mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-22 23:15:49 +08:00
commit
30d18fbfa6
@ -513,6 +513,7 @@
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"ba_data/python/bauiv1lib/settings/__pycache__/gamepadselect.cpython-311.opt-1.pyc",
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"ba_data/python/bauiv1lib/settings/__pycache__/graphics.cpython-311.opt-1.pyc",
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"ba_data/python/bauiv1lib/settings/__pycache__/keyboard.cpython-311.opt-1.pyc",
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"ba_data/python/bauiv1lib/settings/__pycache__/moddingtools.cpython-311.opt-1.pyc",
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"ba_data/python/bauiv1lib/settings/__pycache__/nettesting.cpython-311.opt-1.pyc",
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"ba_data/python/bauiv1lib/settings/__pycache__/plugins.cpython-311.opt-1.pyc",
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"ba_data/python/bauiv1lib/settings/__pycache__/pluginsettings.cpython-311.opt-1.pyc",
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@ -529,6 +530,7 @@
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"ba_data/python/bauiv1lib/settings/gamepadselect.py",
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"ba_data/python/bauiv1lib/settings/graphics.py",
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"ba_data/python/bauiv1lib/settings/keyboard.py",
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"ba_data/python/bauiv1lib/settings/moddingtools.py",
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"ba_data/python/bauiv1lib/settings/nettesting.py",
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"ba_data/python/bauiv1lib/settings/plugins.py",
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"ba_data/python/bauiv1lib/settings/pluginsettings.py",
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@ -406,6 +406,7 @@ SCRIPT_TARGETS_PY_PUBLIC = \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/gamepadselect.py \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/graphics.py \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/keyboard.py \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/moddingtools.py \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/nettesting.py \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/plugins.py \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/pluginsettings.py \
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@ -681,6 +682,7 @@ SCRIPT_TARGETS_PYC_PUBLIC = \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/gamepadselect.cpython-311.opt-1.pyc \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/graphics.cpython-311.opt-1.pyc \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/keyboard.cpython-311.opt-1.pyc \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/moddingtools.cpython-311.opt-1.pyc \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/nettesting.cpython-311.opt-1.pyc \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/plugins.cpython-311.opt-1.pyc \
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$(BUILD_DIR)/ba_data/python/bauiv1lib/settings/__pycache__/pluginsettings.cpython-311.opt-1.pyc \
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@ -136,8 +136,11 @@ def create_user_system_scripts() -> None:
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path = f'{env.python_directory_user}/sys/{env.version}'
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pathtmp = path + '_tmp'
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if os.path.exists(path):
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print('Delete Existing User Scripts and try again.')
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_babase.screenmessage('Delete Existing User Scripts and try again.')
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print('Delete Existing User Scripts first!')
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_babase.screenmessage(
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'Delete Existing User Scripts first!',
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color=(1, 0, 0),
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)
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return
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if os.path.exists(pathtmp):
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shutil.rmtree(pathtmp)
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@ -161,7 +164,7 @@ def create_user_system_scripts() -> None:
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f"'\nRestart {_babase.appname()} to use them."
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f' (use babase.quit() to exit the game)'
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)
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_babase.screenmessage('Created User System Scripts')
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_babase.screenmessage('Created User System Scripts', color=(0, 1, 0))
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if app.classic is not None and app.classic.platform == 'android':
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print(
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'Note: the new files may not be visible via '
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@ -186,9 +189,14 @@ def delete_user_system_scripts() -> None:
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f'Restart {_babase.appname()} to use internal'
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f' scripts. (use babase.quit() to exit the game)'
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)
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_babase.screenmessage('Deleted User System Scripts')
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_babase.screenmessage('Deleted User System Scripts', color=(0, 1, 0))
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_babase.screenmessage(
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f'Restart {_babase.appname()} to take effect.',
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color=(0, 1, 0),
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)
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else:
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print(f"User system scripts not found at '{path}'.")
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_babase.screenmessage('User Scripts Not Found', color=(1, 0, 0))
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# If the sys path is empty, kill it.
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dpath = env.python_directory_user + '/sys'
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@ -43,7 +43,10 @@ class UIV1Subsystem(babase.AppSubsystem):
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self._uiscale: babase.UIScale
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interfacetype = env['ui_scale']
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interfacetype = babase.app.config.get('UI Scale', env['ui_scale'])
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if interfacetype == 'auto':
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interfacetype = env['ui_scale']
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if interfacetype == 'large':
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self._uiscale = babase.UIScale.LARGE
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elif interfacetype == 'medium':
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@ -1,6 +1,7 @@
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# Released under the MIT License. See LICENSE for details.
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#
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"""UI functionality for advanced settings."""
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# pylint: disable=too-many-lines
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from __future__ import annotations
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@ -108,6 +109,7 @@ class AdvancedSettingsWindow(bui.Window):
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if self._do_net_test_button:
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self._sub_height += self._extra_button_spacing
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self._sub_height += self._spacing * 2.0 # plugins
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self._sub_height += self._spacing * 2.0 # modding tools
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self._r = 'settingsWindowAdvanced'
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@ -192,6 +194,7 @@ class AdvancedSettingsWindow(bui.Window):
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from bauiv1lib import promocode as _unused7
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from bauiv1lib import debug as _unused8
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from bauiv1lib.settings import plugins as _unused9
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from bauiv1lib.settings import moddingtools as _unused10
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def _update_lang_status(self) -> None:
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if self._complete_langs_list is not None:
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@ -579,6 +582,19 @@ class AdvancedSettingsWindow(bui.Window):
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bui.open_url, 'https://ballistica.net/wiki/modding-guide'
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),
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)
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v -= self._spacing * 2.0
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self._modding_tools_button = bui.buttonwidget(
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parent=self._subcontainer,
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position=(self._sub_width / 2 - this_button_width / 2, v - 10),
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size=(this_button_width, 60),
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autoselect=True,
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label=bui.Lstr(resource=f'{self._r}.moddingToolsText'),
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text_scale=1.0,
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on_activate_call=self._on_modding_tools_button_press,
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)
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if self._show_always_use_internal_keyboard:
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assert self._always_use_internal_keyboard_check_box is not None
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bui.widget(
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@ -767,6 +783,24 @@ class AdvancedSettingsWindow(bui.Window):
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from_window=self._root_widget,
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)
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def _on_modding_tools_button_press(self) -> None:
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# pylint: disable=cyclic-import
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from bauiv1lib.settings.moddingtools import ModdingToolsWindow
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# no-op if our underlying widget is dead or on its way out.
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if not self._root_widget or self._root_widget.transitioning_out:
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return
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self._save_state()
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bui.containerwidget(edit=self._root_widget, transition='out_left')
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assert bui.app.classic is not None
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bui.app.ui_v1.set_main_menu_window(
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ModdingToolsWindow(
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origin_widget=self._modding_tools_button
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).get_root_widget(),
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from_window=self._root_widget,
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)
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def _on_promo_code_press(self) -> None:
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from bauiv1lib.promocode import PromoCodeWindow
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from bauiv1lib.account import show_sign_in_prompt
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@ -810,6 +844,7 @@ class AdvancedSettingsWindow(bui.Window):
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def _save_state(self) -> None:
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# pylint: disable=too-many-branches
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# pylint: disable=too-many-statements
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try:
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sel = self._root_widget.get_selected_child()
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if sel == self._scrollwidget:
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@ -852,6 +887,8 @@ class AdvancedSettingsWindow(bui.Window):
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sel_name = 'ShowUserMods'
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elif sel == self._plugins_button:
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sel_name = 'Plugins'
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elif sel == self._modding_tools_button:
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sel_name = 'ModdingTools'
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elif sel == self._modding_guide_button:
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sel_name = 'ModdingGuide'
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elif sel == self._language_inform_checkbox:
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@ -919,6 +956,8 @@ class AdvancedSettingsWindow(bui.Window):
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sel = self._show_user_mods_button
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elif sel_name == 'Plugins':
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sel = self._plugins_button
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elif sel_name == 'ModdingTools':
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sel = self._modding_tools_button
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elif sel_name == 'ModdingGuide':
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sel = self._modding_guide_button
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elif sel_name == 'LangInform':
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207
src/assets/ba_data/python/bauiv1lib/settings/moddingtools.py
Normal file
207
src/assets/ba_data/python/bauiv1lib/settings/moddingtools.py
Normal file
@ -0,0 +1,207 @@
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# Released under the MIT License. See LICENSE for details.
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#
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"""UI functionality for Modding Tools."""
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from __future__ import annotations
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import babase
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import bauiv1 as bui
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from bauiv1lib.popup import PopupMenu
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from bauiv1lib.confirm import ConfirmWindow
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class ModdingToolsWindow(bui.Window):
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"""Window for accessing modding tools."""
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def __init__(
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self,
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transition: str = 'in_right',
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origin_widget: bui.Widget | None = None,
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):
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app = bui.app
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assert app.classic is not None
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# If they provided an origin-widget, scale up from that.
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scale_origin: tuple[float, float] | None
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if origin_widget is not None:
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self._transition_out = 'out_scale'
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scale_origin = origin_widget.get_screen_space_center()
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transition = 'in_scale'
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else:
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self._transition_out = 'out_right'
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scale_origin = None
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uiscale = app.ui_v1.uiscale
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self._width = 970.0 if uiscale is bui.UIScale.SMALL else 670.0
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x_inset = 150 if uiscale is bui.UIScale.SMALL else 0
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self._height = (
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390.0
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if uiscale is bui.UIScale.SMALL
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else 450.0
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if uiscale is bui.UIScale.MEDIUM
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else 520.0
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)
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self._spacing = 32
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top_extra = 10 if uiscale is bui.UIScale.SMALL else 0
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self._scroll_width = self._width - (100 + 2 * x_inset)
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self._scroll_height = self._height - 115.0
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self._sub_width = self._scroll_width * 0.95
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self._sub_height = 100.0
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super().__init__(
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root_widget=bui.containerwidget(
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size=(self._width, self._height + top_extra),
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transition=transition,
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toolbar_visibility='menu_minimal',
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scale_origin_stack_offset=scale_origin,
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scale=(
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2.06
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if uiscale is bui.UIScale.SMALL
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else 1.4
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if uiscale is bui.UIScale.MEDIUM
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else 1.0
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),
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stack_offset=(0, -25)
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if uiscale is bui.UIScale.SMALL
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else (0, 0),
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)
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)
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self._r = 'settingsModdingTools'
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if app.ui_v1.use_toolbars and uiscale is bui.UIScale.SMALL:
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bui.containerwidget(
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edit=self._root_widget, on_cancel_call=self._do_back
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)
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self._back_button = None
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else:
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self._back_button = bui.buttonwidget(
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parent=self._root_widget,
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position=(53 + x_inset, self._height - 60),
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size=(140, 60),
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scale=0.8,
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autoselect=True,
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label=bui.Lstr(resource='backText'),
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button_type='back',
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on_activate_call=self._do_back,
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)
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bui.containerwidget(
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edit=self._root_widget, cancel_button=self._back_button
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)
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self._title_text = bui.textwidget(
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parent=self._root_widget,
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position=(0, self._height - 52),
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size=(self._width, 25),
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text=bui.Lstr(resource='moddingToolsTitleText'),
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color=app.ui_v1.title_color,
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h_align='center',
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v_align='top',
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)
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if self._back_button is not None:
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bui.buttonwidget(
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edit=self._back_button,
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button_type='backSmall',
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size=(60, 60),
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label=bui.charstr(bui.SpecialChar.BACK),
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)
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self._scrollwidget = bui.scrollwidget(
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parent=self._root_widget,
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position=(50 + x_inset, 50),
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simple_culling_v=20.0,
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highlight=False,
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size=(self._scroll_width, self._scroll_height),
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selection_loops_to_parent=True,
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)
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bui.widget(edit=self._scrollwidget, right_widget=self._scrollwidget)
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self._subcontainer = bui.containerwidget(
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parent=self._scrollwidget,
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size=(self._sub_width, self._sub_height),
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background=False,
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selection_loops_to_parent=True,
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)
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v = self._sub_height - 35
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this_button_width = 410
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v -= self._spacing * 1.2
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self._create_user_system_scripts_button = bui.buttonwidget(
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parent=self._subcontainer,
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position=(self._sub_width / 2 - this_button_width / 2, v - 10),
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size=(this_button_width, 60),
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autoselect=True,
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label=bui.Lstr(resource='createUserSystemScriptsText'),
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text_scale=1.0,
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on_activate_call=babase.modutils.create_user_system_scripts,
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)
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v -= self._spacing * 2.5
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self._delete_user_system_scripts_button = bui.buttonwidget(
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parent=self._subcontainer,
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position=(self._sub_width / 2 - this_button_width / 2, v - 10),
|
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size=(this_button_width, 60),
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autoselect=True,
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label=bui.Lstr(resource='deleteUserSystemScriptsText'),
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text_scale=1.0,
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on_activate_call=lambda: ConfirmWindow(
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action=babase.modutils.delete_user_system_scripts,
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),
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||||
)
|
||||
|
||||
v -= self._spacing * 2.5
|
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bui.textwidget(
|
||||
parent=self._subcontainer,
|
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position=(170, v + 10),
|
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size=(0, 0),
|
||||
text=bui.Lstr(value='UI SIZE :'),
|
||||
color=app.ui_v1.title_color,
|
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h_align='center',
|
||||
v_align='center',
|
||||
)
|
||||
|
||||
PopupMenu(
|
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parent=self._subcontainer,
|
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position=(230, v - 20),
|
||||
button_size=(200.0, 60.0),
|
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choices=['auto','small', 'medium', 'large',],
|
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choices_display=[
|
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bui.Lstr(resource='autoText'),
|
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bui.Lstr(resource='smallText'),
|
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bui.Lstr(resource='mediumText'),
|
||||
bui.Lstr(resource='largeText'),
|
||||
],
|
||||
current_choice=app.config.get('UI Scale', 'auto'),
|
||||
on_value_change_call=self._set_uiscale,
|
||||
)
|
||||
|
||||
def _set_uiscale(self, val: str) -> None:
|
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cfg = bui.app.config
|
||||
cfg['UI Scale'] = val
|
||||
cfg.apply_and_commit()
|
||||
if bui.app.ui_v1.uiscale.name != val.upper():
|
||||
bui.screenmessage(
|
||||
bui.Lstr(
|
||||
resource='settingsWindowAdvanced.mustRestartText'
|
||||
),
|
||||
color=(1.0, 0.5, 0.0),
|
||||
)
|
||||
|
||||
def _do_back(self) -> None:
|
||||
from bauiv1lib.settings.advanced import AdvancedSettingsWindow
|
||||
|
||||
# no-op if our underlying widget is dead or on its way out.
|
||||
if not self._root_widget or self._root_widget.transitioning_out:
|
||||
return
|
||||
|
||||
bui.containerwidget(
|
||||
edit=self._root_widget, transition=self._transition_out
|
||||
)
|
||||
assert bui.app.classic is not None
|
||||
bui.app.ui_v1.set_main_menu_window(
|
||||
AdvancedSettingsWindow(transition='in_left').get_root_widget(),
|
||||
from_window=self._root_widget,
|
||||
)
|
||||
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Block a user