Merge branch 'master' into replay-rewind

This commit is contained in:
Roman Trapeznikov 2024-03-02 23:26:43 +03:00 committed by GitHub
commit 3b4be30925
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26 changed files with 388 additions and 237 deletions

100
.efrocachemap generated
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@ -421,41 +421,41 @@
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@ -1,4 +1,4 @@
### 1.7.33 (build 21766, api 8, 2024-02-01)
### 1.7.33 (build 21772, api 8, 2024-03-02)
- Stress test input-devices are now a bit smarter; they won't press any buttons
while UIs are up (this could cause lots of chaos if it happened).
- Added a 'Show Demos When Idle' option in advanced settings. If enabled, the
@ -21,8 +21,22 @@
catch problems where a base class changes or removes a method and child
classes forget to adapt to the change.
- Replays now have rewind/fast-forward buttons!! (Thanks Dliwk, vishal332008!)
- Custom spaz "curse_time" values now work properly. (Thanks Temp!)
- Implemented `efro.dataclassio.IOMultiType` which will make my life a lot
easier.
- Punches no longer physically affect powerup boxes which should make it easier
to grab the powerup (Thanks VinniTR!).
- The 'Manual' party tab now supports entering IPv6 addresses (Thanks
brostos!).
- Fixes a bug where Meteor Shower could make the game-end bell sound twice
(Thanks 3alTemp!).
- Leaving the game or dying while touching your team's flag will no longer
recover & return it indefinitely in a teams game of Capture the Flag. (Thanks
3alTemp!)
- Added a server config setting for max players (not max clients) (Thanks
EraOSBeta!)
- Added a UI for customizing Series Length in Teams and Points-to-Win in FFA
(Thanks EraOSBeta!)
### 1.7.32 (build 21741, api 8, 2023-12-20)
- Fixed a screen message that no one will ever see (Thanks vishal332008?...)

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@ -37,12 +37,12 @@
- Added feature
### Vishal332008
- Bug Fixer
- QoL and Bug Fixer
- Modder
### Era0S
- Community Suggestions Implementer
- Bug Fixer
- QoL and Bug Fixer
- Modder
### VinniTR
@ -50,3 +50,10 @@
### Rikko
- Created the original "reject_recently_left_players" plugin
### Temp (3alTemp)
- Original idea for customizable series length on GUI builds
- Modder & Bug Fixer
### brostos
- Added support for joining using ipv6 address

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@ -136,7 +136,9 @@ def create_user_system_scripts() -> None:
path = f'{env.python_directory_user}/sys/{env.version}'
pathtmp = path + '_tmp'
if os.path.exists(path):
shutil.rmtree(path)
print('Delete Existing User Scripts and try again.')
_babase.screenmessage('Delete Existing User Scripts and try again.')
return
if os.path.exists(pathtmp):
shutil.rmtree(pathtmp)
@ -159,6 +161,7 @@ def create_user_system_scripts() -> None:
f"'\nRestart {_babase.appname()} to use them."
f' (use babase.quit() to exit the game)'
)
_babase.screenmessage('Created User System Scripts')
if app.classic is not None and app.classic.platform == 'android':
print(
'Note: the new files may not be visible via '
@ -183,6 +186,7 @@ def delete_user_system_scripts() -> None:
f'Restart {_babase.appname()} to use internal'
f' scripts. (use babase.quit() to exit the game)'
)
_babase.screenmessage('Deleted User System Scripts')
else:
print(f"User system scripts not found at '{path}'.")

View File

@ -310,9 +310,7 @@ class ServerController:
typename = (
'teams'
if result['playlistType'] == 'Team Tournament'
else 'ffa'
if result['playlistType'] == 'Free-for-All'
else '??'
else 'ffa' if result['playlistType'] == 'Free-for-All' else '??'
)
plistname = result['playlistName']
print(f'{Clr.SBLU}Got playlist: "{plistname}" ({typename}).{Clr.RST}')
@ -390,14 +388,14 @@ class ServerController:
if sessiontype is bascenev1.FreeForAllSession:
appcfg['Free-for-All Playlist Selection'] = self._playlist_name
appcfg[
'Free-for-All Playlist Randomize'
] = self._config.playlist_shuffle
appcfg['Free-for-All Playlist Randomize'] = (
self._config.playlist_shuffle
)
elif sessiontype is bascenev1.DualTeamSession:
appcfg['Team Tournament Playlist Selection'] = self._playlist_name
appcfg[
'Team Tournament Playlist Randomize'
] = self._config.playlist_shuffle
appcfg['Team Tournament Playlist Randomize'] = (
self._config.playlist_shuffle
)
elif sessiontype is bascenev1.CoopSession:
classic.coop_session_args = {
'campaign': self._config.coop_campaign,
@ -406,6 +404,10 @@ class ServerController:
else:
raise RuntimeError(f'Unknown session type {sessiontype}')
appcfg['Teams Series Length'] = self._config.teams_series_length
appcfg['FFA Series Length'] = self._config.ffa_series_length
# deprecated, left here in order to not break mods
classic.teams_series_length = self._config.teams_series_length
classic.ffa_series_length = self._config.ffa_series_length
@ -427,6 +429,10 @@ class ServerController:
self._config.player_rejoin_cooldown
)
bascenev1.set_max_players_override(
self._config.session_max_players_override
)
# And here.. we.. go.
if self._config.stress_test_players is not None:
# Special case: run a stress test.

View File

@ -103,8 +103,8 @@ class ClassicSubsystem(babase.AppSubsystem):
self.maps: dict[str, type[bascenev1.Map]] = {}
# Gameplay.
self.teams_series_length = 7
self.ffa_series_length = 24
self.teams_series_length = 7 # deprecated, left for old mods
self.ffa_series_length = 24 # deprecated, left for old mods
self.coop_session_args: dict = {}
# UI.

View File

@ -52,7 +52,7 @@ if TYPE_CHECKING:
# Build number and version of the ballistica binary we expect to be
# using.
TARGET_BALLISTICA_BUILD = 21766
TARGET_BALLISTICA_BUILD = 21772
TARGET_BALLISTICA_VERSION = '1.7.33'

View File

@ -232,7 +232,11 @@ from bascenev1._settings import (
IntSetting,
Setting,
)
from bascenev1._session import Session, set_player_rejoin_cooldown
from bascenev1._session import (
Session,
set_player_rejoin_cooldown,
set_max_players_override,
)
from bascenev1._stats import PlayerScoredMessage, PlayerRecord, Stats
from bascenev1._team import SessionTeam, Team, EmptyTeam
from bascenev1._teamgame import TeamGameActivity
@ -428,6 +432,7 @@ __all__ = [
'set_public_party_queue_enabled',
'set_public_party_stats_url',
'set_player_rejoin_cooldown',
'set_max_players_override',
'set_replay_speed_exponent',
'set_touchscreen_editing',
'setmusic',

View File

@ -256,9 +256,7 @@ class Map(Actor):
return (
None
if val is None
else babase.vec3validate(val)
if __debug__
else val
else babase.vec3validate(val) if __debug__ else val
)
def get_def_points(self, name: str) -> list[Sequence[float]]:
@ -334,8 +332,7 @@ class Map(Actor):
closest_player_dist = 9999.0
for ppt in player_pts:
dist = (ppt - testpt).length()
if dist < closest_player_dist:
closest_player_dist = dist
closest_player_dist = min(dist, closest_player_dist)
if closest_player_dist > farthestpt_dist:
farthestpt_dist = closest_player_dist
farthestpt = testpt

View File

@ -67,8 +67,8 @@ class MultiTeamSession(Session):
max_players=self.get_max_players(),
)
self._series_length: int = classic.teams_series_length
self._ffa_series_length: int = classic.ffa_series_length
self._series_length: int = int(cfg.get('Teams Series Length', 7))
self._ffa_series_length: int = int(cfg.get('FFA Series Length', 24))
show_tutorial = cfg.get('Show Tutorial', True)

View File

@ -23,6 +23,9 @@ if TYPE_CHECKING:
# such as skipping respawn waits.
_g_player_rejoin_cooldown: float = 0.0
# overrides the session's decision of max_players
_max_players_override: int | None = None
def set_player_rejoin_cooldown(cooldown: float) -> None:
"""Set the cooldown for individual players rejoining after leaving."""
@ -30,6 +33,12 @@ def set_player_rejoin_cooldown(cooldown: float) -> None:
_g_player_rejoin_cooldown = max(0.0, cooldown)
def set_max_players_override(max_players: int | None) -> None:
"""Set the override for how many players can join a session"""
global _max_players_override # pylint: disable=global-statement
_max_players_override = max_players
class Session:
"""Defines a high level series of bascenev1.Activity-es.
@ -161,7 +170,11 @@ class Session:
self.sessionteams = []
self.sessionplayers = []
self.min_players = min_players
self.max_players = max_players
self.max_players = (
max_players
if _max_players_override is None
else _max_players_override
)
self.customdata = {}
self._in_set_activity = False
@ -255,7 +268,7 @@ class Session:
babase.app.classic is not None
and babase.app.classic.stress_test_update_timer is None
):
if len(self.sessionplayers) >= self.max_players:
if len(self.sessionplayers) >= self.max_players >= 0:
# Print a rejection message *only* to the client trying to
# join (prevents spamming everyone else in the game).
_bascenev1.getsound('error').play()

View File

@ -13,7 +13,7 @@ from typing_extensions import override
import bascenev1 as bs
from bascenev1lib.actor.bomb import Bomb, Blast
from bascenev1lib.actor.powerupbox import PowerupBoxFactory
from bascenev1lib.actor.powerupbox import PowerupBoxFactory, PowerupBox
from bascenev1lib.actor.spazfactory import SpazFactory
from bascenev1lib.gameutils import SharedObjects
@ -629,7 +629,8 @@ class Spaz(bs.Actor):
1000.0 * (tval + self.curse_time)
)
self._curse_timer = bs.Timer(
5.0, bs.WeakCall(self.handlemessage, CurseExplodeMessage())
self.curse_time,
bs.WeakCall(self.handlemessage, CurseExplodeMessage()),
)
def equip_boxing_gloves(self) -> None:
@ -1227,6 +1228,10 @@ class Spaz(bs.Actor):
return None
node = bs.getcollision().opposingnode
# Don't want to physically affect powerups.
if node.getdelegate(PowerupBox):
return None
# Only allow one hit per node per punch.
if node and (node not in self._punched_nodes):
punch_momentum_angular = (

View File

@ -529,6 +529,30 @@ class CaptureTheFlagGame(bs.TeamGameActivity[Player, Team]):
if team.flag_return_touches < 0:
logging.exception('CTF flag_return_touches < 0')
def _handle_death_flag_capture(self, player: Player) -> None:
"""Handles flag values when a player dies or leaves the game."""
# Don't do anything if the player hasn't touched the flag at all.
if not player.touching_own_flag:
return
team = player.team
# For each "point" our player has touched theflag (Could be multiple),
# deduct one from both our player and
# the flag's return touches variable.
for _ in range(player.touching_own_flag):
# Deduct
player.touching_own_flag -= 1
team.flag_return_touches -= 1
# Update our flag's timer accordingly
# (Prevents immediate resets in case
# there might be more people touching it).
if team.flag_return_touches == 0:
team.touch_return_timer = None
team.touch_return_timer_ticking = None
# Safety check, just to be sure!
if team.flag_return_touches < 0:
logging.exception('CTF flag_return_touches < 0')
def _flash_base(self, team: Team, length: float = 2.0) -> None:
light = bs.newnode(
'light',
@ -591,6 +615,7 @@ class CaptureTheFlagGame(bs.TeamGameActivity[Player, Team]):
def handlemessage(self, msg: Any) -> Any:
if isinstance(msg, bs.PlayerDiedMessage):
super().handlemessage(msg) # Augment standard behavior.
self._handle_death_flag_capture(msg.getplayer(Player))
self.respawn_player(msg.getplayer(Player))
elif isinstance(msg, FlagDiedMessage):
@ -617,3 +642,8 @@ class CaptureTheFlagGame(bs.TeamGameActivity[Player, Team]):
else:
super().handlemessage(msg)
@override
def on_player_leave(self, player: Player) -> None:
"""Prevents leaving players from capturing their flag."""
self._handle_death_flag_capture(player)

View File

@ -73,6 +73,7 @@ class MeteorShowerGame(bs.TeamGameActivity[Player, Team]):
self._last_player_death_time: float | None = None
self._meteor_time = 2.0
self._timer: OnScreenTimer | None = None
self._ended: bool = False
# Some base class overrides:
self.default_music = (
@ -161,6 +162,10 @@ class MeteorShowerGame(bs.TeamGameActivity[Player, Team]):
return None
def _check_end_game(self) -> None:
# We don't want to end this activity more than once.
if self._ended:
return
living_team_count = 0
for team in self.teams:
for player in team.players:
@ -270,4 +275,5 @@ class MeteorShowerGame(bs.TeamGameActivity[Player, Team]):
# Submit the score value in milliseconds.
results.set_team_score(team, int(1000.0 * longest_life))
self._ended = True
self.end(results=results)

View File

@ -94,6 +94,8 @@ class ConfigNumberEdit:
changesound: bool = True,
textscale: float = 1.0,
as_percent: bool = False,
fallback_value: float = 0.0,
f: int = 1,
):
if displayname is None:
displayname = configkey
@ -103,8 +105,12 @@ class ConfigNumberEdit:
self._maxval = maxval
self._increment = increment
self._callback = callback
self._value = bui.app.config.resolve(configkey)
try:
self._value = bui.app.config.resolve(configkey)
except ValueError:
self._value = bui.app.config.get(configkey, fallback_value)
self._as_percent = as_percent
self._f = f
self.nametext = bui.textwidget(
parent=parent,
@ -171,5 +177,5 @@ class ConfigNumberEdit:
if self._as_percent:
val = f'{round(self._value*100.0)}%'
else:
val = f'{self._value:.1f}'
val = f'{self._value:.{self._f}f}'
bui.textwidget(edit=self.valuetext, text=val)

View File

@ -90,9 +90,7 @@ class CoopBrowserWindow(bui.Window):
self._height = (
657
if uiscale is bui.UIScale.SMALL
else 730
if uiscale is bui.UIScale.MEDIUM
else 800
else 730 if uiscale is bui.UIScale.MEDIUM else 800
)
app.ui_v1.set_main_menu_location('Coop Select')
self._r = 'coopSelectWindow'
@ -104,6 +102,19 @@ class CoopBrowserWindow(bui.Window):
'campaignDifficulty', 'easy'
)
if (
self._campaign_difficulty == 'hard'
and not app.classic.accounts.have_pro_options()
):
plus.add_v1_account_transaction(
{
'type': 'SET_MISC_VAL',
'name': 'campaignDifficulty',
'value': 'easy',
}
)
self._campaign_difficulty = 'easy'
super().__init__(
root_widget=bui.containerwidget(
size=(self._width, self._height + top_extra),
@ -112,17 +123,13 @@ class CoopBrowserWindow(bui.Window):
stack_offset=(
(0, -15)
if uiscale is bui.UIScale.SMALL
else (0, 0)
if uiscale is bui.UIScale.MEDIUM
else (0, 0)
else (0, 0) if uiscale is bui.UIScale.MEDIUM else (0, 0)
),
transition=transition,
scale=(
1.2
if uiscale is bui.UIScale.SMALL
else 0.8
if uiscale is bui.UIScale.MEDIUM
else 0.75
else 0.8 if uiscale is bui.UIScale.MEDIUM else 0.75
),
)
)
@ -271,9 +278,11 @@ class CoopBrowserWindow(bui.Window):
self._scrollwidget = bui.scrollwidget(
parent=self._root_widget,
highlight=False,
position=(65 + x_inset, 120)
if uiscale is bui.UIScale.SMALL and app.ui_v1.use_toolbars
else (65 + x_inset, 70),
position=(
(65 + x_inset, 120)
if uiscale is bui.UIScale.SMALL and app.ui_v1.use_toolbars
else (65 + x_inset, 70)
),
size=(self._scroll_width, self._scroll_height),
simple_culling_v=10.0,
claims_left_right=True,
@ -421,12 +430,14 @@ class CoopBrowserWindow(bui.Window):
if tbtn.time_remaining_value_text is not None:
bui.textwidget(
edit=tbtn.time_remaining_value_text,
text=bui.timestring(tbtn.time_remaining, centi=False)
if (
tbtn.has_time_remaining
and self._tourney_data_up_to_date
)
else '-',
text=(
bui.timestring(tbtn.time_remaining, centi=False)
if (
tbtn.has_time_remaining
and self._tourney_data_up_to_date
)
else '-'
),
)
# Also adjust the ad icon visibility.
@ -447,9 +458,9 @@ class CoopBrowserWindow(bui.Window):
try:
bui.imagewidget(
edit=self._hard_button_lock_image,
opacity=0.0
if bui.app.classic.accounts.have_pro_options()
else 1.0,
opacity=(
0.0 if bui.app.classic.accounts.have_pro_options() else 1.0
),
)
except Exception:
logging.exception('Error updating campaign lock.')
@ -559,12 +570,16 @@ class CoopBrowserWindow(bui.Window):
enable_sound=False,
on_activate_call=bui.Call(self._set_campaign_difficulty, 'easy'),
on_select_call=bui.Call(self.sel_change, 'campaign', 'easyButton'),
color=sel_color
if self._campaign_difficulty == 'easy'
else un_sel_color,
textcolor=sel_textcolor
if self._campaign_difficulty == 'easy'
else un_sel_textcolor,
color=(
sel_color
if self._campaign_difficulty == 'easy'
else un_sel_color
),
textcolor=(
sel_textcolor
if self._campaign_difficulty == 'easy'
else un_sel_textcolor
),
)
bui.widget(edit=self._easy_button, show_buffer_left=100)
if self._selected_campaign_level == 'easyButton':
@ -585,12 +600,16 @@ class CoopBrowserWindow(bui.Window):
enable_sound=False,
on_activate_call=bui.Call(self._set_campaign_difficulty, 'hard'),
on_select_call=bui.Call(self.sel_change, 'campaign', 'hardButton'),
color=sel_color_hard
if self._campaign_difficulty == 'hard'
else un_sel_color,
textcolor=sel_textcolor
if self._campaign_difficulty == 'hard'
else un_sel_textcolor,
color=(
sel_color_hard
if self._campaign_difficulty == 'hard'
else un_sel_color
),
textcolor=(
sel_textcolor
if self._campaign_difficulty == 'hard'
else un_sel_textcolor
),
)
self._hard_button_lock_image = bui.imagewidget(
parent=parent_widget,
@ -960,35 +979,43 @@ class CoopBrowserWindow(bui.Window):
for i, tbutton in enumerate(self._tournament_buttons):
bui.widget(
edit=tbutton.button,
up_widget=self._tournament_info_button
if i == 0
else self._tournament_buttons[i - 1].button,
down_widget=self._tournament_buttons[(i + 1)].button
if i + 1 < len(self._tournament_buttons)
else custom_h_scroll,
up_widget=(
self._tournament_info_button
if i == 0
else self._tournament_buttons[i - 1].button
),
down_widget=(
self._tournament_buttons[(i + 1)].button
if i + 1 < len(self._tournament_buttons)
else custom_h_scroll
),
)
bui.widget(
edit=tbutton.more_scores_button,
down_widget=self._tournament_buttons[
(i + 1)
].current_leader_name_text
if i + 1 < len(self._tournament_buttons)
else custom_h_scroll,
down_widget=(
self._tournament_buttons[(i + 1)].current_leader_name_text
if i + 1 < len(self._tournament_buttons)
else custom_h_scroll
),
)
bui.widget(
edit=tbutton.current_leader_name_text,
up_widget=self._tournament_info_button
if i == 0
else self._tournament_buttons[i - 1].more_scores_button,
up_widget=(
self._tournament_info_button
if i == 0
else self._tournament_buttons[i - 1].more_scores_button
),
)
for btn in self._custom_buttons:
try:
bui.widget(
edit=btn.get_button(),
up_widget=tournament_h_scroll
if self._tournament_buttons
else self._tournament_info_button,
up_widget=(
tournament_h_scroll
if self._tournament_buttons
else self._tournament_info_button
),
)
except Exception:
logging.exception('Error wiring up custom buttons.')
@ -1042,8 +1069,9 @@ class CoopBrowserWindow(bui.Window):
def _switch_to_score(
self,
show_tab: StoreBrowserWindow.TabID
| None = StoreBrowserWindow.TabID.EXTRAS,
show_tab: (
StoreBrowserWindow.TabID | None
) = StoreBrowserWindow.TabID.EXTRAS,
) -> None:
# pylint: disable=cyclic-import
from bauiv1lib.account import show_sign_in_prompt

View File

@ -48,7 +48,10 @@ class _HostLookupThread(Thread):
try:
import socket
result = socket.gethostbyname(self._name)
result = [
item[-1][0]
for item in socket.getaddrinfo(self.name, self._port)
][0]
except Exception:
result = None
bui.pushcall(
@ -212,15 +215,19 @@ class ManualGatherTab(GatherTab):
inactive_color = (0.5, 0.4, 0.5)
bui.textwidget(
edit=self._join_by_address_text,
color=active_color
if value is SubTabType.JOIN_BY_ADDRESS
else inactive_color,
color=(
active_color
if value is SubTabType.JOIN_BY_ADDRESS
else inactive_color
),
)
bui.textwidget(
edit=self._favorites_text,
color=active_color
if value is SubTabType.FAVORITES
else inactive_color,
color=(
active_color
if value is SubTabType.FAVORITES
else inactive_color
),
)
# Clear anything existing in the old sub-tab.
@ -354,9 +361,7 @@ class ManualGatherTab(GatherTab):
self._height = (
578
if uiscale is bui.UIScale.SMALL
else 670
if uiscale is bui.UIScale.MEDIUM
else 800
else 670 if uiscale is bui.UIScale.MEDIUM else 800
)
self._scroll_width = self._width - 130 + 2 * x_inset
@ -375,16 +380,12 @@ class ManualGatherTab(GatherTab):
b_height = (
107
if uiscale is bui.UIScale.SMALL
else 142
if uiscale is bui.UIScale.MEDIUM
else 190
else 142 if uiscale is bui.UIScale.MEDIUM else 190
)
b_space_extra = (
0
if uiscale is bui.UIScale.SMALL
else -2
if uiscale is bui.UIScale.MEDIUM
else -5
else -2 if uiscale is bui.UIScale.MEDIUM else -5
)
btnv = (
@ -392,9 +393,7 @@ class ManualGatherTab(GatherTab):
- (
48
if uiscale is bui.UIScale.SMALL
else 45
if uiscale is bui.UIScale.MEDIUM
else 40
else 45 if uiscale is bui.UIScale.MEDIUM else 40
)
- b_height
)
@ -513,9 +512,7 @@ class ManualGatherTab(GatherTab):
scale=(
1.8
if uiscale is bui.UIScale.SMALL
else 1.55
if uiscale is bui.UIScale.MEDIUM
else 1.0
else 1.55 if uiscale is bui.UIScale.MEDIUM else 1.0
),
size=(c_width, c_height),
transition='in_scale',

View File

@ -52,9 +52,7 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
self._height = (
380.0
if uiscale is bui.UIScale.SMALL
else 420.0
if uiscale is bui.UIScale.MEDIUM
else 500.0
else 420.0 if uiscale is bui.UIScale.MEDIUM else 500.0
)
top_extra = 20.0 if uiscale is bui.UIScale.SMALL else 0.0
@ -66,13 +64,11 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
scale=(
2.05
if uiscale is bui.UIScale.SMALL
else 1.5
if uiscale is bui.UIScale.MEDIUM
else 1.0
else 1.5 if uiscale is bui.UIScale.MEDIUM else 1.0
),
stack_offset=(
(0, -10) if uiscale is bui.UIScale.SMALL else (0, 0)
),
stack_offset=(0, -10)
if uiscale is bui.UIScale.SMALL
else (0, 0),
)
)
@ -118,9 +114,7 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
scl = (
1.1
if uiscale is bui.UIScale.SMALL
else 1.27
if uiscale is bui.UIScale.MEDIUM
else 1.57
else 1.27 if uiscale is bui.UIScale.MEDIUM else 1.57
)
scl *= 0.63
v -= 65.0 * scl
@ -285,9 +279,11 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
bui.widget(
edit=scrollwidget,
left_widget=new_button,
right_widget=bui.get_special_widget('party_button')
if bui.app.ui_v1.use_toolbars
else None,
right_widget=(
bui.get_special_widget('party_button')
if bui.app.ui_v1.use_toolbars
else None
),
)
# make sure config exists
@ -329,9 +325,9 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
if self._selected_playlist_name is not None:
cfg = bui.app.config
cfg[
self._pvars.config_name + ' Playlist Selection'
] = self._selected_playlist_name
cfg[self._pvars.config_name + ' Playlist Selection'] = (
self._selected_playlist_name
)
cfg.commit()
bui.containerwidget(
@ -408,9 +404,11 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
text=self._get_playlist_display_name(pname),
h_align='left',
v_align='center',
color=(0.6, 0.6, 0.7, 1.0)
if pname == '__default__'
else (0.85, 0.85, 0.85, 1),
color=(
(0.6, 0.6, 0.7, 1.0)
if pname == '__default__'
else (0.85, 0.85, 0.85, 1)
),
always_highlight=True,
on_select_call=bui.Call(self._select, pname, index),
on_activate_call=bui.Call(self._edit_button.activate),
@ -458,12 +456,12 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
# if we want and also lets us pass it to the game (since we reset
# the whole python environment that's not actually easy).
cfg = bui.app.config
cfg[
self._pvars.config_name + ' Playlist Selection'
] = self._selected_playlist_name
cfg[
self._pvars.config_name + ' Playlist Randomize'
] = self._do_randomize_val
cfg[self._pvars.config_name + ' Playlist Selection'] = (
self._selected_playlist_name
)
cfg[self._pvars.config_name + ' Playlist Randomize'] = (
self._do_randomize_val
)
cfg.commit()
def _new_playlist(self) -> None:
@ -536,12 +534,10 @@ class PlaylistCustomizeBrowserWindow(bui.Window):
# (we don't use len()-1 here because the default list adds one)
assert self._selected_playlist_index is not None
if self._selected_playlist_index > len(
bui.app.config[self._pvars.config_name + ' Playlists']
):
self._selected_playlist_index = len(
bui.app.config[self._pvars.config_name + ' Playlists']
)
self._selected_playlist_index = min(
self._selected_playlist_index,
len(bui.app.config[self._pvars.config_name + ' Playlists']),
)
self._refresh()
def _import_playlist(self) -> None:

View File

@ -33,6 +33,7 @@ class PlayOptionsWindow(PopupWindow):
# pylint: disable=too-many-locals
from bascenev1 import filter_playlist, get_map_class
from bauiv1lib.playlist import PlaylistTypeVars
from bauiv1lib.config import ConfigNumberEdit
self._r = 'gameListWindow'
self._delegate = delegate
@ -52,7 +53,7 @@ class PlayOptionsWindow(PopupWindow):
self._playlist = playlist
self._width = 500.0
self._height = 330.0 - 50.0
self._height = 370.0 - 50.0
# In teams games, show the custom names/colors button.
if self._sessiontype is bs.DualTeamSession:
@ -145,9 +146,7 @@ class PlayOptionsWindow(PopupWindow):
scale = (
1.69
if uiscale is bui.UIScale.SMALL
else 1.1
if uiscale is bui.UIScale.MEDIUM
else 0.85
else 1.1 if uiscale is bui.UIScale.MEDIUM else 0.85
)
# Creates our _root_widget.
super().__init__(
@ -275,13 +274,39 @@ class PlayOptionsWindow(PopupWindow):
texture=bui.gettexture('lock'),
)
y_offs = 50 if show_shuffle_check_box else 0
# Series Length
y_offs2 = 40 if self._sessiontype is bs.DualTeamSession else 0
self._series_length_numedit = ConfigNumberEdit(
parent=self.root_widget,
position=(100, 200 + y_offs + y_offs2),
configkey=(
'FFA' if self._sessiontype is bs.FreeForAllSession else 'Teams'
)
+ ' Series Length',
displayname=bui.Lstr(
resource=self._r
+ (
'.pointsToWinText'
if self._sessiontype is bs.FreeForAllSession
else '.seriesLengthText'
)
),
minval=1.0,
increment=1.0 if self._sessiontype is bs.FreeForAllSession else 2.0,
fallback_value=(
24 if self._sessiontype is bs.FreeForAllSession else 7
),
f=0,
)
# Team names/colors.
self._custom_colors_names_button: bui.Widget | None
if self._sessiontype is bs.DualTeamSession:
y_offs = 50 if show_shuffle_check_box else 0
self._custom_colors_names_button = bui.buttonwidget(
parent=self.root_widget,
position=(100, 200 + y_offs),
position=(100, 195 + y_offs),
size=(290, 35),
on_activate_call=bui.WeakCall(self._custom_colors_names_press),
autoselect=True,
@ -304,9 +329,9 @@ class PlayOptionsWindow(PopupWindow):
def _cb_callback(val: bool) -> None:
self._do_randomize_val = val
cfg = bui.app.config
cfg[
self._pvars.config_name + ' Playlist Randomize'
] = self._do_randomize_val
cfg[self._pvars.config_name + ' Playlist Randomize'] = (
self._do_randomize_val
)
cfg.commit()
if show_shuffle_check_box:

View File

@ -43,9 +43,7 @@ class SoundtrackBrowserWindow(bui.Window):
self._height = (
340
if uiscale is bui.UIScale.SMALL
else 370
if uiscale is bui.UIScale.MEDIUM
else 440
else 370 if uiscale is bui.UIScale.MEDIUM else 440
)
spacing = 40.0
v = self._height - 40.0
@ -60,13 +58,11 @@ class SoundtrackBrowserWindow(bui.Window):
scale=(
2.3
if uiscale is bui.UIScale.SMALL
else 1.6
if uiscale is bui.UIScale.MEDIUM
else 1.0
else 1.6 if uiscale is bui.UIScale.MEDIUM else 1.0
),
stack_offset=(
(0, -18) if uiscale is bui.UIScale.SMALL else (0, 0)
),
stack_offset=(0, -18)
if uiscale is bui.UIScale.SMALL
else (0, 0),
)
)
@ -110,9 +106,7 @@ class SoundtrackBrowserWindow(bui.Window):
scl = (
1.0
if uiscale is bui.UIScale.SMALL
else 1.13
if uiscale is bui.UIScale.MEDIUM
else 1.4
else 1.13 if uiscale is bui.UIScale.MEDIUM else 1.4
)
v -= 60.0 * scl
self._new_button = btn = bui.buttonwidget(
@ -245,9 +239,11 @@ class SoundtrackBrowserWindow(bui.Window):
bui.widget(
edit=self._scrollwidget,
left_widget=self._new_button,
right_widget=bui.get_special_widget('party_button')
if bui.app.ui_v1.use_toolbars
else self._scrollwidget,
right_widget=(
bui.get_special_widget('party_button')
if bui.app.ui_v1.use_toolbars
else self._scrollwidget
),
)
self._col = bui.columnwidget(parent=scrollwidget, border=2, margin=0)
@ -286,8 +282,9 @@ class SoundtrackBrowserWindow(bui.Window):
bui.getsound('shieldDown').play()
assert self._selected_soundtrack_index is not None
assert self._soundtracks is not None
if self._selected_soundtrack_index >= len(self._soundtracks):
self._selected_soundtrack_index = len(self._soundtracks)
self._selected_soundtrack_index = min(
self._selected_soundtrack_index, len(self._soundtracks)
)
self._refresh()
def _delete_soundtrack(self) -> None:

View File

@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
namespace ballistica {
// These are set automatically via script; don't modify them here.
const int kEngineBuildNumber = 21766;
const int kEngineBuildNumber = 21772;
const char* kEngineVersion = "1.7.33";
const int kEngineApiVersion = 8;

View File

@ -47,10 +47,14 @@ class ServerConfig:
# Max devices in the party. Note that this does *NOT* mean max players.
# Any device in the party can have more than one player on it if they have
# multiple controllers. Also, this number currently includes the server so
# generally make it 1 bigger than you need. Max-players is not currently
# exposed but I'll try to add that soon.
# generally make it 1 bigger than you need.
max_party_size: int = 6
# Max players that can join a session. If present this will override the
# session's preferred max_players. if a value below 0 is given player limit
# will be removed.
session_max_players_override: int | None = None
# Options here are 'ffa' (free-for-all), 'teams' and 'coop' (cooperative)
# This value is ignored if you supply a playlist_code (see below).
session_type: str = 'ffa'

View File

@ -32,6 +32,7 @@ class HostConfig:
user: str = 'ubuntu'
port: int = 22
mosh_port: int | None = None
mosh_port_2: int | None = None
mosh_server_path: str | None = None
mosh_shell: str = 'sh'
workspaces_root: str = '/home/${USER}/cloudshell_workspaces'

View File

@ -236,7 +236,7 @@ class DirtyBit:
auto_dirty_seconds: float | None = None,
min_update_interval: float | None = None,
):
curtime = time.time()
curtime = time.monotonic()
self._retry_interval = retry_interval
self._auto_dirty_seconds = auto_dirty_seconds
self._min_update_interval = min_update_interval
@ -268,11 +268,13 @@ class DirtyBit:
# If we're freshly clean, set our next auto-dirty time (if we have
# one).
if self._dirty and not value and self._auto_dirty_seconds is not None:
self._next_auto_dirty_time = time.time() + self._auto_dirty_seconds
self._next_auto_dirty_time = (
time.monotonic() + self._auto_dirty_seconds
)
# If we're freshly dirty, schedule an immediate update.
if not self._dirty and value:
self._next_update_time = time.time()
self._next_update_time = time.monotonic()
# If they want to enforce a minimum update interval,
# push out the next update time if it hasn't been long enough.
@ -295,7 +297,7 @@ class DirtyBit:
Takes into account the amount of time passed since the target
was marked dirty or since should_update last returned True.
"""
curtime = time.time()
curtime = time.monotonic()
# Auto-dirty ourself if we're into that.
if (
@ -871,3 +873,11 @@ def ago_str(
timedelta_str(now - timeval, maxparts=maxparts, decimals=decimals)
+ ' ago'
)
def split_list(input_list: list[T], max_length: int) -> list[list[T]]:
"""Split a single list into smaller lists."""
return [
input_list[i : i + max_length]
for i in range(0, len(input_list), max_length)
]

View File

@ -103,14 +103,14 @@ def format_project_cpp_files(projroot: Path, full: bool) -> None:
dirtyfiles = cache.get_dirty_files()
def format_file(filename: str) -> dict[str, Any]:
start_time = time.time()
start_time = time.monotonic()
# Note: seems os.system does not unlock the gil;
# make sure to use subprocess.
result = subprocess.call(['clang-format', '-i', filename])
if result != 0:
raise RuntimeError(f'Formatting failed for {filename}')
duration = time.time() - start_time
duration = time.monotonic() - start_time
print(f'Formatted {filename} in {duration:.2f} seconds.')
sys.stdout.flush()
return {'f': filename, 't': duration}
@ -514,7 +514,7 @@ def _run_pylint(
from pylint import lint
from efro.terminal import Clr
start_time = time.time()
start_time = time.monotonic()
args = ['--rcfile', str(pylintrc), '--output-format=colorized']
args += dirtyfiles
@ -540,7 +540,7 @@ def _run_pylint(
if run.linter.msg_status != 0:
raise CleanError('Pylint failed.')
duration = time.time() - start_time
duration = time.monotonic() - start_time
print(
f'{Clr.GRN}Pylint passed for {name}'
f' in {duration:.1f} seconds.{Clr.RST}'
@ -796,12 +796,12 @@ def mypy(projroot: Path, full: bool) -> None:
filenames = get_script_filenames(projroot)
desc = '(full)' if full else '(incremental)'
print(f'{Clr.BLU}Running Mypy {desc}...{Clr.RST}', flush=True)
starttime = time.time()
starttime = time.monotonic()
try:
mypy_files(projroot, filenames, full)
except Exception as exc:
raise CleanError('Mypy failed.') from exc
duration = time.time() - starttime
duration = time.monotonic() - starttime
print(
f'{Clr.GRN}Mypy passed in {duration:.1f} seconds.{Clr.RST}', flush=True
)
@ -819,7 +819,7 @@ def dmypy(projroot: Path) -> None:
return
print('Running Mypy (daemon)...', flush=True)
starttime = time.time()
starttime = time.monotonic()
try:
args = [
'dmypy',
@ -834,7 +834,7 @@ def dmypy(projroot: Path) -> None:
subprocess.run(args, check=True)
except Exception as exc:
raise CleanError('Mypy daemon: fail.') from exc
duration = time.time() - starttime
duration = time.monotonic() - starttime
print(
f'{Clr.GRN}Mypy daemon passed in {duration:.1f} seconds.{Clr.RST}',
flush=True,
@ -893,7 +893,7 @@ def _run_idea_inspections(
from efro.terminal import Clr
start_time = time.time()
start_time = time.monotonic()
print(
f'{Clr.BLU}{displayname} checking'
f' {len(scripts)} file(s)...{Clr.RST}',
@ -944,7 +944,7 @@ def _run_idea_inspections(
f'{Clr.SRED}{displayname} inspection'
f' found {total_errors} error(s).{Clr.RST}'
)
duration = time.time() - start_time
duration = time.monotonic() - start_time
print(
f'{Clr.GRN}{displayname} passed for {len(scripts)} files'
f' in {duration:.1f} seconds.{Clr.RST}',

View File

@ -37,8 +37,8 @@ VERSION_MIN_TVOS = '9.0'
# why-is-lldb-generating-exc-bad-instruction-with-user-compiled-library-on-macos
#
# For now will try to ride out this 3.0 LTS version as long as possible.
OPENSSL_VER_APPLE = '3.0.12'
OPENSSL_VER_ANDROID = '3.0.12'
OPENSSL_VER_APPLE = '3.0.13'
OPENSSL_VER_ANDROID = '3.0.13'
LIBFFI_VER_APPLE = '3.4.4'
BZIP2_VER_APPLE = '1.0.8'