Minor fix

This commit is contained in:
Eric Froemling 2020-06-13 20:21:49 -07:00
parent 2b75410a6b
commit 12e748ad8a
2 changed files with 8 additions and 7 deletions

View File

@ -4139,12 +4139,12 @@
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"build/prefab/linux/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/b4/dc/dcbe26dc38ac257f792cf10f0460",
"build/prefab/linux/release/ballisticacore": "https://files.ballistica.net/cache/ba1/64/16/a4f73103c2db98225fb3c7763ea7",
"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/e4/c6/84709839bd04b9748b923a4f0835",
"build/prefab/mac-server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/31/d7/a5fd6808a0f5031359e90d00f29b",
"build/prefab/mac-server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/28/dc/1b4b59fcf7e1b3a2fabfb6fa7762",
"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/99/f1/c660885092c3a71294ce6da4dcdb",
"build/prefab/mac/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/ae/e2/8b6983119d468b3f01f75ab377ab",
"build/prefab/mac/release/ballisticacore": "https://files.ballistica.net/cache/ba1/72/c7/1b3960aeb864e2d69e7588c2fd70",
"build/prefab/windows-server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/e1/a8/a51c079fd89b97f7012a1d5073cf",
"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/fd/92/e3a182bde513b4ecd1c9cdda72e3",
"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/12/cc/152f14e0b34dee25fe4fb6cbbe74",
"build/prefab/windows/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/d7/ae/b1d17450314143afac2411bc9c64"
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"build/prefab/windows-server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/12/48/e5bd3c897ef27c733db9b0b97c73",
"build/prefab/windows/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/37/b7/44fbb06655436c53351def23a7d2",
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}

View File

@ -20225,7 +20225,8 @@ assets-ios: $(ASSET_TARGETS_IOS) $(ASSET_TARGETS_COMMON)
assets-android: $(ASSET_TARGETS_ANDROID) $(ASSET_TARGETS_COMMON)
# Build all assets for all platforms.
assets: assets-cmake assets-win assets-mac assets-ios assets-android
assets: assets-cmake assets-win-Win32 assets-win-x64 assets-mac assets-ios \
assets-android
clean:
@rm -rf build