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https://github.com/RYDE-WORK/ballistica.git
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switched windows builds to console mode to make python more accessible in them
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2
Makefile
2
Makefile
@ -188,7 +188,6 @@ build/prefab/linux/release/ballisticacore: .efrocachemap
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PREFAB_WINDOWS_PLATFORM = x64
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PREFAB_WINDOWS_PLATFORM = x64
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prefab-windows-debug: prefab-windows-debug-build
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prefab-windows-debug: prefab-windows-debug-build
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@echo Build successful - now run:\
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build/prefab/windows/debug/BallisticaCore.exe
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build/prefab/windows/debug/BallisticaCore.exe
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prefab-windows-debug-build: assets-windows-${PREFAB_WINDOWS_PLATFORM} \
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prefab-windows-debug-build: assets-windows-${PREFAB_WINDOWS_PLATFORM} \
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@ -199,7 +198,6 @@ build/prefab/windows/debug/BallisticaCore.exe: .efrocachemap
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@tools/snippets efrocache_get $@
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@tools/snippets efrocache_get $@
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prefab-windows-release: prefab-windows-release-build
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prefab-windows-release: prefab-windows-release-build
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@echo Build successful - now run:\
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build/prefab/windows/release/BallisticaCore.exe
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build/prefab/windows/release/BallisticaCore.exe
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prefab-windows-release-build: assets-windows-${PREFAB_WINDOWS_PLATFORM} \
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prefab-windows-release-build: assets-windows-${PREFAB_WINDOWS_PLATFORM} \
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