From 2171a93104ccf0fddbfd1ee8ef1b55276c98cbb1 Mon Sep 17 00:00:00 2001 From: Eric Froemling Date: Fri, 14 May 2021 14:12:16 -0500 Subject: [PATCH] updated changelog --- CHANGELOG.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index bb8ad1e5..b0617179 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,9 @@ +### 1.6.2 (20365) - Declare opponent team as the winner if a player with their final turn leaves an elimination game. +- Fix for certain cases when trying to host a private game where no available nearby servers could be found. + +### 1.6.1 (20362) +- Some clean-up on Android builds, including simplifying ad-networks. No longer should ever show rewarded ads in between game rounds (only when actual rewards are involved). ### 1.6.0 (20357) - Revamped netcode significantly. We still don't have client-prediction, but things should (hopefully) feel much lower latency now.