mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-25 00:13:27 +08:00
more build-staging cleanup
This commit is contained in:
parent
f67232e2a9
commit
2aa9a0761c
56
.efrocachemap
generated
56
.efrocachemap
generated
@ -4068,26 +4068,26 @@
|
||||
"build/assets/windows/Win32/ucrtbased.dll": "https://files.ballistica.net/cache/ba1/2d/ef/5335207d41b21b9823f6805997f1",
|
||||
"build/assets/windows/Win32/vc_redist.x86.exe": "https://files.ballistica.net/cache/ba1/b0/8a/55e2e77623fe657bea24f223a3ae",
|
||||
"build/assets/windows/Win32/vcruntime140d.dll": "https://files.ballistica.net/cache/ba1/86/5b/2af4d1e26a1a8073c89acb06e599",
|
||||
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/9a/27/5ecfac5a3f4e751d51c8bfb4e772",
|
||||
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/92/cc/f15a2fad7ecad65578ed4fac4fca",
|
||||
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/12/15/a2a1fe203c2ec448848dd3cf7ac8",
|
||||
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/b4/47/95c432c3548163ab0ec4e84e0b49",
|
||||
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/ee/d2/158aa46106769481440dc572b2d5",
|
||||
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/98/a4/72f19c208a8842236bc248fbe12d",
|
||||
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/6b/ff/bf7b938550903cb87d233d72123c",
|
||||
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/c4/ae/b18c48d389ed094829d85df99141",
|
||||
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/36/70/a48665b4e9fc95c5048d37ceda10",
|
||||
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/f1/87/bf17fd40403a3fbf0160329b781b",
|
||||
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/36/df/7a930d67675b68eebe2dea0055dc",
|
||||
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/3c/e4/ae2111021df1f645fdf02d66649a",
|
||||
"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/e6/70/c94e624d323ceae53dc2dd3f3f18",
|
||||
"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/bc/ba/84e7697465c0bf0240dbea3910cd",
|
||||
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/1f/ad/5c8e05d32497583ec671ec76d01b",
|
||||
"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/87/b2/dbe632dc379a3b48cb61790c99c9",
|
||||
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/44/26/b547190b5d7a4bbfb46ef8ee129b",
|
||||
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/ea/16/a0996502c6deb241746cf870e630",
|
||||
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/58/95/9edc949fcca9b0b6400b79f374b9",
|
||||
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/6d/18/c9e66cc27724298d0e9101801fb1",
|
||||
"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/53/c4/44d44aa135b4379ca6068c3bbe05",
|
||||
"build/prefab/full/linux_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/79/76/a29421bf10ff5b69d388717af8d8",
|
||||
"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/08/17/01d2f5b460c5e7718fcde4879c98",
|
||||
"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/2d/b3/1aed611902b9a3900318ca2c7d7f",
|
||||
"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/9f/72/ef529885376574b51fac22f6b1cf",
|
||||
"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/a9/9e/92b0800bee6e506d8fc99ffdad43",
|
||||
"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/0d/b9/8ccbe1c0bc855bc1250586ead87b",
|
||||
"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/de/24/3f6d45d7befc5f23046b90148821",
|
||||
"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/bf/23/0ebf3b18a7e0d0094db4172b2e48",
|
||||
"build/prefab/full/mac_arm64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/b7/89/4348c3a88d0fa6829276c2bb48b7",
|
||||
"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/48/5d/f3b9de867fab2277f9df097b0766",
|
||||
"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/52/93/f9e1062e92b630f3c6814611b74a",
|
||||
"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "https://files.ballistica.net/cache/ba1/e1/41/f7a06d879c76ad38b35750662401",
|
||||
"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "https://files.ballistica.net/cache/ba1/82/07/b4f4fffb9bc622ecc904d34dec89",
|
||||
"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/c8/59/5c88827ab3bf0626147fe4e235d8",
|
||||
"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "https://files.ballistica.net/cache/ba1/40/5f/e4011c7265c98420a4b1debb60d9",
|
||||
"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/55/49/6c82cd310136d8574553bd8438f2",
|
||||
"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "https://files.ballistica.net/cache/ba1/f5/bd/a764be2a4b5a18c2681e92e760a2",
|
||||
"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/ec/a4/43a8bb2f9766ca14bd59ee23bd6a",
|
||||
"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "https://files.ballistica.net/cache/ba1/75/55/2bb73fb2a212123ab0d3575d7852",
|
||||
"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "https://files.ballistica.net/cache/ba1/4e/69/3d3715ffb88e61962dff80e52fa0",
|
||||
"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "https://files.ballistica.net/cache/ba1/df/78/f138dbf92a93dcd647831fb8fde4",
|
||||
"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "https://files.ballistica.net/cache/ba1/4e/69/3d3715ffb88e61962dff80e52fa0",
|
||||
@ -4104,14 +4104,14 @@
|
||||
"build/prefab/lib/mac_x86_64_gui/release/libballisticaplus.a": "https://files.ballistica.net/cache/ba1/84/7d/952ba7e47c98635853b6b3e046fa",
|
||||
"build/prefab/lib/mac_x86_64_server/debug/libballisticaplus.a": "https://files.ballistica.net/cache/ba1/ad/de/141e3f5ea646f9d359a7edc40524",
|
||||
"build/prefab/lib/mac_x86_64_server/release/libballisticaplus.a": "https://files.ballistica.net/cache/ba1/84/7d/952ba7e47c98635853b6b3e046fa",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/3b/0c/26b8ce2c3994335e9bd74f523672",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/8b/c9/545467208d448d58d5ae4b87eaaa",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/52/04/5dca28c4fc2468a4e19a81492378",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/fa/da/6e414ccb08dfd81002047aa42707",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/f4/d5/95557f6451ae3b224cd37abe6569",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/b5/47/134b17d85ede3ace38682ed3ca07",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/a4/42/8724729ab30f005f94d4e78a6f50",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/3d/b2/e9cb853106006e721f828540574f",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/d7/c9/a00dd6d4a2986cfefa0c06332aa3",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/41/06/ecdf5ec3fd7c800f19dd1ff64fde",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/72/12/cf4c4553a377422f7abf59842454",
|
||||
"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/f3/e6/f2a579f8c67d57a27161df687773",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "https://files.ballistica.net/cache/ba1/ab/ce/c58c2c29139fda41758d95002e6c",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "https://files.ballistica.net/cache/ba1/43/ff/17cfafaf235f8d83b7cefe21c52d",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "https://files.ballistica.net/cache/ba1/ec/b9/e4347a41daedceeee53296cdc1e5",
|
||||
"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "https://files.ballistica.net/cache/ba1/2f/60/c85447897afec670b15957f191fb",
|
||||
"src/assets/ba_data/python/babase/_mgen/__init__.py": "https://files.ballistica.net/cache/ba1/f8/85/fed7f2ed98ff2ba271f9dbe3391c",
|
||||
"src/assets/ba_data/python/babase/_mgen/enums.py": "https://files.ballistica.net/cache/ba1/f8/cd/3af311ac63147882590123b78318",
|
||||
"src/ballistica/base/mgen/pyembed/binding_base.inc": "https://files.ballistica.net/cache/ba1/3e/7a/203e2a5d2b5bb42cfe3fd2fe16c2",
|
||||
|
||||
1
.idea/dictionaries/ericf.xml
generated
1
.idea/dictionaries/ericf.xml
generated
@ -2837,6 +2837,7 @@
|
||||
<w>swipsound</w>
|
||||
<w>sylw</w>
|
||||
<w>symlinked</w>
|
||||
<w>symlinking</w>
|
||||
<w>syncable</w>
|
||||
<w>syncall</w>
|
||||
<w>syncalllist</w>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
### 1.7.24 (build 21185, api 8, 2023-07-21)
|
||||
### 1.7.24 (build 21186, api 8, 2023-07-21)
|
||||
|
||||
- Due to the cleanup done in 1.7.20, it is now possible to build and run
|
||||
Ballistica as a 'pure' Python app consisting of binary Python modules loaded
|
||||
@ -31,6 +31,9 @@
|
||||
- `FeatureSet.has_native_python_module` has been renamed to
|
||||
`FeatureSet.has_python_binary_module` for better consistency with related
|
||||
functionality.
|
||||
- Renamed `stage_assets` to `stage_build` and the module it lives in from
|
||||
`assetstaging` to simply `staging`. The staging stuff now covers more things
|
||||
than simply asset files so this is a more accurate name.
|
||||
|
||||
### 1.7.23 (build 21178, api 8, 2023-07-19)
|
||||
|
||||
|
||||
55
Makefile
55
Makefile
@ -243,11 +243,11 @@ prefab-mac-arm64-gui-debug: prefab-mac-arm64-gui-debug-build
|
||||
|
||||
prefab-mac-x86-64-gui-debug-build: prereqs assets-cmake \
|
||||
build/prefab/full/mac_x86_64_gui/debug/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -debug build/prefab/full/mac_x86_64_gui/debug
|
||||
@$(STAGE_BUILD) -cmake -debug build/prefab/full/mac_x86_64_gui/debug
|
||||
|
||||
prefab-mac-arm64-gui-debug-build: prereqs assets-cmake \
|
||||
build/prefab/full/mac_arm64_gui/debug/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -debug build/prefab/full/mac_arm64_gui/debug
|
||||
@$(STAGE_BUILD) -cmake -debug build/prefab/full/mac_arm64_gui/debug
|
||||
|
||||
build/prefab/full/mac_%_gui/debug/ballisticakit: .efrocachemap
|
||||
@tools/pcommand efrocache_get $@
|
||||
@ -273,11 +273,11 @@ prefab-mac-arm64-gui-release: prefab-mac-arm64-gui_release-build
|
||||
|
||||
prefab-mac-x86-64-gui-release-build: prereqs assets-cmake \
|
||||
build/prefab/full/mac_x86_64_gui/release/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -release build/prefab/full/mac_x86_64_gui/release
|
||||
@$(STAGE_BUILD) -cmake -release build/prefab/full/mac_x86_64_gui/release
|
||||
|
||||
prefab-mac-arm64-gui-release-build: prereqs assets-cmake \
|
||||
build/prefab/full/mac_arm64_gui/release/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -release build/prefab/full/mac_arm64_gui/release
|
||||
@$(STAGE_BUILD) -cmake -release build/prefab/full/mac_arm64_gui/release
|
||||
|
||||
build/prefab/full/mac_%_gui/release/ballisticakit: .efrocachemap
|
||||
@tools/pcommand efrocache_get $@
|
||||
@ -303,11 +303,11 @@ prefab-mac-arm64-server-debug: prefab-mac-arm64-server-debug-build
|
||||
|
||||
prefab-mac-x86-64-server-debug-build: prereqs assets-server \
|
||||
build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -debug build/prefab/full/mac_x86_64_server/debug
|
||||
@$(STAGE_BUILD) -cmakeserver -debug build/prefab/full/mac_x86_64_server/debug
|
||||
|
||||
prefab-mac-arm64-server-debug-build: prereqs assets-server \
|
||||
build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -debug build/prefab/full/mac_arm64_server/debug
|
||||
@$(STAGE_BUILD) -cmakeserver -debug build/prefab/full/mac_arm64_server/debug
|
||||
|
||||
build/prefab/full/mac_%_server/debug/dist/ballisticakit_headless: .efrocachemap
|
||||
@tools/pcommand efrocache_get $@
|
||||
@ -333,12 +333,12 @@ prefab-mac-arm64-server-release: prefab-mac-arm64-server-release-build
|
||||
|
||||
prefab-mac-x86-64-server-release-build: prereqs assets-server \
|
||||
build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -release \
|
||||
@$(STAGE_BUILD) -cmakeserver -release \
|
||||
build/prefab/full/mac_x86_64_server/release
|
||||
|
||||
prefab-mac-arm64-server-release-build: prereqs assets-server \
|
||||
build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -release \
|
||||
@$(STAGE_BUILD) -cmakeserver -release \
|
||||
build/prefab/full/mac_arm64_server/release
|
||||
|
||||
build/prefab/full/mac_%_server/release/dist/ballisticakit_headless: .efrocachemap
|
||||
@ -365,11 +365,11 @@ prefab-linux-arm64-gui-debug: prefab-linux-arm64-gui-debug-build
|
||||
|
||||
prefab-linux-x86-64-gui-debug-build: prereqs assets-cmake \
|
||||
build/prefab/full/linux_x86_64_gui/debug/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -debug build/prefab/full/linux_x86_64_gui/debug
|
||||
@$(STAGE_BUILD) -cmake -debug build/prefab/full/linux_x86_64_gui/debug
|
||||
|
||||
prefab-linux-arm64-gui-debug-build: prereqs assets-cmake \
|
||||
build/prefab/full/linux_arm64_gui/debug/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -debug build/prefab/full/linux_arm64_gui/debug
|
||||
@$(STAGE_BUILD) -cmake -debug build/prefab/full/linux_arm64_gui/debug
|
||||
|
||||
build/prefab/full/linux_%_gui/debug/ballisticakit: .efrocachemap
|
||||
@tools/pcommand efrocache_get $@
|
||||
@ -395,11 +395,11 @@ prefab-linux-arm64-gui-release: prefab-linux-arm64-gui-release-build
|
||||
|
||||
prefab-linux-x86-64-gui-release-build: prereqs assets-cmake \
|
||||
build/prefab/full/linux_x86_64_gui/release/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -release build/prefab/full/linux_x86_64_gui/release
|
||||
@$(STAGE_BUILD) -cmake -release build/prefab/full/linux_x86_64_gui/release
|
||||
|
||||
prefab-linux-arm64-gui-release-build: prereqs assets-cmake \
|
||||
build/prefab/full/linux_arm64_gui/release/ballisticakit
|
||||
@$(STAGE_ASSETS) -cmake -release build/prefab/full/linux_arm64_gui/release
|
||||
@$(STAGE_BUILD) -cmake -release build/prefab/full/linux_arm64_gui/release
|
||||
|
||||
build/prefab/full/linux_%_gui/release/ballisticakit: .efrocachemap
|
||||
@tools/pcommand efrocache_get $@
|
||||
@ -425,12 +425,12 @@ prefab-linux-arm64-server-debug: prefab-linux-arm64-server-debug-build
|
||||
|
||||
prefab-linux-x86-64-server-debug-build: prereqs assets-server \
|
||||
build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -debug \
|
||||
@$(STAGE_BUILD) -cmakeserver -debug \
|
||||
build/prefab/full/linux_x86_64_server/debug
|
||||
|
||||
prefab-linux-arm64-server-debug-build: prereqs assets-server \
|
||||
build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -debug \
|
||||
@$(STAGE_BUILD) -cmakeserver -debug \
|
||||
build/prefab/full/linux_arm64_server/debug
|
||||
|
||||
build/prefab/full/linux_%_server/debug/dist/ballisticakit_headless: .efrocachemap
|
||||
@ -457,12 +457,12 @@ prefab-linux-arm64-server-release: prefab-linux-arm64-server-release-build
|
||||
|
||||
prefab-linux-x86-64-server-release-build: prereqs assets-server \
|
||||
build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -release \
|
||||
@$(STAGE_BUILD) -cmakeserver -release \
|
||||
build/prefab/full/linux_x86_64_server/release
|
||||
|
||||
prefab-linux-arm64-server-release-build: prereqs assets-server \
|
||||
build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless
|
||||
@$(STAGE_ASSETS) -cmakeserver -release \
|
||||
@$(STAGE_BUILD) -cmakeserver -release \
|
||||
build/prefab/full/linux_arm64_server/release
|
||||
|
||||
build/prefab/full/linux_%_server/release/dist/ballisticakit_headless: .efrocachemap
|
||||
@ -482,7 +482,7 @@ prefab-windows-x86-gui-debug: prefab-windows-x86-gui-debug-build
|
||||
|
||||
prefab-windows-x86-gui-debug-build: prereqs assets-windows-$(WINPLAT_X86) \
|
||||
build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe
|
||||
@$(STAGE_ASSETS) -win-$(WINPLAT_X86) -debug \
|
||||
@$(STAGE_BUILD) -win-$(WINPLAT_X86) -debug \
|
||||
build/prefab/full/windows_x86_gui/debug
|
||||
|
||||
build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe: .efrocachemap
|
||||
@ -506,7 +506,7 @@ prefab-windows-x86-gui-release: prefab-windows-x86-gui-release-build
|
||||
prefab-windows-x86-gui-release-build: prereqs \
|
||||
assets-windows-$(WINPLAT_X86) \
|
||||
build/prefab/full/windows_x86_gui/release/BallisticaKit.exe
|
||||
@$(STAGE_ASSETS) -win-$(WINPLAT_X86) -release \
|
||||
@$(STAGE_BUILD) -win-$(WINPLAT_X86) -release \
|
||||
build/prefab/full/windows_x86_gui/release
|
||||
|
||||
build/prefab/full/windows_x86_gui/release/BallisticaKit.exe: .efrocachemap
|
||||
@ -531,7 +531,7 @@ prefab-windows-x86-server-debug: prefab-windows-x86-server-debug-build
|
||||
prefab-windows-x86-server-debug-build: prereqs \
|
||||
assets-windows-$(WINPLAT_X86) \
|
||||
build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe
|
||||
@$(STAGE_ASSETS) -winserver-$(WINPLAT_X86) -debug \
|
||||
@$(STAGE_BUILD) -winserver-$(WINPLAT_X86) -debug \
|
||||
build/prefab/full/windows_x86_server/debug
|
||||
|
||||
build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe: .efrocachemap
|
||||
@ -556,7 +556,7 @@ prefab-windows-x86-server-release: prefab-windows-x86-server-release-build
|
||||
prefab-windows-x86-server-release-build: prereqs \
|
||||
assets-windows-$(WINPLAT_X86) \
|
||||
build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe
|
||||
@$(STAGE_ASSETS) -winserver-$(WINPLAT_X86) -release \
|
||||
@$(STAGE_BUILD) -winserver-$(WINPLAT_X86) -release \
|
||||
build/prefab/full/windows_x86_server/release
|
||||
|
||||
build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe: .efrocachemap
|
||||
@ -931,7 +931,7 @@ WINDOWS_CONFIGURATION ?= Debug
|
||||
|
||||
# Stage assets and other files so a built binary will run.
|
||||
windows-staging: assets-windows resources meta
|
||||
$(STAGE_ASSETS) -win-$(WINPLT) -$(WINCFGLC) \
|
||||
$(STAGE_BUILD) -win-$(WINPLT) -$(WINCFGLC) \
|
||||
build/windows/$(WINCFG)_$(WINPLT)
|
||||
|
||||
# Build and run a debug windows build (from WSL).
|
||||
@ -1026,7 +1026,7 @@ cmake-lldb: cmake-build
|
||||
|
||||
# Build but don't run it.
|
||||
cmake-build: assets-cmake resources cmake-binary
|
||||
@$(STAGE_ASSETS) -cmake -$(CM_BT_LC) build/cmake/$(CM_BT_LC)
|
||||
@$(STAGE_BUILD) -cmake -$(CM_BT_LC) build/cmake/$(CM_BT_LC)
|
||||
@tools/pcommand echo BLD Build complete: BLU build/cmake/$(CM_BT_LC)
|
||||
|
||||
cmake-binary: meta
|
||||
@ -1044,7 +1044,7 @@ cmake-server: cmake-server-build
|
||||
@cd build/cmake/server-$(CM_BT_LC) && ./ballisticakit_server
|
||||
|
||||
cmake-server-build: assets-server meta cmake-server-binary
|
||||
@$(STAGE_ASSETS) -cmakeserver -$(CM_BT_LC) build/cmake/server-$(CM_BT_LC)
|
||||
@$(STAGE_BUILD) -cmakeserver -$(CM_BT_LC) build/cmake/server-$(CM_BT_LC)
|
||||
@tools/pcommand echo BLD \
|
||||
Server build complete: BLU build/cmake/server-$(CM_BT_LC)
|
||||
|
||||
@ -1061,7 +1061,8 @@ cmake-server-clean:
|
||||
rm -rf build/cmake/server-$(CM_BT_LC)
|
||||
|
||||
cmake-modular-build: assets-cmake meta cmake-modular-binary
|
||||
@$(STAGE_ASSETS) -cmakemodular -$(CM_BT_LC) \
|
||||
@$(STAGE_BUILD) -cmakemodular -$(CM_BT_LC) \
|
||||
-builddir build/cmake/modular-$(CM_BT_LC) \
|
||||
build/cmake/modular-$(CM_BT_LC)/staged
|
||||
@tools/pcommand echo BLD \
|
||||
Modular build complete: BLU build/cmake/modular-$(CM_BT_LC)/staged
|
||||
@ -1082,8 +1083,8 @@ cmake-modular-clean:
|
||||
|
||||
# Stage assets for building/running within CLion.
|
||||
clion-staging: assets-cmake resources meta
|
||||
$(STAGE_ASSETS) -cmake -debug build/clion_debug
|
||||
$(STAGE_ASSETS) -cmake -release build/clion_release
|
||||
$(STAGE_BUILD) -cmake -debug build/clion_debug
|
||||
$(STAGE_BUILD) -cmake -release build/clion_release
|
||||
|
||||
# Tell make which of these targets don't represent files.
|
||||
.PHONY: cmake cmake-build cmake-clean cmake-server cmake-server-build \
|
||||
@ -1114,7 +1115,7 @@ VERSION = $(shell tools/pcommand version version)
|
||||
BUILD_NUMBER = $(shell tools/pcommand version build)
|
||||
BUILD_DIR = $(PROJ_DIR)/build
|
||||
LAZYBUILDDIR = .cache/lazybuild
|
||||
STAGE_ASSETS = $(PROJ_DIR)/tools/pcommand stage_assets
|
||||
STAGE_BUILD = $(PROJ_DIR)/tools/pcommand stage_build
|
||||
|
||||
# Things to ignore when doing root level cleans. Note that we exclude build
|
||||
# and just blow that away manually; it might contain git repos or other things
|
||||
|
||||
1
ballisticakit-cmake/.idea/dictionaries/ericf.xml
generated
1
ballisticakit-cmake/.idea/dictionaries/ericf.xml
generated
@ -1662,6 +1662,7 @@
|
||||
<w>swiftgeneratepch</w>
|
||||
<w>swiftmergegeneratedheaders</w>
|
||||
<w>symbolification</w>
|
||||
<w>symlinking</w>
|
||||
<w>syscall</w>
|
||||
<w>syscalls</w>
|
||||
<w>sysresponse</w>
|
||||
|
||||
@ -51,7 +51,7 @@ if TYPE_CHECKING:
|
||||
|
||||
# Build number and version of the ballistica binary we expect to be
|
||||
# using.
|
||||
TARGET_BALLISTICA_BUILD = 21185
|
||||
TARGET_BALLISTICA_BUILD = 21186
|
||||
TARGET_BALLISTICA_VERSION = '1.7.24'
|
||||
|
||||
|
||||
|
||||
@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
|
||||
namespace ballistica {
|
||||
|
||||
// These are set automatically via script; don't modify them here.
|
||||
const int kEngineBuildNumber = 21185;
|
||||
const int kEngineBuildNumber = 21186;
|
||||
const char* kEngineVersion = "1.7.24";
|
||||
|
||||
#if BA_MONOLITHIC_BUILD
|
||||
|
||||
@ -804,15 +804,13 @@ def efro_gradle() -> None:
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
def stage_assets() -> None:
|
||||
def stage_build() -> None:
|
||||
"""Stage assets for a build."""
|
||||
import batools.assetstaging
|
||||
import batools.staging
|
||||
from efro.error import CleanError
|
||||
|
||||
try:
|
||||
batools.assetstaging.stage_assets(
|
||||
projroot=str(PROJROOT), args=sys.argv[2:]
|
||||
)
|
||||
batools.staging.stage_build(projroot=str(PROJROOT), args=sys.argv[2:])
|
||||
except CleanError as exc:
|
||||
exc.pretty_print()
|
||||
sys.exit(1)
|
||||
|
||||
@ -11,7 +11,7 @@ import subprocess
|
||||
from functools import partial
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from efrotools import PYVER
|
||||
from efrotools import PYVER, extract_arg, extract_flag
|
||||
|
||||
if TYPE_CHECKING:
|
||||
pass
|
||||
@ -25,7 +25,7 @@ if TYPE_CHECKING:
|
||||
OPT_PYC_SUFFIX = 'cpython-' + PYVER.replace('.', '') + '.opt-1.pyc'
|
||||
|
||||
|
||||
def stage_assets(projroot: str, args: list[str] | None = None) -> None:
|
||||
def stage_build(projroot: str, args: list[str] | None = None) -> None:
|
||||
"""Stage assets for a build."""
|
||||
|
||||
if args is None:
|
||||
@ -62,6 +62,8 @@ class AssetStager:
|
||||
self.tex_suffix: str | None = None
|
||||
self.is_payload_full = False
|
||||
self.debug: bool | None = None
|
||||
self.builddir: str | None = None
|
||||
self.dist_mode: bool = False
|
||||
|
||||
def run(self, args: list[str]) -> None:
|
||||
"""Do the thing."""
|
||||
@ -105,6 +107,17 @@ class AssetStager:
|
||||
raise RuntimeError('Expected at least one argument.')
|
||||
platform_arg = args[0]
|
||||
|
||||
# First, look for a few optional args:
|
||||
|
||||
# Some build types require a build dir to pull stuff from beyond
|
||||
# the normal assets dir.
|
||||
self.builddir = extract_arg(args, '-builddir')
|
||||
|
||||
# In some cases we behave differently when building a 'dist'
|
||||
# version compared to a regular version; copying files in instead
|
||||
# of symlinking them/etc.
|
||||
self.dist_mode = extract_flag(args, '-dist')
|
||||
|
||||
# Require either -debug or -release in args.
|
||||
if '-debug' in args:
|
||||
self.debug = True
|
||||
@ -512,18 +525,31 @@ class AssetStager:
|
||||
if not os.path.exists(dylib_staging_dir):
|
||||
os.makedirs(dylib_staging_dir, exist_ok=True)
|
||||
|
||||
# Create a symlink to our original built so. NOTE: Anyone
|
||||
# building final app packages/etc. should replace this with the
|
||||
# actual file. This is just for development.
|
||||
# Create a symlink to our original built so. (or copy the actual
|
||||
# file for dist mode)
|
||||
|
||||
# FIXME - currently assuming our built .so lives one dir above
|
||||
# our staging dir; should not be making that assumption.
|
||||
built_so_path = f'{self.dst}/../{soname}'
|
||||
if self.builddir is None:
|
||||
raise RuntimeError("This staging type requires '-builddir' arg.")
|
||||
|
||||
built_so_path = f'{self.builddir}/{soname}'
|
||||
staged_so_path = f'{dylib_staging_dir}/{soname}'
|
||||
|
||||
if not os.path.islink(staged_so_path):
|
||||
relpath = os.path.relpath(built_so_path, dylib_staging_dir)
|
||||
subprocess.run(['ln', '-sf', relpath, staged_so_path], check=True)
|
||||
# Copy the file in for dist mode; otherwise set up a symlink for
|
||||
# faster iteration.
|
||||
if self.dist_mode:
|
||||
# Blow away any symlink.
|
||||
if os.path.islink(staged_so_path):
|
||||
os.unlink(staged_so_path)
|
||||
if not os.path.isfile(staged_so_path):
|
||||
subprocess.run(
|
||||
['cp', built_so_path, staged_so_path], check=True
|
||||
)
|
||||
else:
|
||||
if not os.path.islink(staged_so_path):
|
||||
relpath = os.path.relpath(built_so_path, dylib_staging_dir)
|
||||
subprocess.run(
|
||||
['ln', '-sf', relpath, staged_so_path], check=True
|
||||
)
|
||||
|
||||
# Ok, now we want to create symlinks for each of our featureset
|
||||
# Python modules. All of our stuff lives in the same .so and we
|
||||
@ -97,7 +97,7 @@ from batools.pcommand import (
|
||||
make_prefab,
|
||||
lazybuild,
|
||||
efro_gradle,
|
||||
stage_assets,
|
||||
stage_build,
|
||||
update_project,
|
||||
cmake_prep_dir,
|
||||
gen_binding_code,
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user