Merge pull request #42 from Dliwk/pr42

Exceptions cleanup and fix FFA spawn
This commit is contained in:
Eric Froemling 2020-05-21 12:26:57 -07:00 committed by GitHub
commit 354ba3e997
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GPG Key ID: 4AEE18F83AFDEB23
48 changed files with 118 additions and 112 deletions

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@ -83,7 +83,7 @@ def get_league_rank_points(data: Optional[Dict[str, Any]],
assert isinstance(trophies_total, int)
return trophies_total
if subset is not None:
raise Exception('invalid subset value: ' + str(subset))
raise ValueError('invalid subset value: ' + str(subset))
if data['p']:
pro_mult = 1.0 + float(

View File

@ -140,7 +140,7 @@ def get_achievement(name: str) -> Achievement:
achs = [a for a in _ba.app.achievements if a.name == name]
assert len(achs) < 2
if not achs:
raise Exception("Invalid achievement name: '" + name + "'")
raise ValueError("Invalid achievement name: '" + name + "'")
return achs[0]
@ -396,7 +396,7 @@ class Achievement:
v_attach = Text.VAttach.TOP
attach = Image.Attach.TOP_CENTER
else:
raise Exception('invalid style "' + style + '"')
raise ValueError('invalid style "' + style + '"')
# Attempt to determine what campaign we're in
# (so we know whether to show "hard mode only").

View File

@ -166,14 +166,14 @@ class Activity(DependencyComponent, Generic[PlayerType, TeamType]):
session = _ba.getsession()
if session is None:
raise Exception('No current session')
raise RuntimeError('No current session')
self._session = weakref.ref(session)
# Preloaded data for actors, maps, etc; indexed by type.
self.preloads: Dict[Type, Any] = {}
if not isinstance(settings, dict):
raise Exception('expected dict for settings')
raise TypeError('expected dict for settings')
if _ba.getactivity(doraise=False) is not self:
raise Exception('invalid context state')
@ -292,8 +292,8 @@ class Activity(DependencyComponent, Generic[PlayerType, TeamType]):
(internal)
"""
if self.has_begun():
raise Exception('This should only be called for Activities'
'that have not yet begun.')
raise RuntimeError('This should only be called for Activities'
'that have not yet begun.')
if not self._should_end_immediately or force:
self._should_end_immediately = True
self._should_end_immediately_results = results
@ -340,7 +340,7 @@ class Activity(DependencyComponent, Generic[PlayerType, TeamType]):
"""
from ba import _actor as bsactor
if not isinstance(actor, bsactor.Actor):
raise Exception('non-actor passed to _retain_actor')
raise TypeError('non-actor passed to retain_actor')
if (self.has_transitioned_in()
and _ba.time() - self._last_prune_dead_actors_time > 10.0):
print_error('it looks like nodes/actors are not'
@ -356,7 +356,7 @@ class Activity(DependencyComponent, Generic[PlayerType, TeamType]):
"""
from ba import _actor as bsactor
if not isinstance(actor, bsactor.Actor):
raise Exception('non-actor passed to _add_actor_weak_ref')
raise TypeError('non-actor passed to add_actor_weak_ref')
if (self.has_transitioned_in()
and _ba.time() - self._last_prune_dead_actors_time > 10.0):
print_error('it looks like nodes/actors are '

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@ -729,7 +729,7 @@ class App:
if args is None:
args = {}
if game == '':
raise Exception('empty game name')
raise ValueError('empty game name')
campaignname, levelname = game.split(':')
campaign = get_campaign(campaignname)
levels = campaign.get_levels()

View File

@ -64,7 +64,7 @@ class Campaign:
def add_level(self, level: ba.Level) -> None:
"""Adds a ba.Level to the Campaign."""
if level.get_campaign() is not None:
raise Exception('level already belongs to a campaign')
raise RuntimeError('level already belongs to a campaign')
level.set_campaign(self, len(self._levels))
self._levels.append(level)
@ -74,11 +74,13 @@ class Campaign:
def get_level(self, name: str) -> ba.Level:
"""Return a contained ba.Level by name."""
from ba import _error
for level in self._levels:
if level.name == name:
return level
raise Exception("Level '" + name + "' not found in campaign '" +
self.name + "'")
raise _error.NotFoundError("Level '" + name +
"' not found in campaign '" + self.name +
"'")
def reset(self) -> None:
"""Reset state for the Campaign."""

View File

@ -292,7 +292,7 @@ class CoopSession(Session):
and self.campaign_state['level'] == 'Onslaught Training'
and not app.kiosk_mode):
if self._tutorial_activity is None:
raise Exception('tutorial not preloaded properly')
raise RuntimeError('tutorial not preloaded properly')
self.set_activity(self._tutorial_activity)
self._tutorial_activity = None
self._ran_tutorial_activity = True

View File

@ -283,7 +283,7 @@ class DependencySet(Generic[T]):
# Watch for wacky infinite dep loops.
if recursion > 10:
raise Exception('Max recursion reached')
raise RecursionError('Max recursion reached')
hashval = dep.get_hash()

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@ -140,7 +140,7 @@ def print_exception(*args: Any, **keywds: Any) -> None:
if keywds:
allowed_keywds = ['once']
if any(keywd not in allowed_keywds for keywd in keywds):
raise Exception('invalid keyword(s)')
raise TypeError('invalid keyword(s)')
try:
# If we're only printing once and already have, bail.
if keywds.get('once', False):

View File

@ -693,7 +693,7 @@ class GameActivity(Activity[PlayerType, TeamType]):
else:
sb_desc_l = sb_desc_in
if not isinstance(sb_desc_l[0], str):
raise Exception('Invalid format for instance description')
raise TypeError('Invalid format for instance description')
is_empty = (sb_desc_l[0] == '')
subs = []
@ -781,7 +781,7 @@ class GameActivity(Activity[PlayerType, TeamType]):
else:
desc_l = desc_in
if not isinstance(desc_l[0], str):
raise Exception('Invalid format for instance description')
raise TypeError('Invalid format for instance description')
subs = []
for i in range(len(desc_l) - 1):
subs.append(('${ARG' + str(i + 1) + '}', str(desc_l[i + 1])))
@ -965,7 +965,7 @@ class GameActivity(Activity[PlayerType, TeamType]):
The default implementation simply calls spawn_player_spaz().
"""
if not player:
raise Exception('spawn_player() called for nonexistent player')
raise TypeError('spawn_player() called for nonexistent player')
return self.spawn_player_spaz(player)

View File

@ -137,7 +137,7 @@ def sharedobj(name: str) -> Any:
True), ('modify_part_collision',
'friction', 0.0)))
else:
raise Exception(
raise ValueError(
"unrecognized shared object (activity context): '" + name +
"'")
else:
@ -156,10 +156,10 @@ def sharedobj(name: str) -> Any:
if name == 'globals':
obj = _ba.newnode('sessionglobals')
else:
raise Exception('unrecognized shared object '
"(session context): '" + name + "'")
raise ValueError('unrecognized shared object '
"(session context): '" + name + "'")
else:
raise Exception('no current activity or session context')
raise RuntimeError('no current activity or session context')
# Ok, got a shiny new shared obj; store it for quick access next time.
sharedobjs[name] = obj
@ -208,7 +208,7 @@ def animate(node: ba.Node,
elif timeformat is TimeFormat.MILLISECONDS:
mult = 1
else:
raise Exception(f'invalid timeformat value: {timeformat}')
raise ValueError(f'invalid timeformat value: {timeformat}')
curve.times = [int(mult * time) for time, val in items]
curve.offset = _ba.time(timeformat=TimeFormat.MILLISECONDS) + int(
@ -269,7 +269,7 @@ def animate_array(node: ba.Node,
elif timeformat is TimeFormat.MILLISECONDS:
mult = 1
else:
raise Exception('invalid timeformat value: "' + str(timeformat) + '"')
raise ValueError('invalid timeformat value: "' + str(timeformat) + '"')
for i in range(size):
curve = _ba.newnode('animcurve',
@ -390,7 +390,7 @@ def timestring(timeval: float,
elif timeformat is TimeFormat.MILLISECONDS:
pass
else:
raise Exception(f'invalid timeformat: {timeformat}')
raise ValueError(f'invalid timeformat: {timeformat}')
if not isinstance(timeval, int):
timeval = int(timeval)
bits = []

View File

@ -111,7 +111,7 @@ class Lstr:
"""
# pylint: disable=too-many-branches
if args:
raise Exception('Lstr accepts only keyword arguments')
raise TypeError('Lstr accepts only keyword arguments')
# Basically just store the exact args they passed.
# However if they passed any Lstr values for subs,
@ -120,7 +120,7 @@ class Lstr:
our_type = type(self)
if isinstance(self.args.get('value'), our_type):
raise Exception("'value' must be a regular string; not an Lstr")
raise TypeError("'value' must be a regular string; not an Lstr")
if 'subs' in self.args:
subs_new = []
@ -301,7 +301,7 @@ def _add_to_attr_dict(dst: AttrDict, src: Dict) -> None:
_add_to_attr_dict(dst_dict, value)
else:
if not isinstance(value, (float, int, bool, str, str, type(None))):
raise Exception("invalid value type for res '" + key + "': " +
raise TypeError("invalid value type for res '" + key + "': " +
str(type(value)))
dst[key] = value
@ -401,9 +401,10 @@ def get_resource(resource: str,
# Ok, looks like we couldn't find our main or fallback resource
# anywhere. Now if we've been given a fallback value, return it;
# otherwise fail.
from ba import _error
if fallback_value is not None:
return fallback_value
raise Exception("resource not found: '" + resource + "'")
raise _error.NotFoundError("resource not found: '" + resource + "'")
def translate(category: str,
@ -466,5 +467,5 @@ def is_custom_unicode_char(char: str) -> bool:
"""Return whether a char is in the custom unicode range we use."""
assert isinstance(char, str)
if len(char) != 1:
raise Exception('Invalid Input; must be length 1')
raise ValueError('Invalid Input; must be length 1')
return 0xE000 <= ord(char) <= 0xF8FF

View File

@ -169,7 +169,7 @@ class Level:
can be modified in place."""
campaign = self.get_campaign()
if campaign is None:
raise Exception('level is not in a campaign')
raise TypeError('level is not in a campaign')
campaign_config = campaign.get_config_dict()
val: Dict[str,
Any] = campaign_config.setdefault(self._name, {

View File

@ -353,7 +353,8 @@ class Chooser:
"""The chooser's ba.Lobby."""
lobby = self._lobby()
if lobby is None:
raise Exception('Lobby does not exist.')
from ba import _error
raise _error.NotFoundError('Lobby does not exist.')
return lobby
def get_lobby(self) -> Optional[ba.Lobby]:

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@ -144,7 +144,8 @@ def get_map_class(name: str) -> Type[ba.Map]:
try:
return _ba.app.maps[name]
except Exception:
raise Exception("Map not found: '" + name + "'")
from ba import _error
raise _error.NotFoundError("Map not found: '" + name + "'")
class Map(Actor):
@ -218,9 +219,11 @@ class Map(Actor):
try:
self.preloaddata = _ba.getactivity().preloads[type(self)]
except Exception:
raise Exception('Preload data not found for ' + str(type(self)) +
'; make sure to call the type\'s preload()'
' staticmethod in the activity constructor')
from ba import _error
raise _error.NotFoundError(
'Preload data not found for ' + str(type(self)) +
'; make sure to call the type\'s preload()'
' staticmethod in the activity constructor')
# Set various globals.
gnode = _gameutils.sharedobj('globals')
@ -339,7 +342,7 @@ class Map(Actor):
point_list.append(pts)
else:
if len(pts) != 3:
raise Exception('invalid point')
raise ValueError('invalid point')
point_list.append(pts + (0, 0, 0))
i += 1
return point_list
@ -365,11 +368,12 @@ class Map(Actor):
player_pts = []
for player in players:
try:
if player.node:
if player and player.node:
pnt = _ba.Vec3(player.node.position)
player_pts.append(pnt)
except Exception as exc:
print('EXC in get_ffa_start_position:', exc)
except Exception:
from ba import _error
_error.print_exception()
def _getpt() -> Sequence[float]:
point = self.ffa_spawn_points[self._next_ffa_start_index]
@ -427,5 +431,5 @@ class Map(Actor):
def register_map(maptype: Type[Map]) -> None:
"""Register a map class with the game."""
if maptype.name in _ba.app.maps:
raise Exception('map "' + maptype.name + '" already registered')
raise RuntimeError('map "' + maptype.name + '" already registered')
_ba.app.maps[maptype.name] = maptype

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@ -326,7 +326,8 @@ def get_scan_results() -> ScanResults:
while app.metascan is None:
time.sleep(0.05)
if time.time() - starttime > 10.0:
raise Exception('timeout waiting for meta scan to complete.')
raise TimeoutError(
'timeout waiting for meta scan to complete.')
return app.metascan

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@ -191,7 +191,7 @@ class MusicController:
"""Returns the system music player, instantiating if necessary."""
if self._music_player is None:
if self._music_player_type is None:
raise Exception('no music player type set')
raise TypeError('no music player type set')
self._music_player = self._music_player_type()
return self._music_player
@ -248,20 +248,21 @@ class MusicController:
and isinstance(entry['name'], str)):
entry_type = entry['type']
else:
raise Exception('invalid soundtrack entry: ' + str(entry) +
raise TypeError('invalid soundtrack entry: ' + str(entry) +
' (type ' + str(type(entry)) + ')')
if self.supports_soundtrack_entry_type(entry_type):
return entry_type
raise Exception('invalid soundtrack entry:' + str(entry))
except Exception as exc:
print('EXC on get_soundtrack_entry_type', exc)
raise ValueError('invalid soundtrack entry:' + str(entry))
except Exception:
from ba import _error
_error.print_exception()
return 'default'
def get_soundtrack_entry_name(self, entry: Any) -> str:
"""Given a soundtrack entry, returns its name."""
try:
if entry is None:
raise Exception('entry is None')
raise TypeError('entry is None')
# Simple string denotes an iTunesPlaylist name (legacy entry).
if isinstance(entry, str):
@ -272,7 +273,7 @@ class MusicController:
and isinstance(entry['type'], str) and 'name' in entry
and isinstance(entry['name'], str)):
return entry['name']
raise Exception('invalid soundtrack entry:' + str(entry))
raise ValueError('invalid soundtrack entry:' + str(entry))
except Exception:
from ba import _error
_error.print_exception()

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@ -56,7 +56,7 @@ def get_ip_address_type(addr: str) -> socket.AddressFamily:
except OSError:
pass
if socket_type is None:
raise Exception('addr seems to be neither v4 or v6: ' + str(addr))
raise ValueError('addr seems to be neither v4 or v6: ' + str(addr))
return socket_type
@ -76,7 +76,7 @@ class ServerCallThread(threading.Thread):
self._request = request
self._request_type = request_type
if not isinstance(response_type, ServerResponseType):
raise Exception(f'Invalid response type: {response_type}')
raise TypeError(f'Invalid response type: {response_type}')
self._response_type = response_type
self._data = {} if data is None else copy.deepcopy(data)
self._callback: Optional[ServerCallbackType] = callback
@ -128,7 +128,7 @@ class ServerCallThread(threading.Thread):
parse.urlencode(self._data).encode(),
{'User-Agent': _ba.app.user_agent_string}))
else:
raise Exception('Invalid request_type: ' + self._request_type)
raise TypeError('Invalid request_type: ' + self._request_type)
# If html request failed.
if response.getcode() != 200:
@ -144,7 +144,7 @@ class ServerCallThread(threading.Thread):
raw_data_s = raw_data.decode()
response_data = json.loads(raw_data_s)
else:
raise Exception(f'invalid responsetype: {self._response_type}')
raise TypeError(f'invalid responsetype: {self._response_type}')
except (urllib.error.URLError, ConnectionError):
# Server rejected us, broken pipe, etc. It happens. Ignoring.
response_data = None

View File

@ -181,7 +181,7 @@ class Player(Generic[TeamType]):
self._sessionplayer.reset_input()
def __bool__(self) -> bool:
return self._sessionplayer.exists()
return self.exists()
def playercast(totype: Type[PlayerType], player: ba.Player) -> PlayerType:

View File

@ -80,7 +80,7 @@ def filter_playlist(playlist: PlaylistType,
# the actual game class. add successful ones to our initial list
# to present to the user.
if not isinstance(entry['type'], str):
raise Exception('invalid entry format')
raise TypeError('invalid entry format')
try:
# Do some type filters for backwards compat.
if entry['type'] in ('Assault.AssaultGame',

View File

@ -56,7 +56,7 @@ def get_store_item_name_translated(item_name: str) -> ba.Lstr:
return gametype.get_display_string()
if item_name.startswith('icons.'):
return _lang.Lstr(resource='editProfileWindow.iconText')
raise Exception('unrecognized item: ' + item_name)
raise ValueError('unrecognized item: ' + item_name)
def get_store_item_display_size(item_name: str) -> Tuple[float, float]:

View File

@ -127,7 +127,7 @@ class UIEntry:
if self._name == 'mainmenu':
from bastd.ui import mainmenu
return cast(Type[UILocation], mainmenu.MainMenuWindow)
raise Exception('unknown ui class ' + str(self._name))
raise ValueError('unknown ui class ' + str(self._name))
class UIController:
@ -192,7 +192,7 @@ def uicleanupcheck(obj: Any, widget: ba.Widget) -> None:
if DEBUG_UI_CLEANUP_CHECKS:
print(f'adding uicleanup to {obj}')
if not isinstance(widget, _ba.Widget):
raise Exception('widget arg is not a ba.Widget')
raise TypeError('widget arg is not a ba.Widget')
def foobar() -> None:
"""Just testing."""

View File

@ -149,8 +149,8 @@ class CoopScoreScreen(ba.Activity[ba.Player, ba.Team]):
self._score_order: str
if 'score_order' in settings:
if not settings['score_order'] in ['increasing', 'decreasing']:
raise Exception('Invalid score order: ' +
settings['score_order'])
raise ValueError('Invalid score order: ' +
settings['score_order'])
self._score_order = settings['score_order']
else:
self._score_order = 'increasing'
@ -159,8 +159,8 @@ class CoopScoreScreen(ba.Activity[ba.Player, ba.Team]):
self._score_type: str
if 'score_type' in settings:
if not settings['score_type'] in ['points', 'time']:
raise Exception('Invalid score type: ' +
settings['score_type'])
raise ValueError('Invalid score type: ' +
settings['score_type'])
self._score_type = settings['score_type']
else:
self._score_type = 'points'

View File

@ -665,7 +665,7 @@ class Bomb(ba.Actor):
if bomb_type not in ('ice', 'impact', 'land_mine', 'normal', 'sticky',
'tnt'):
raise Exception('invalid bomb type: ' + bomb_type)
raise ValueError('invalid bomb type: ' + bomb_type)
self.bomb_type = bomb_type
self._exploded = False

View File

@ -95,7 +95,7 @@ class OnScreenTimer(ba.Actor):
assert isinstance(endtime, int)
endtime_ms = endtime
else:
raise Exception(f'invalid timeformat: {timeformat}')
raise ValueError(f'invalid timeformat: {timeformat}')
self.inputnode.timemax = endtime_ms - self._starttime
@ -119,7 +119,7 @@ class OnScreenTimer(ba.Actor):
return 0.001 * val_ms
if timeformat is ba.TimeFormat.MILLISECONDS:
return val_ms
raise Exception(f'invalid timeformat: {timeformat}')
raise ValueError(f'invalid timeformat: {timeformat}')
def handlemessage(self, msg: Any) -> Any:
# if we're asked to die, just kill our node/timer

View File

@ -187,7 +187,7 @@ def get_factory() -> PowerupBoxFactory:
"""Return a shared ba.PowerupBoxFactory object, creating if necessary."""
activity = ba.getactivity()
if activity is None:
raise Exception('no current activity')
raise RuntimeError('no current activity')
try:
# FIXME: et better way to store stuff with activity
# pylint: disable=protected-access
@ -252,10 +252,10 @@ class PowerupBox(ba.Actor):
elif poweruptype == 'curse':
tex = factory.tex_curse
else:
raise Exception('invalid poweruptype: ' + str(poweruptype))
raise ValueError('invalid poweruptype: ' + str(poweruptype))
if len(position) != 3:
raise Exception('expected 3 floats for position')
raise ValueError('expected 3 floats for position')
self.node = ba.newnode(
'prop',

View File

@ -1384,7 +1384,7 @@ class Spaz(ba.Actor):
return bomb_factory.tex_ice_bombs
if self.bomb_type == 'impact':
return bomb_factory.tex_impact_bombs
raise Exception()
raise ValueError('invalid bomb type')
def _flash_billboard(self, tex: ba.Texture) -> None:
assert self.node

View File

@ -224,7 +224,7 @@ class RunaroundGame(ba.CoopGameActivity[Player, Team]):
]},
{'entries': [
{'type': spazbot.ChargerBotProShielded if hard
else spazbot.ChargerBot, 'path': 1},
else spazbot.ChargerBot, 'path': 1},
{'type': spazbot.BrawlerBot, 'path': 2} if hard else None,
{'type': spazbot.BrawlerBot, 'path': 2},
{'type': spazbot.BrawlerBot, 'path': 2},
@ -273,7 +273,7 @@ class RunaroundGame(ba.CoopGameActivity[Player, Team]):
{'type': spazbot.TriggerBot, 'path': 2},
{'type': spazbot.TriggerBot, 'path': 3},
{'type': spazbot.BrawlerBotPro if hard
else spazbot.BrawlerBot, 'point': 'bottom_left'},
else spazbot.BrawlerBot, 'point': 'bottom_left'},
{'type': spazbot.BrawlerBotPro, 'point': 'bottom_right'}
if player_count > 2 else None,
]},
@ -312,7 +312,7 @@ class RunaroundGame(ba.CoopGameActivity[Player, Team]):
]},
{'entries': [
{'type': spazbot.TriggerBotProShielded if hard
else spazbot.TriggerBotPro, 'point': 'bottom_left'},
else spazbot.TriggerBotPro, 'point': 'bottom_left'},
{'type': spazbot.TriggerBotProShielded,
'point': 'bottom_right'}
if hard else None,
@ -1110,7 +1110,6 @@ class RunaroundGame(ba.CoopGameActivity[Player, Team]):
if ((ba.is_point_in_box(pos, boxes['b8'])
and not ba.is_point_in_box(pos, boxes['b9']))
or pos == (0.0, 0.0, 0.0)):
# Default to walking right if we're still in the walking area.
bot.node.move_left_right = speed
bot.node.move_up_down = 0
@ -1177,7 +1176,7 @@ class RunaroundGame(ba.CoopGameActivity[Player, Team]):
def _get_bot_speed(self, bot_type: Type[spazbot.SpazBot]) -> float:
speed = self._bot_speed_map.get(bot_type)
if speed is None:
raise Exception('Invalid bot type to _get_bot_speed(): ' +
raise TypeError('Invalid bot type to _get_bot_speed(): ' +
str(bot_type))
return speed

View File

@ -627,8 +627,8 @@ class AccountSettingsWindow(ba.Window):
elif account_type == 'Game Circle':
account_type_name = ba.Lstr(resource='gameCircleText')
else:
raise Exception("unknown account type: '" + str(account_type) +
"'")
raise ValueError("unknown account type: '" +
str(account_type) + "'")
self._game_service_button = btn = ba.buttonwidget(
parent=self._subcontainer,
position=((self._sub_width - button_width) * 0.5, v),
@ -1105,7 +1105,7 @@ class AccountSettingsWindow(ba.Window):
elif sel == self._scrollwidget:
sel_name = 'Scroll'
else:
raise Exception('unrecognized selection')
raise ValueError('unrecognized selection')
ba.app.window_states[self.__class__.__name__] = sel_name
except Exception:
ba.print_exception('exception saving state for', self.__class__)

View File

@ -50,7 +50,7 @@ class ColorPicker(popup.PopupWindow):
c_raw = get_player_colors()
if len(c_raw) != 16:
raise Exception('expected 16 player colors')
raise ValueError('expected 16 player colors')
self.colors = [c_raw[0:4], c_raw[4:8], c_raw[8:12], c_raw[12:16]]
if scale is None:
@ -189,7 +189,7 @@ class ColorPickerExact(popup.PopupWindow):
from ba.internal import get_player_colors
c_raw = get_player_colors()
if len(c_raw) != 16:
raise Exception('expected 16 player colors')
raise ValueError('expected 16 player colors')
self.colors = [c_raw[0:4], c_raw[4:8], c_raw[8:12], c_raw[12:16]]
if scale is None:

View File

@ -1555,7 +1555,7 @@ class CoopBrowserWindow(ba.Window):
elif sel == self._scrollwidget:
sel_name = 'Scroll'
else:
raise Exception('unrecognized selection')
raise ValueError('unrecognized selection')
ba.app.window_states[self.__class__.__name__] = {
'sel_name': sel_name
}

View File

@ -807,11 +807,8 @@ class GatherWindow(ba.Window):
color=(1, 0, 0))
ba.playsound(ba.getsound('error'))
return
try:
port = int(cast(str, ba.textwidget(query=port_textwidget)))
if port > 65535 or port < 0:
raise Exception()
except Exception:
port = int(cast(str, ba.textwidget(query=port_textwidget)))
if port > 65535 or port < 0:
ba.screenmessage(
ba.Lstr(resource='internal.invalidPortErrorText'),
color=(1, 0, 0))
@ -1958,7 +1955,7 @@ class GatherWindow(ba.Window):
elif sel == self._tab_container:
sel_name = 'TabContainer'
else:
raise Exception('unrecognized selection: ' + str(sel))
raise ValueError(f'unrecognized selection: \'{sel}\'')
ba.app.window_states[self.__class__.__name__] = {
'sel_name': sel_name,
'tab': self._current_tab,

View File

@ -673,8 +673,8 @@ class MainMenuWindow(ba.Window):
if (not isinstance(cme, dict) or 'label' not in cme
or not isinstance(cme['label'], (str, ba.Lstr))
or 'call' not in cme or not callable(cme['call'])):
raise Exception('invalid custom menu entry: ' +
str(cme))
raise ValueError('invalid custom menu entry: ' +
str(cme))
except Exception:
custom_menu_entries = []
ba.print_exception('exception getting custom menu entries for',

View File

@ -538,7 +538,7 @@ class PlayWindow(ba.Window):
elif sel == self._back_button:
sel_name = 'Back'
else:
raise Exception('unrecognized selected widget')
raise ValueError(f'unrecognized selection {sel}')
ba.app.window_states[self.__class__.__name__] = sel_name
except Exception:
ba.print_exception('error saving state for', self.__class__)

View File

@ -58,7 +58,7 @@ class PlaylistTypeVars:
fallback_resource='freeForAllText')
self.sessiontype = ba.FreeForAllSession
else:
raise Exception('playlist type vars undefined for session type: ' +
raise TypeError('playlist type vars undefined for session type: ' +
str(sessiontype))
self.default_list_name = ba.Lstr(resource='defaultGameListNameText',
subs=[('${PLAYMODE}', play_mode_name)

View File

@ -62,7 +62,7 @@ class PlaylistBrowserWindow(ba.Window):
ba.app.main_window = 'Free-for-All Game Select'
ba.set_analytics_screen('FreeForAll Window')
else:
raise Exception(f'invalid sessiontype: {sessiontype}')
raise TypeError(f'invalid sessiontype: {sessiontype}')
self._pvars = playlist.PlaylistTypeVars(sessiontype)
self._sessiontype = sessiontype

View File

@ -264,19 +264,19 @@ class PlaylistEditGameWindow(ba.Window):
if 'choices' in setting:
for choice in setting['choices']:
if len(choice) != 2:
raise Exception(
raise ValueError(
"Expected 2-member tuples for 'choices'; got: " +
repr(choice))
if not isinstance(choice[0], str):
raise Exception(
raise TypeError(
'First value for choice tuple must be a str; got: '
+ repr(choice))
if not isinstance(choice[1], value_type):
raise Exception(
raise TypeError(
'Choice type does not match default value; choice:'
+ repr(choice) + '; setting:' + repr(setting))
if value_type not in (int, float):
raise Exception(
raise TypeError(
'Choice type setting must have int or float default; '
'got: ' + repr(setting))
@ -509,5 +509,5 @@ class PlaylistEditGameWindow(ba.Window):
elif setting_type == int:
ba.textwidget(edit=ctrl, text=str(int(val)))
else:
raise Exception('invalid vartype: ' + str(setting_type))
raise TypeError('invalid vartype: ' + str(setting_type))
self._settings[setting_name] = val

View File

@ -93,7 +93,7 @@ class PlayOptionsWindow(popup.PopupWindow):
elif self._sessiontype is ba.DualTeamSession:
plst = get_default_teams_playlist()
else:
raise Exception('unrecognized session-type: ' +
raise TypeError('unrecognized session-type: ' +
str(self._sessiontype))
else:
try:

View File

@ -153,7 +153,7 @@ class PopupMenuWindow(PopupWindow):
self._choices_disabled = list(choices_disabled)
self._done_building = False
if not choices:
raise Exception('Must pass at least one choice')
raise TypeError('Must pass at least one choice')
self._width = width
self._scale = scale
if len(choices) > 8:
@ -302,7 +302,7 @@ class PopupMenu:
current_choice = None
self._choices = list(choices)
if not choices:
raise Exception('no choices given')
raise TypeError('no choices given')
self._choices_display = list(choices_display)
self._choices_disabled = list(choices_disabled)
self._width = width
@ -313,7 +313,7 @@ class PopupMenu:
self._position = position
self._parent = parent
if not choices:
raise Exception('Must pass at least one choice')
raise TypeError('Must pass at least one choice')
self._parent = parent
self._button_size = button_size

View File

@ -546,7 +546,7 @@ class EditProfileWindow(ba.Window):
elif picker_type == 'highlight':
initial_color = self._highlight
else:
raise Exception('invalid picker_type: ' + picker_type)
raise ValueError('invalid picker_type: ' + picker_type)
colorpicker.ColorPicker(
parent=self._root_widget,
position=origin,

View File

@ -44,7 +44,7 @@ class PurchaseWindow(ba.Window):
header_text = ba.Lstr(resource='unlockThisText',
fallback_resource='unlockThisInTheStoreText')
if len(items) != 1:
raise Exception('expected exactly 1 item')
raise ValueError('expected exactly 1 item')
self._items = list(items)
self._width = 580
self._height = 520

View File

@ -596,11 +596,11 @@ class AdvancedSettingsWindow(ba.Window):
elif sel == self._language_inform_checkbox:
sel_name = 'LangInform'
else:
raise Exception('unrecognized selection')
raise ValueError(f'unrecognized selection \'{sel}\'')
elif sel == self._back_button:
sel_name = 'Back'
else:
raise Exception('unrecognized selection')
raise ValueError(f'unrecognized selection \'{sel}\'')
ba.app.window_states[self.__class__.__name__] = {
'sel_name': sel_name
}

View File

@ -252,7 +252,7 @@ class AllSettingsWindow(ba.Window):
elif sel == self._back_button:
sel_name = 'Back'
else:
raise Exception('unrecognized selection')
raise ValueError(f'unrecognized selection \'{sel}\'')
ba.app.window_states[self.__class__.__name__] = {
'sel_name': sel_name
}

View File

@ -266,7 +266,7 @@ class AudioSettingsWindow(ba.Window):
elif sel == self._vr_head_relative_audio_button:
sel_name = 'VRHeadRelative'
else:
raise Exception('unrecognized selected widget')
raise ValueError(f'unrecognized selection \'{sel}\'')
ba.app.window_states[self.__class__.__name__] = sel_name
except Exception:
ba.print_exception('error saving state for', self.__class__)

View File

@ -167,7 +167,7 @@ class TestingWindow(ba.Window):
for entry in self._entries:
if entry['name'] == name:
return entry
raise Exception(f'Entry not found: {name}')
raise ba.NotFoundError(f'Entry not found: {name}')
def _on_reset_press(self) -> None:
for entry in self._entries:

View File

@ -485,7 +485,7 @@ class SoundtrackBrowserWindow(ba.Window):
elif sel == self._back_button:
sel_name = 'Back'
else:
raise Exception('unrecognized selection')
raise ValueError(f'unrecognized selection \'{sel}\'')
ba.app.window_states[self.__class__.__name__] = sel_name
except Exception:
ba.print_exception('error saving state for', self.__class__)

View File

@ -1002,7 +1002,7 @@ class StoreBrowserWindow(ba.Window):
sel_name = 'Tab:' + list(self._tab_buttons.keys())[list(
self._tab_buttons.values()).index(sel)]
else:
raise Exception('unrecognized selection')
raise ValueError(f'unrecognized selection \'{sel}\'')
ba.app.window_states[self.__class__.__name__] = {
'sel_name': sel_name,
'tab': self._current_tab

View File

@ -69,7 +69,7 @@ class TournamentEntryWindow(popup.PopupWindow):
self._purchase_price_name = 'price.tournament_entry_1'
else:
if self._fee != 0:
raise Exception('invalid fee: ' + str(self._fee))
raise ValueError('invalid fee: ' + str(self._fee))
self._purchase_name = 'tournament_entry_0'
self._purchase_price_name = 'price.tournament_entry_0'

View File

@ -482,7 +482,7 @@ class WatchWindow(ba.Window):
elif sel == self._tab_container:
sel_name = 'TabContainer'
else:
raise Exception('unrecognized selection')
raise ValueError(f'unrecognized selection {sel}')
ba.app.window_states[self.__class__.__name__] = {
'sel_name': sel_name,
'tab': self._current_tab