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Notes for plugin api addition PR
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- Fixed possible crash due to buffer under/overruns in `Utils::precalc_rands_*`.
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- Fixed a potential crash-on-exit due to statically allocated colliders/caches in `ode_collision_trimesh.cpp` getting torn down while in use
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- Better randomization for player free-for-all starting locations
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- Plugins can now register to be called for pause, resume, and shutdown events in addition to launch
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### 1.5.29 (20246)
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- Exposed ba method/class initing in public C++ layer.
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@ -19,4 +19,7 @@
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- Bug fixes
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### Mr.Smoothy
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- Modder
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- Modder
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### Daniil Rakhov
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- Plugin api additions
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