_account_misc_read_val('pingGood', 100)
|
||||
ping_med = _ba.get_account_misc_read_val('pingMed', 500)
|
||||
ba.textwidget(edit=party.ping_widget,
|
||||
text=str(party.ping),
|
||||
color=(0, 1, 0) if party.ping <= ping_good else
|
||||
@ -776,6 +776,7 @@ class PublicGatherTab(GatherTab):
|
||||
|
||||
def _on_public_party_query_result(
|
||||
self, result: Optional[Dict[str, Any]]) -> None:
|
||||
# starttime = time.time()
|
||||
with ba.Context('ui'):
|
||||
# Any time we get any result at all, kill our loading status.
|
||||
status_text = self._join_status_text
|
||||
@ -847,6 +848,7 @@ class PublicGatherTab(GatherTab):
|
||||
self._server_list_dirty = True
|
||||
|
||||
self._update_server_list()
|
||||
# print('updated in {time.time()-starttime:.3f}')
|
||||
|
||||
def _update(self) -> None:
|
||||
"""Periodic updating."""
|
||||
|
||||
@ -47,11 +47,18 @@ class SoundtrackEntryTypeSelectWindow(ba.Window):
|
||||
self._height += spacing
|
||||
|
||||
uiscale = ba.app.ui.uiscale
|
||||
|
||||
# NOTE: When something is selected, we close our UI and kick off
|
||||
# another window which then calls us back when its done, so the
|
||||
# standard UI-cleanup-check complains that something is holding on
|
||||
# to our instance after its ui is gone. Should restructure in a
|
||||
# cleaner way, but just disabling that check for now.
|
||||
super().__init__(root_widget=ba.containerwidget(
|
||||
size=(self._width, self._height),
|
||||
transition=transition,
|
||||
scale=(1.7 if uiscale is ba.UIScale.SMALL else
|
||||
1.4 if uiscale is ba.UIScale.MEDIUM else 1.0)))
|
||||
1.4 if uiscale is ba.UIScale.MEDIUM else 1.0)),
|
||||
cleanupcheck=False)
|
||||
btn = ba.buttonwidget(parent=self._root_widget,
|
||||
position=(35, self._height - 65),
|
||||
size=(160, 60),
|
||||
@ -133,7 +140,8 @@ class SoundtrackEntryTypeSelectWindow(ba.Window):
|
||||
|
||||
def _on_mac_music_app_playlist_press(self) -> None:
|
||||
music = ba.app.music
|
||||
from bastd.ui.soundtrack import macmusicapp
|
||||
from bastd.ui.soundtrack.macmusicapp import (
|
||||
MacMusicAppPlaylistSelectWindow)
|
||||
ba.containerwidget(edit=self._root_widget, transition='out_left')
|
||||
|
||||
current_playlist_entry: Optional[str]
|
||||
@ -144,17 +152,17 @@ class SoundtrackEntryTypeSelectWindow(ba.Window):
|
||||
else:
|
||||
current_playlist_entry = None
|
||||
ba.app.ui.set_main_menu_window(
|
||||
macmusicapp.MacMusicAppPlaylistSelectWindow(
|
||||
MacMusicAppPlaylistSelectWindow(
|
||||
self._callback, current_playlist_entry,
|
||||
self._current_entry).get_root_widget())
|
||||
|
||||
def _on_music_file_press(self) -> None:
|
||||
from ba.osmusic import OSMusicPlayer
|
||||
from bastd.ui import fileselector
|
||||
from bastd.ui.fileselector import FileSelectorWindow
|
||||
ba.containerwidget(edit=self._root_widget, transition='out_left')
|
||||
base_path = _ba.android_get_external_storage_path()
|
||||
ba.app.ui.set_main_menu_window(
|
||||
fileselector.FileSelectorWindow(
|
||||
FileSelectorWindow(
|
||||
base_path,
|
||||
callback=self._music_file_selector_cb,
|
||||
show_base_path=False,
|
||||
@ -163,16 +171,15 @@ class SoundtrackEntryTypeSelectWindow(ba.Window):
|
||||
allow_folders=False).get_root_widget())
|
||||
|
||||
def _on_music_folder_press(self) -> None:
|
||||
from bastd.ui import fileselector
|
||||
from bastd.ui.fileselector import FileSelectorWindow
|
||||
ba.containerwidget(edit=self._root_widget, transition='out_left')
|
||||
base_path = _ba.android_get_external_storage_path()
|
||||
ba.app.ui.set_main_menu_window(
|
||||
fileselector.FileSelectorWindow(
|
||||
base_path,
|
||||
callback=self._music_folder_selector_cb,
|
||||
show_base_path=False,
|
||||
valid_file_extensions=[],
|
||||
allow_folders=True).get_root_widget())
|
||||
FileSelectorWindow(base_path,
|
||||
callback=self._music_folder_selector_cb,
|
||||
show_base_path=False,
|
||||
valid_file_extensions=[],
|
||||
allow_folders=True).get_root_widget())
|
||||
|
||||
def _music_file_selector_cb(self, result: Optional[str]) -> None:
|
||||
if result is None:
|
||||
|
||||
@ -141,6 +141,7 @@
|
||||
<w>chrono</w>
|
||||
<w>cjief</w>
|
||||
<w>classdict</w>
|
||||
<w>cleanupcheck</w>
|
||||
<w>clientid</w>
|
||||
<w>clientinfo</w>
|
||||
<w>cmath</w>
|
||||
|
||||
@ -1,5 +1,5 @@
|
||||
<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
|
||||
<h4><em>last updated on 2020-11-06 for Ballistica version 1.5.28 build 20239</em></h4>
|
||||
<h4><em>last updated on 2020-11-07 for Ballistica version 1.5.28 build 20241</em></h4>
|
||||
<p>This page documents the Python classes and functions in the 'ba' module,
|
||||
which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
|
||||
<hr>
|
||||
@ -6328,7 +6328,7 @@ widgets.</p>
|
||||
<h5><a href="#method_ba_Window____init__"><constructor></a>, <a href="#method_ba_Window__get_root_widget">get_root_widget()</a></h5>
|
||||
<dl>
|
||||
<dt><h4><a name="method_ba_Window____init__"><constructor></a></dt></h4><dd>
|
||||
<p><span>ba.Window(root_widget: <a href="#class_ba_Widget">ba.Widget</a>)</span></p>
|
||||
<p><span>ba.Window(root_widget: <a href="#class_ba_Widget">ba.Widget</a>, cleanupcheck: bool = True)</span></p>
|
||||
|
||||
</dd>
|
||||
<dt><h4><a name="method_ba_Window__get_root_widget">get_root_widget()</a></dt></h4><dd>
|
||||
|
||||
@ -21,7 +21,7 @@
|
||||
namespace ballistica {
|
||||
|
||||
// These are set automatically via script; don't change here.
|
||||
const int kAppBuildNumber = 20240;
|
||||
const int kAppBuildNumber = 20242;
|
||||
const char* kAppVersion = "1.5.28";
|
||||
|
||||
// Our standalone globals.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user