mirror of
https://github.com/RYDE-WORK/ballistica.git
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bug fixes
This commit is contained in:
parent
2cc67956ac
commit
18bb80c680
@ -37,8 +37,3 @@ indent_style = space
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indent_size = 2
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indent_size = 2
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max_line_length = 80
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max_line_length = 80
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# Java overrides.
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[*.{java}]
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indent_style = space
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indent_size = 2
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max_line_length = 80
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56
.efrocachemap
generated
56
.efrocachemap
generated
@ -4056,26 +4056,26 @@
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"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
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"build/assets/windows/Win32/ucrtbased.dll": "2def5335207d41b21b9823f6805997f1",
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"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
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"build/assets/windows/Win32/vc_redist.x86.exe": "b08a55e2e77623fe657bea24f223a3ae",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "ead20e58b2cf88e71b324dba1468a5ec",
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"build/prefab/full/linux_arm64_gui/debug/ballisticakit": "e1b514f894b0078ed7bd3a72219ce2a3",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "80fd8e740193e6f7ff47aafdb29beb99",
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"build/prefab/full/linux_arm64_gui/release/ballisticakit": "17244543e91b7be39444af42dae9b7d1",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "669fef14d4eb8f939a6da857808cc834",
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"build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "47bb91ce4fb7aad7e94b01a51d3ef969",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "ee04459b54e94495a1aefd67628f7a01",
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"build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "bec653e66e25727bc96d6dac966abf41",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "4faea0209f862b3b3efbf8ef570d0ae0",
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"build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "1b4c041294e0d9d1990e9bed2cce718b",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "d6265890c3e384917e7979325be5a7af",
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"build/prefab/full/linux_x86_64_gui/release/ballisticakit": "54a3cef6bc9a0118cf5ff1b0fe897981",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "9d9365749d358cd3543f72b07b5416cc",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "7a0424345af93c7e96fd37178a101975",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "730dd0cb27af4dee2e42174718dc36a6",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "1319f01def8f006757b6ba9f99d4082d",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "30bf588730c95523b6891a9431ad9897",
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"build/prefab/full/mac_arm64_gui/debug/ballisticakit": "517b50b6decce9ec2fbae020971c1cb1",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "a0e734e97483f608b0da91721c42f416",
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"build/prefab/full/mac_arm64_gui/release/ballisticakit": "a5092bc735ba18f9dc01775d2aca6de3",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "b44c311262ed6958da11b9143b4747ea",
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"build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "bdf0c74ece44212a80e0a54f462aba54",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "c576e665ed6fbccb14d5591dcfef2560",
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"build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "6362b3cf0bedff5bb289e23ff93cf94e",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "b8095344948530377d5c4147cfaad3ec",
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"build/prefab/full/mac_x86_64_gui/debug/ballisticakit": "4fc0ad0ef28159d901cea7fc773a01f5",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "1d4f2efd3d2d9e718fd30da5972e605e",
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"build/prefab/full/mac_x86_64_gui/release/ballisticakit": "d1232f39ff8e3e0a45b2fcfe01452916",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "331d85d66cc8e3707401ff847239a973",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticakit_headless": "065cb69f2593e626f681184f772a7971",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "20d4ff570dcbdc53162cd03a2bc5127a",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticakit_headless": "d92fc90d32742b00df6bd83f828c3c17",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "58dc3dcaf0e5da291ffaa728c42d080c",
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"build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "9edb7eefb8724c506e251ce9b6388fe8",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "e2d33100dd91a8526168246e693008cd",
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"build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "8e2c1faf18f4be6b35890041ba03fdbd",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "616cab068c995c4e70b0f173662565cf",
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"build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "eb29dc378b26fbdc37256f19297797ca",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "7a26ee8376f752ffb010f6360ba090c7",
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"build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "80f58bca4cd948f1ec70aac07914eae0",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "c22901e06e88a55cce0b4e08bbf41a4c",
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"build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "c22901e06e88a55cce0b4e08bbf41a4c",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "a27963487e346338e4c216bd4fbb9e2a",
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"build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "a27963487e346338e4c216bd4fbb9e2a",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "c22901e06e88a55cce0b4e08bbf41a4c",
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"build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "c22901e06e88a55cce0b4e08bbf41a4c",
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@ -4092,14 +4092,14 @@
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"build/prefab/lib/mac_x86_64_gui/release/libballisticaplus.a": "852fe46c736082611a831a618923c241",
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"build/prefab/lib/mac_x86_64_gui/release/libballisticaplus.a": "852fe46c736082611a831a618923c241",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticaplus.a": "36fbda7829ed5c2862c34feb09b03402",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticaplus.a": "36fbda7829ed5c2862c34feb09b03402",
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"build/prefab/lib/mac_x86_64_server/release/libballisticaplus.a": "852fe46c736082611a831a618923c241",
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"build/prefab/lib/mac_x86_64_server/release/libballisticaplus.a": "852fe46c736082611a831a618923c241",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "b497de63fb2370a7e893a4dd93c3e020",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "23dbca6f6f4c8b9061e68af17d79791b",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "210cb0d4ec77da138c08ed5428a4ce1e",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "639bb72656fb6f5b21ac525b9098854a",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "615cc61b2431de1ee68f4c12210d3174",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "d0a0820657e11771d1e393d47af23c17",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "42ddbc2ec78390ec90d584b667fb21fd",
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"build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "62f9d32dcc6c74421f1a3f88abf07777",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "5af8897e9a047b1b80404c22e0e50123",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "2d38cd1723c7b1a9a1b19d206d5a17a5",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "6c6e15126d40ed6839e0fdf2fdfc7018",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "8e4304d0b16fa16038fc1660eb06c350",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "5a70719bd76a7553fcc849472eb71875",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "08120b7a6b3845cf729c1defcc6e90ec",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "0f2ec390a0306d1a9003cceb972fddee",
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"build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "f5d59b0bce6cb0e43da92a5863bb963c",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "28323912b56ec07701eda3d41a6a4101",
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"src/assets/ba_data/python/babase/_mgen/enums.py": "28323912b56ec07701eda3d41a6a4101",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "72bfed2cce8ff19741989dec28302f3f",
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"src/ballistica/base/mgen/pyembed/binding_base.inc": "72bfed2cce8ff19741989dec28302f3f",
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@ -1,4 +1,4 @@
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### 1.7.30 (build 21623, api 8, 2023-11-28)
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### 1.7.30 (build 21628, api 8, 2023-11-29)
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- Continued work on the big 1.7.28 update.
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- Continued work on the big 1.7.28 update.
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- Got the Android version back up and running. There's been lots of cleanup and
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- Got the Android version back up and running. There's been lots of cleanup and
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simplification on the Android layer, cleaning out years of cruft. This should
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simplification on the Android layer, cleaning out years of cruft. This should
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@ -17,6 +17,8 @@
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more often and be quicker to respond when dialogs or other activities
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more often and be quicker to respond when dialogs or other activities
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temporarily pop up in front of it. Please holler if you run into strange side
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temporarily pop up in front of it. Please holler if you run into strange side
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effects such as the app continuing to play audio when it should not be.
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effects such as the app continuing to play audio when it should not be.
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- (build 21626) Fixed a bug where click/tap locations were incorrect on some
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builds when tv-border was on (Thanks for the heads-up Loup(Dliwk's fan)!).
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### 1.7.29 (build 21619, api 8, 2023-11-21)
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### 1.7.29 (build 21619, api 8, 2023-11-21)
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@ -52,7 +52,7 @@ if TYPE_CHECKING:
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# Build number and version of the ballistica binary we expect to be
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# Build number and version of the ballistica binary we expect to be
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# using.
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# using.
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TARGET_BALLISTICA_BUILD = 21623
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TARGET_BALLISTICA_BUILD = 21628
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TARGET_BALLISTICA_VERSION = '1.7.30'
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TARGET_BALLISTICA_VERSION = '1.7.30'
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@ -97,11 +97,8 @@ void AppAdapter::SuspendApp() {
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g_core->platform->DebugLog(
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g_core->platform->DebugLog(
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"SuspendApp@"
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"SuspendApp@"
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+ std::to_string(core::CorePlatform::GetCurrentMillisecs()));
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+ std::to_string(core::CorePlatform::GetCurrentMillisecs()));
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// assert(!app_pause_requested_);
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// app_pause_requested_ = true;
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app_suspended_ = true;
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app_suspended_ = true;
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OnAppSuspend_();
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OnAppSuspend_();
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// UpdatePauseResume_();
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// We assume that the OS will completely suspend our process the moment we
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// We assume that the OS will completely suspend our process the moment we
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// return from this call (though this is not technically true on all
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// return from this call (though this is not technically true on all
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@ -149,9 +146,6 @@ void AppAdapter::UnsuspendApp() {
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g_core->platform->DebugLog(
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g_core->platform->DebugLog(
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"UnsuspendApp@"
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"UnsuspendApp@"
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+ std::to_string(core::CorePlatform::GetCurrentMillisecs()));
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+ std::to_string(core::CorePlatform::GetCurrentMillisecs()));
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// assert(app_pause_requested_);
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// app_pause_requested_ = false;
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// UpdatePauseResume_();
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app_suspended_ = false;
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app_suspended_ = false;
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OnAppUnsuspend_();
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OnAppUnsuspend_();
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if (g_buildconfig.debug_build()) {
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if (g_buildconfig.debug_build()) {
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@ -28,8 +28,8 @@ extern std::string g_rift_audio_device_name;
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#endif
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#endif
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#if BA_OSTYPE_ANDROID
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#if BA_OSTYPE_ANDROID
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LPALCDEVICEPAUSESOFT alcDevicePauseSOFT;
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LPALCDEVICEPAUSESOFT alcDevicePauseSOFT{};
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LPALCDEVICERESUMESOFT alcDeviceResumeSOFT;
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LPALCDEVICERESUMESOFT alcDeviceResumeSOFT{};
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#endif
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#endif
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const int kAudioProcessIntervalNormal{500 * 1000};
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const int kAudioProcessIntervalNormal{500 * 1000};
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@ -219,8 +219,10 @@ void AudioServer::OnAppStartInThread_() {
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if (alcIsExtensionPresent(device, "ALC_SOFT_pause_device")) {
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if (alcIsExtensionPresent(device, "ALC_SOFT_pause_device")) {
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alcDevicePauseSOFT = reinterpret_cast<LPALCDEVICEPAUSESOFT>(
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alcDevicePauseSOFT = reinterpret_cast<LPALCDEVICEPAUSESOFT>(
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alcGetProcAddress(device, "alcDevicePauseSOFT"));
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alcGetProcAddress(device, "alcDevicePauseSOFT"));
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BA_PRECONDITION_FATAL(alcDevicePauseSOFT != nullptr);
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alcDeviceResumeSOFT = reinterpret_cast<LPALCDEVICERESUMESOFT>(
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alcDeviceResumeSOFT = reinterpret_cast<LPALCDEVICERESUMESOFT>(
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alcGetProcAddress(device, "alcDeviceResumeSOFT"));
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alcGetProcAddress(device, "alcDeviceResumeSOFT"));
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BA_PRECONDITION_FATAL(alcDeviceResumeSOFT != nullptr);
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} else {
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} else {
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FatalError("ALC_SOFT pause/resume functionality not found.");
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FatalError("ALC_SOFT pause/resume functionality not found.");
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}
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}
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@ -331,21 +333,37 @@ void AudioServer::SetSuspended_(bool suspend) {
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alcMakeContextCurrent(nullptr);
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alcMakeContextCurrent(nullptr);
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#endif
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#endif
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// On android lets tell open-sl to stop its processing.
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// Pause OpenALSoft.
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#if BA_OSTYPE_ANDROID
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#if BA_OSTYPE_ANDROID
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alcDevicePauseSOFT(alcGetContextsDevice(impl_->alc_context));
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BA_PRECONDITION_FATAL(alcDevicePauseSOFT != nullptr);
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BA_PRECONDITION_FATAL(impl_ != nullptr && impl_->alc_context != nullptr);
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auto* device = alcGetContextsDevice(impl_->alc_context);
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BA_PRECONDITION_FATAL(device != nullptr);
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try {
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alcDevicePauseSOFT(device);
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} catch (const std::exception& e) {
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g_core->platform->DebugLog(
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std::string("EXC pausing alcDevice: ")
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+ g_core->platform->DemangleCXXSymbol(typeid(e).name()) + " "
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+ e.what());
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throw;
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} catch (...) {
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g_core->platform->DebugLog("UNKNOWN EXC pausing alcDevice");
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throw;
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}
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#endif
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#endif
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suspended_ = true;
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suspended_ = true;
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}
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}
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} else {
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} else {
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// unsuspend if requested..
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// Unsuspend if requested.
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if (suspend) {
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if (suspend) {
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Log(LogLevel::kError,
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Log(LogLevel::kError,
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"Got audio suspend request when already suspended.");
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"Got audio suspend request when already suspended.");
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} else {
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} else {
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#if BA_OSTYPE_IOS_TVOS
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#if BA_OSTYPE_IOS_TVOS
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// apple recommends this during audio-interruptions..
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// Apple recommends this during audio-interruptions.
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// http://developer.apple.com/library/ios/#documentation/Audio/
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// http://developer.apple.com/library/ios/#documentation/Audio/
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// Conceptual/AudioSessionProgrammingGuide/Cookbook/
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// Conceptual/AudioSessionProgrammingGuide/Cookbook/
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// Cookbook.html#//apple_ref/doc/uid/TP40007875-CH6-SW38
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// Cookbook.html#//apple_ref/doc/uid/TP40007875-CH6-SW38
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@ -356,7 +374,22 @@ void AudioServer::SetSuspended_(bool suspend) {
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// On android lets tell openal-soft to stop processing.
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// On android lets tell openal-soft to stop processing.
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#if BA_OSTYPE_ANDROID
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#if BA_OSTYPE_ANDROID
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alcDeviceResumeSOFT(alcGetContextsDevice(impl_->alc_context));
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BA_PRECONDITION_FATAL(alcDeviceResumeSOFT != nullptr);
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BA_PRECONDITION_FATAL(impl_ != nullptr && impl_->alc_context != nullptr);
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auto* device = alcGetContextsDevice(impl_->alc_context);
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BA_PRECONDITION_FATAL(device != nullptr);
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try {
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alcDeviceResumeSOFT(device);
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} catch (const std::exception& e) {
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g_core->platform->DebugLog(
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std::string("EXC resuming alcDevice: ")
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||||||
|
+ g_core->platform->DemangleCXXSymbol(typeid(e).name()) + " "
|
||||||
|
+ e.what());
|
||||||
|
throw;
|
||||||
|
} catch (...) {
|
||||||
|
g_core->platform->DebugLog("UNKNOWN EXC resuming alcDevice");
|
||||||
|
throw;
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
suspended_ = false;
|
suspended_ = false;
|
||||||
#if BA_ENABLE_AUDIO
|
#if BA_ENABLE_AUDIO
|
||||||
|
|||||||
@ -580,6 +580,9 @@ auto Graphics::GetGraphicsSettingsSnapshot() -> Snapshot<GraphicsSettings>* {
|
|||||||
settings_snapshot_ = Object::New<Snapshot<GraphicsSettings>>(new_settings);
|
settings_snapshot_ = Object::New<Snapshot<GraphicsSettings>>(new_settings);
|
||||||
graphics_settings_dirty_ = false;
|
graphics_settings_dirty_ = false;
|
||||||
|
|
||||||
|
// We keep a cached copy of this value since we use it a lot.
|
||||||
|
tv_border_ = settings_snapshot_->Get()->tv_border;
|
||||||
|
|
||||||
// This can affect placeholder settings; keep those up to date.
|
// This can affect placeholder settings; keep those up to date.
|
||||||
UpdatePlaceholderSettings();
|
UpdatePlaceholderSettings();
|
||||||
}
|
}
|
||||||
|
|||||||
@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int {
|
|||||||
namespace ballistica {
|
namespace ballistica {
|
||||||
|
|
||||||
// These are set automatically via script; don't modify them here.
|
// These are set automatically via script; don't modify them here.
|
||||||
const int kEngineBuildNumber = 21623;
|
const int kEngineBuildNumber = 21628;
|
||||||
const char* kEngineVersion = "1.7.30";
|
const char* kEngineVersion = "1.7.30";
|
||||||
const int kEngineApiVersion = 8;
|
const int kEngineApiVersion = 8;
|
||||||
|
|
||||||
|
|||||||
@ -2497,8 +2497,15 @@ static auto PySetPartyIconAlwaysVisible(PyObject* self, PyObject* args,
|
|||||||
const_cast<char**>(kwlist), &value)) {
|
const_cast<char**>(kwlist), &value)) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
assert(g_base->input);
|
BA_PRECONDITION(g_base->InLogicThread());
|
||||||
g_ui_v1->root_ui()->set_always_draw_party_icon(static_cast<bool>(value));
|
assert(g_base);
|
||||||
|
assert(g_ui_v1);
|
||||||
|
auto* root_ui = g_ui_v1->root_ui();
|
||||||
|
if (root_ui == nullptr) {
|
||||||
|
throw Exception("ui-v1 root ui not found.");
|
||||||
|
}
|
||||||
|
|
||||||
|
root_ui->set_always_draw_party_icon(static_cast<bool>(value));
|
||||||
Py_RETURN_NONE;
|
Py_RETURN_NONE;
|
||||||
BA_PYTHON_CATCH;
|
BA_PYTHON_CATCH;
|
||||||
}
|
}
|
||||||
@ -2524,8 +2531,15 @@ static auto PySetPartyWindowOpen(PyObject* self, PyObject* args,
|
|||||||
const_cast<char**>(kwlist), &value)) {
|
const_cast<char**>(kwlist), &value)) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
BA_PRECONDITION(g_base->InLogicThread());
|
||||||
assert(g_base->input);
|
assert(g_base->input);
|
||||||
g_ui_v1->root_ui()->set_party_window_open(static_cast<bool>(value));
|
assert(g_ui_v1);
|
||||||
|
auto* root_ui = g_ui_v1->root_ui();
|
||||||
|
if (root_ui == nullptr) {
|
||||||
|
throw Exception("ui-v1 root ui not found.");
|
||||||
|
}
|
||||||
|
|
||||||
|
root_ui->set_party_window_open(static_cast<bool>(value));
|
||||||
Py_RETURN_NONE;
|
Py_RETURN_NONE;
|
||||||
BA_PYTHON_CATCH;
|
BA_PYTHON_CATCH;
|
||||||
}
|
}
|
||||||
@ -2800,6 +2814,7 @@ static PyMethodDef PyConsolePrintDef = {
|
|||||||
|
|
||||||
static auto PyIsPartyIconVisible(PyObject* self) -> PyObject* {
|
static auto PyIsPartyIconVisible(PyObject* self) -> PyObject* {
|
||||||
BA_PYTHON_TRY;
|
BA_PYTHON_TRY;
|
||||||
|
BA_PRECONDITION(g_base->InLogicThread());
|
||||||
bool party_button_active = (g_base->app_mode()->HasConnectionToClients()
|
bool party_button_active = (g_base->app_mode()->HasConnectionToClients()
|
||||||
|| g_base->app_mode()->HasConnectionToHost()
|
|| g_base->app_mode()->HasConnectionToHost()
|
||||||
|| g_ui_v1->root_ui()->always_draw_party_icon());
|
|| g_ui_v1->root_ui()->always_draw_party_icon());
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user