From 2fdf006030654006b93c2fb9bc78c89a880c91de Mon Sep 17 00:00:00 2001 From: TrialTemp Date: Wed, 13 Mar 2024 12:04:43 -0600 Subject: [PATCH] ci compliant? --- src/assets/ba_data/python/bascenev1lib/game/runaround.py | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/assets/ba_data/python/bascenev1lib/game/runaround.py b/src/assets/ba_data/python/bascenev1lib/game/runaround.py index 678369b4..94f831a4 100644 --- a/src/assets/ba_data/python/bascenev1lib/game/runaround.py +++ b/src/assets/ba_data/python/bascenev1lib/game/runaround.py @@ -1413,10 +1413,7 @@ class RunaroundGame(bs.CoopGameActivity[Player, Team]): time: float = 1.22) -> None: """ Makes the UI heart beat at low health. """ assert self._lives_bg is not None - if ( - self._lives_bg is None - or self._lives_bg.node.exists() - ): + if self._lives_bg.node.exists(): return heart = self._lives_bg.node @@ -1434,7 +1431,8 @@ class RunaroundGame(bs.CoopGameActivity[Player, Team]): # Neutralize heartbeat (Done did when dead.) else: + defscale: Sequence[float] = heart.scale bs.animate_array(heart, 'scale', 2, { - 0.0: heart.scale, + 0.0: defscale, time: (90,90), })