From 08866586e49a7570097f31256003a556971da970 Mon Sep 17 00:00:00 2001 From: Eric Froemling Date: Mon, 20 Jan 2025 08:49:51 -0800 Subject: [PATCH] more translations --- .efrocachemap | 64 +++++++++---------- CHANGELOG.md | 2 +- .../ba_data/python/baclassic/_appsubsystem.py | 50 ++++++--------- src/assets/ba_data/python/baenv.py | 2 +- src/assets/ba_data/python/bauiv1lib/chest.py | 6 +- .../python/bauiv1lib/coop/tournamentbutton.py | 4 +- src/assets/ba_data/python/bauiv1lib/inbox.py | 39 +---------- .../python/bauiv1lib/profile/browser.py | 6 +- src/ballistica/shared/ballistica.cc | 2 +- 9 files changed, 63 insertions(+), 112 deletions(-) diff --git a/.efrocachemap b/.efrocachemap index 11675a7a..04bb77c1 100644 --- a/.efrocachemap +++ b/.efrocachemap @@ -432,7 +432,7 @@ "build/assets/ba_data/audio/zoeOw.ogg": "b2d705c31c9dcc1efdc71394764c3beb", "build/assets/ba_data/audio/zoePickup01.ogg": "e9366dc2d2b8ab8b0c4e2c14c02d0789", "build/assets/ba_data/audio/zoeScream01.ogg": "903e0e45ee9b3373e9d9ce20c814374e", - "build/assets/ba_data/data/langdata.json": "6aef1475393f3bf472dfb2dbd4f1af5a", + "build/assets/ba_data/data/langdata.json": "ba264ce70e370aed4815cc59692e66ef", "build/assets/ba_data/data/languages/arabic.json": "32b9849fb8389b8c7798f0b744620318", "build/assets/ba_data/data/languages/belarussian.json": "009b452aa308bf2b2f7e92d9b78ba5ff", "build/assets/ba_data/data/languages/chinese.json": "5363a79f843e6be7ef47a840f47cc17d", @@ -441,12 +441,12 @@ "build/assets/ba_data/data/languages/czech.json": "3418bee44e69be13b7f72996abe96921", "build/assets/ba_data/data/languages/danish.json": "8e57db30c5250df2abff14a822f83ea7", "build/assets/ba_data/data/languages/dutch.json": "4ba5bbcc0fecddd0aac6ee2c165d1e40", - "build/assets/ba_data/data/languages/english.json": "75f12b47493e373a1c5b807f9f52f1ff", + "build/assets/ba_data/data/languages/english.json": "cde7a60508100173973a16293ff79077", "build/assets/ba_data/data/languages/esperanto.json": "0e397cfa5f3fb8cef5f4a64f21cda880", "build/assets/ba_data/data/languages/filipino.json": "1894fc331dcad7ce9cf4c180843f548f", "build/assets/ba_data/data/languages/french.json": "6d20655730b1017ef187fd828b91d43c", "build/assets/ba_data/data/languages/german.json": "bc656f1ada467161c23546f48d0dacc5", - "build/assets/ba_data/data/languages/gibberish.json": "ec52fa37ee2bfaf4dd74ee69602ddd49", + "build/assets/ba_data/data/languages/gibberish.json": "ac45c86b24a676d7936929ba8801f75f", "build/assets/ba_data/data/languages/greek.json": "d28d1092fbb00ed857cbd53124c0dc78", "build/assets/ba_data/data/languages/hindi.json": "567e6976b3c72f891431ad7fcc62ab16", "build/assets/ba_data/data/languages/hungarian.json": "af801baffb2c06460635dfb04c34bb3e", @@ -462,7 +462,7 @@ "build/assets/ba_data/data/languages/russian.json": "70cd57440e4cbb49f2fa0c79dedcafbe", "build/assets/ba_data/data/languages/serbian.json": "623fa4129a1154c2f32ed7867e56ff6a", "build/assets/ba_data/data/languages/slovak.json": "c11c29708b3742cdc2a92b4fa0d6d29f", - "build/assets/ba_data/data/languages/spanish.json": "95442f88ee4c5c524f8399b4f5099447", + "build/assets/ba_data/data/languages/spanish.json": "cca1358d25e8e71ba9eec54341e8df6f", "build/assets/ba_data/data/languages/swedish.json": "3b179e7333183c70adb0811246b09959", "build/assets/ba_data/data/languages/tamil.json": "ead39b864228696a9b0d19344bc4b5ec", "build/assets/ba_data/data/languages/thai.json": "383540a1e9c7c131ac579f51afc87471", @@ -1838,10 +1838,10 @@ "build/assets/ba_data/textures/lightSoft.pvr": "32c69e9d5adc013769d97da7d60f40e6", "build/assets/ba_data/textures/lightSoft_preview.png": "81cd90a59c4e3f6d594421d4a23ac855", "build/assets/ba_data/textures/light_preview.png": "024f02fb79cffcca6cbbfb616cb9c16f", - "build/assets/ba_data/textures/lock.dds": "e0dafe9055d1b5385e6bf944d6af010c", - "build/assets/ba_data/textures/lock.ktx": "e1d480e7d01a3636f83da11d477ad71e", - "build/assets/ba_data/textures/lock.pvr": "200394ca9d7aefb4de9236ecc8af42a6", - "build/assets/ba_data/textures/lock_preview.png": "ee2e716bac338386b49cee25e53c0fc6", + "build/assets/ba_data/textures/lock.dds": "e5e4c7b1ab02202ffb7430d670c58a08", + "build/assets/ba_data/textures/lock.ktx": "9401b3c624fa853d649374320a7dd012", + "build/assets/ba_data/textures/lock.pvr": "10325fd3c40d8c794b09123dda3ce109", + "build/assets/ba_data/textures/lock_preview.png": "2f8f8bd6bba8d1baed19c4419ed92a91", "build/assets/ba_data/textures/logIcon.dds": "5c1e6f828f8edde2ec68cb2a35eb8c2e", "build/assets/ba_data/textures/logIcon.ktx": "67f801f1b6e8192a8a22b29a03007795", "build/assets/ba_data/textures/logIcon.pvr": "e16534c4133b0807f15ff9af2dbf2ddd", @@ -4174,22 +4174,22 @@ "build/assets/windows/Win32/ucrtbased.dll": "bfd1180c269d3950b76f35a63655e9e1", "build/assets/windows/Win32/vc_redist.x86.exe": "15a5f1f876503885adbdf5b3989b3718", "build/assets/windows/Win32/vcruntime140d.dll": "865b2af4d1e26a1a8073c89acb06e599", - "build/prefab/full/linux_arm64_gui/debug/ballisticakit": "8dfb41981dedb1bbe9d2bcfcb40cafe1", - "build/prefab/full/linux_arm64_gui/release/ballisticakit": "9c577fe2ce8d1874cdefe4cf8b9bf2d8", - "build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "379feebe179c3154e252702159c6340d", - "build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "4c9068a3b2683bb1b3394869c0662874", - "build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "8635b274e2e6ca8cdf526e7917367db9", - "build/prefab/full/linux_x86_64_gui/release/ballisticakit": "b43a1da791fdbbea45e1be57b23dcfca", - "build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "241933b7af6880af3f5eeb4c98ae6c07", - "build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "e08d943c1945f28ffcebc21e32fec9ae", - "build/prefab/full/mac_arm64_gui/debug/ballisticakit": "b7803b0a131b3764beaf7464dc8a2c30", - "build/prefab/full/mac_arm64_gui/release/ballisticakit": "c73087aeba6badf3ed04511a74932d58", - "build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "846db38a77262d54ee685fe9169b45f2", - "build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "9c7103ff8762c6822c866c1ad2f1a1e5", - "build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "951470bd9a9a727ed8abc833bfa9d810", - "build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "a4cf3ea0e3748413ee80431ab599c47a", - "build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "207b35dab3bb4ac4410f90efc89276c7", - "build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "bbfc83a8121b9f6db4fa355ae8db581a", + "build/prefab/full/linux_arm64_gui/debug/ballisticakit": "9fe0194ff2f6b7363a5d3a06dd06b37f", + "build/prefab/full/linux_arm64_gui/release/ballisticakit": "f2a795a990f0dfaea9134af9407badd1", + "build/prefab/full/linux_arm64_server/debug/dist/ballisticakit_headless": "c61a560de21247175261d223de16d403", + "build/prefab/full/linux_arm64_server/release/dist/ballisticakit_headless": "1c0274bb083949b05930b1ab4e3c1b7b", + "build/prefab/full/linux_x86_64_gui/debug/ballisticakit": "62e1861d5a129636d91f2e95441ecf02", + "build/prefab/full/linux_x86_64_gui/release/ballisticakit": "db087754b233d353187b30c4cb93806e", + "build/prefab/full/linux_x86_64_server/debug/dist/ballisticakit_headless": "b7ffe69fefbfd2b4b30e702c4d3db1fc", + "build/prefab/full/linux_x86_64_server/release/dist/ballisticakit_headless": "a01d54acf558ad4b8a68ad4bb73e2d3a", + "build/prefab/full/mac_arm64_gui/debug/ballisticakit": "9f4fb98a5cbab26e36979b3aa7f26981", + "build/prefab/full/mac_arm64_gui/release/ballisticakit": "0637fd3a40a5220bf68c030c32c0c94d", + "build/prefab/full/mac_arm64_server/debug/dist/ballisticakit_headless": "97df23a219f5c9ff4f1e7fea3a821a1f", + "build/prefab/full/mac_arm64_server/release/dist/ballisticakit_headless": "40e15078db0b1c993b9d164459ffcd92", + "build/prefab/full/windows_x86_gui/debug/BallisticaKit.exe": "1798bdc143986033a723bea929afb076", + "build/prefab/full/windows_x86_gui/release/BallisticaKit.exe": "e61a718c983d2b880d24a23633a0eafa", + "build/prefab/full/windows_x86_server/debug/dist/BallisticaKitHeadless.exe": "a7354e98bcbe4e87f8e1729f71b6407c", + "build/prefab/full/windows_x86_server/release/dist/BallisticaKitHeadless.exe": "1a51d072caf08d89147446841e838273", "build/prefab/lib/linux_arm64_gui/debug/libballisticaplus.a": "7497894d2943b75b6ac830cdba8481af", "build/prefab/lib/linux_arm64_gui/release/libballisticaplus.a": "273a6f64cac5a233694223b85cd0f22b", "build/prefab/lib/linux_arm64_server/debug/libballisticaplus.a": "7497894d2943b75b6ac830cdba8481af", @@ -4202,14 +4202,14 @@ "build/prefab/lib/mac_arm64_gui/release/libballisticaplus.a": "7e071962108a8d1727525fb331b70ee4", "build/prefab/lib/mac_arm64_server/debug/libballisticaplus.a": "55a2b0c2d1db4d70627c901471d05fc7", "build/prefab/lib/mac_arm64_server/release/libballisticaplus.a": "7e071962108a8d1727525fb331b70ee4", - "build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "3de95bd13f619ac4918cc19b56330981", - "build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "ae8b2b57a5330845c2815cd4335b315c", - "build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "9ca059e82234aa41ffab66325da41536", - "build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "549b4f304d960aed9e83dba6d572c46e", - "build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "71271092c8e0db2ad940bf29fe787f5b", - "build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "259ef4b74759673126d82fd7ccd3a12c", - "build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "d80b53bc55451c31a17b1cc15522d420", - "build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "d8a3ca0bca519510d7a1ad66ff3ca8b7", + "build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.lib": "52d5d23f1c4f1d8f3f444d84e7c6eedd", + "build/prefab/lib/windows/Debug_Win32/BallisticaKitGenericPlus.pdb": "8516053e839fac9c014669555c16552e", + "build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.lib": "96ed1d3dac7a1a961c727a1697feb122", + "build/prefab/lib/windows/Debug_Win32/BallisticaKitHeadlessPlus.pdb": "b28963810cca19f3ec32bdf1ba39852f", + "build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.lib": "5fd9bd7df2be3347fd686df6c6017214", + "build/prefab/lib/windows/Release_Win32/BallisticaKitGenericPlus.pdb": "e2215b2837db9ee041c6fc215110f807", + "build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.lib": "1c2319c70a9e7dee3f56dcc030f1ad84", + "build/prefab/lib/windows/Release_Win32/BallisticaKitHeadlessPlus.pdb": "51bd82b3cea8c35ba8df869f4d2ab686", "src/assets/ba_data/python/babase/_mgen/__init__.py": "f885fed7f2ed98ff2ba271f9dbe3391c", "src/assets/ba_data/python/babase/_mgen/enums.py": "794d258d59fd17a61752843a9a0551ad", "src/ballistica/base/mgen/pyembed/binding_base.inc": "06042d31df0ff9af96b99477162e2a91", diff --git a/CHANGELOG.md b/CHANGELOG.md index 5043b10d..713bea00 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,4 +1,4 @@ -### 1.7.37 (build 22213, api 9, 2025-01-19) +### 1.7.37 (build 22216, api 9, 2025-01-20) - Bumping api version to 9. As you'll see below, there's some UI changes that will require a bit of work for any UI mods to adapt to. If your mods don't touch UI stuff at all you can simply bump your api version and call it a day. diff --git a/src/assets/ba_data/python/baclassic/_appsubsystem.py b/src/assets/ba_data/python/baclassic/_appsubsystem.py index b1e63393..a5cec9d0 100644 --- a/src/assets/ba_data/python/baclassic/_appsubsystem.py +++ b/src/assets/ba_data/python/baclassic/_appsubsystem.py @@ -45,7 +45,6 @@ class ClassicAppSubsystem(babase.AppSubsystem): # pylint: disable=too-many-public-methods - # noinspection PyUnresolvedReferences from baclassic._music import MusicPlayMode def __init__(self) -> None: @@ -96,17 +95,17 @@ class ClassicAppSubsystem(babase.AppSubsystem): # We include this extra hash with shared input-mapping names so # that we don't share mappings between differently-configured - # systems. For instance, different android devices may give different - # key values for the same controller type so we keep their mappings - # distinct. + # systems. For instance, different android devices may give + # different key values for the same controller type so we keep + # their mappings distinct. self.input_map_hash: str | None = None # Maps. self.maps: dict[str, type[bascenev1.Map]] = {} # Gameplay. - self.teams_series_length = 7 # deprecated, left for old mods - self.ffa_series_length = 24 # deprecated, left for old mods + self.teams_series_length = 7 # Deprecated, left for old mods. + self.ffa_series_length = 24 # Deprecated, left for old mods. self.coop_session_args: dict = {} # UI. @@ -176,8 +175,9 @@ class ClassicAppSubsystem(babase.AppSubsystem): self.music.on_app_loading() - # Non-test, non-debug builds should generally be blessed; warn if not. - # (so I don't accidentally release a build that can't play tourneys) + # Non-test, non-debug builds should generally be blessed; warn + # if not (so I don't accidentally release a build that can't + # play tourneys). if not env.debug and not env.test and not plus.is_blessed(): babase.screenmessage('WARNING: NON-BLESSED BUILD', color=(1, 0, 0)) @@ -233,8 +233,8 @@ class ClassicAppSubsystem(babase.AppSubsystem): from babase import Lstr from bascenev1 import NodeActor - # FIXME: Shouldn't be touching scene stuff here; - # should just pass the request on to the host-session. + # FIXME: Shouldn't be touching scene stuff here; should just + # pass the request on to the host-session. with activity.context: globs = activity.globalsnode if not globs.paused: @@ -261,8 +261,8 @@ class ClassicAppSubsystem(babase.AppSubsystem): to resume. """ - # FIXME: Shouldn't be touching scene stuff here; - # should just pass the request on to the host-session. + # FIXME: Shouldn't be touching scene stuff here; should just + # pass the request on to the host-session. activity = bascenev1.get_foreground_host_activity() if activity is not None: with activity.context: @@ -352,21 +352,21 @@ class ClassicAppSubsystem(babase.AppSubsystem): babase.app.ui_v1.clear_main_window() if isinstance(bascenev1.get_foreground_host_session(), MainMenuSession): - # It may be possible we're on the main menu but the screen is faded - # so fade back in. + # It may be possible we're on the main menu but the screen + # is faded so fade back in. babase.fade_screen(True) return _benchmark.stop_stress_test() # Stop stress-test if in progress. - # If we're in a host-session, tell them to end. - # This lets them tear themselves down gracefully. + # If we're in a host-session, tell them to end. This lets them + # tear themselves down gracefully. host_session: bascenev1.Session | None = ( bascenev1.get_foreground_host_session() ) if host_session is not None: - # Kick off a little transaction so we'll hopefully have all the - # latest account state when we get back to the menu. + # Kick off a little transaction so we'll hopefully have all + # the latest account state when we get back to the menu. plus.add_v1_account_transaction( {'type': 'END_SESSION', 'sType': str(type(host_session))} ) @@ -679,14 +679,6 @@ class ClassicAppSubsystem(babase.AppSubsystem): babase.Call(ServerDialogWindow, sddata), ) - # def root_ui_ticket_icon_press(self) -> None: - # """(internal)""" - # from bauiv1lib.resourcetypeinfo import ResourceTypeInfoWindow - - # ResourceTypeInfoWindow( - # origin_widget=bauiv1.get_special_widget('tickets_meter') - # ) - def show_url_window(self, address: str) -> None: """(internal)""" from bauiv1lib.url import ShowURLWindow @@ -733,7 +725,6 @@ class ClassicAppSubsystem(babase.AppSubsystem): self, transition: str = 'in_right', origin_widget: bauiv1.Widget | None = None, - # in_main_menu: bool = True, selected_profile: str | None = None, ) -> None: """(internal)""" @@ -831,7 +822,6 @@ class ClassicAppSubsystem(babase.AppSubsystem): app = bauiv1.app env = app.env with bascenev1.ContextRef.empty(): - # from bauiv1lib import specialoffer assert app.classic is not None if app.env.headless: @@ -969,4 +959,6 @@ class ClassicAppSubsystem(babase.AppSubsystem): if purchase is None: return True - return plus.get_v1_account_product_purchased(purchase) + out = plus.get_v1_account_product_purchased(purchase) + assert isinstance(out, bool) + return out diff --git a/src/assets/ba_data/python/baenv.py b/src/assets/ba_data/python/baenv.py index 48610f19..5e52257b 100644 --- a/src/assets/ba_data/python/baenv.py +++ b/src/assets/ba_data/python/baenv.py @@ -53,7 +53,7 @@ if TYPE_CHECKING: # Build number and version of the ballistica binary we expect to be # using. -TARGET_BALLISTICA_BUILD = 22213 +TARGET_BALLISTICA_BUILD = 22216 TARGET_BALLISTICA_VERSION = '1.7.37' diff --git a/src/assets/ba_data/python/bauiv1lib/chest.py b/src/assets/ba_data/python/bauiv1lib/chest.py index a17f7155..0883f82f 100644 --- a/src/assets/ba_data/python/bauiv1lib/chest.py +++ b/src/assets/ba_data/python/bauiv1lib/chest.py @@ -205,8 +205,7 @@ class ChestWindow(bui.MainWindow): if isinstance(response, Exception): self._error( - # bui.Lstr(resource='internal.unavailableNoConnectionText') - 'Unable to complete this right now.\nPlease try again.', + bui.Lstr(resource='internal.unableToCompleteTryAgainText'), minor=True, ) return @@ -227,8 +226,7 @@ class ChestWindow(bui.MainWindow): # Communication/local error: if isinstance(response, Exception): self._error( - # bui.Lstr(resource='internal.unavailableNoConnectionText') - 'Unable to complete this right now.\nPlease try again.', + bui.Lstr(resource='internal.unableToCompleteTryAgainText'), minor=True, ) return diff --git a/src/assets/ba_data/python/bauiv1lib/coop/tournamentbutton.py b/src/assets/ba_data/python/bauiv1lib/coop/tournamentbutton.py index 8723c5ec..f24d370a 100644 --- a/src/assets/ba_data/python/bauiv1lib/coop/tournamentbutton.py +++ b/src/assets/ba_data/python/bauiv1lib/coop/tournamentbutton.py @@ -82,8 +82,8 @@ class TournamentButton: self.lock_image = bui.imagewidget( parent=parent, draw_controller=btn, - position=(x + 21 + sclx * 0.5 - image_width * 0.25, y + scly - 150), - size=(image_width * 0.5, image_width * 0.5), + position=(x + 21 + sclx * 0.5 - image_width * 0.15, y + scly - 130), + size=(image_width * 0.3, image_width * 0.3), texture=bui.gettexture('lock'), opacity=0.0, ) diff --git a/src/assets/ba_data/python/bauiv1lib/inbox.py b/src/assets/ba_data/python/bauiv1lib/inbox.py index 93eda3e4..0533b406 100644 --- a/src/assets/ba_data/python/bauiv1lib/inbox.py +++ b/src/assets/ba_data/python/bauiv1lib/inbox.py @@ -733,14 +733,6 @@ class InboxWindow(bui.MainWindow): section = _TextSection( sub_width=sub_width, - # text=bui.Lstr( - # translate=( - # 'serverResponses', - # 'You placed #${RANK}' ' in a tournament!', - # # 'You placed in a tournament!', - # ), - # subs=[('${RANK}', str(component.rank))], - # ), text=bui.Lstr( value='${P}${V}', subs=[ @@ -752,7 +744,6 @@ class InboxWindow(bui.MainWindow): 'serverResponses', 'You placed #${RANK}' ' in a tournament!', - # 'You placed in a tournament!', ), subs=[ ('${RANK}', str(component.rank)) @@ -769,13 +760,6 @@ class InboxWindow(bui.MainWindow): section = _TextSection( sub_width=sub_width, - # text=bui.Lstr( - # value='${P}${V}', - # subs=[ - # ('${P}', trophy_prefix), - # ('${V}', tourney_name), - # ], - # ), text=tourney_name, spacing_top=5, color=(0.7, 0.7, 1.0, 1.0), @@ -784,20 +768,6 @@ class InboxWindow(bui.MainWindow): total_height += section.get_height() sections.append(section) - # rank_trophy_str = f'#{component.rank}' - # if component.trophy is not None: - # rank_trophy_str = get_trophy_string( - # component.trophy - # ) - # section = _TextSection( - # sub_width=sub_width, - # text=rank_trophy_str, - # spacing_top=10, - # scale=1.0, - # ) - # total_height += section.get_height() - # sections.append(section) - def _do_tourney_scores( tournament_id: str, sec: _ButtonSection ) -> None: @@ -818,7 +788,7 @@ class InboxWindow(bui.MainWindow): section = _ButtonSection( sub_width=sub_width, label=bui.Lstr( - translate=('serverResponses', 'Final Standings') + resource='tournamentFinalStandingsText' ), color=color, call=partial( @@ -834,12 +804,7 @@ class InboxWindow(bui.MainWindow): if component.prizes: section = _TextSection( sub_width=sub_width, - text=bui.Lstr( - translate=( - 'serverResponses', - 'Your prize:', - ) - ), + text=bui.Lstr(resource='yourPrizeText'), spacing_top=6, color=(1.0, 1.0, 1.0, 0.4), scale=0.35, diff --git a/src/assets/ba_data/python/bauiv1lib/profile/browser.py b/src/assets/ba_data/python/bauiv1lib/profile/browser.py index 9549e151..2deaa390 100644 --- a/src/assets/ba_data/python/bauiv1lib/profile/browser.py +++ b/src/assets/ba_data/python/bauiv1lib/profile/browser.py @@ -227,10 +227,6 @@ class ProfileBrowserWindow(bui.MainWindow): if not self.main_window_has_control(): return - # no-op if our underlying widget is dead or on its way out. - # if not self._root_widget or self._root_widget.transitioning_out: - # return - plus = bui.app.plus assert plus is not None @@ -315,7 +311,7 @@ class ProfileBrowserWindow(bui.MainWindow): # pylint: disable=cyclic-import from bauiv1lib.profile.edit import EditProfileWindow - # no-op if we're not in control. + # No-op if we're not in control. if not self.main_window_has_control(): return diff --git a/src/ballistica/shared/ballistica.cc b/src/ballistica/shared/ballistica.cc index 3fb22763..3c0f4321 100644 --- a/src/ballistica/shared/ballistica.cc +++ b/src/ballistica/shared/ballistica.cc @@ -39,7 +39,7 @@ auto main(int argc, char** argv) -> int { namespace ballistica { // These are set automatically via script; don't modify them here. -const int kEngineBuildNumber = 22213; +const int kEngineBuildNumber = 22216; const char* kEngineVersion = "1.7.37"; const int kEngineApiVersion = 9;