mirror of
https://github.com/RYDE-WORK/ballistica.git
synced 2026-01-31 19:53:17 +08:00
Cleaned up some node attr size handling
This commit is contained in:
parent
62e473e7bc
commit
012f2b31cf
@ -3932,24 +3932,24 @@
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"assets/build/windows/Win32/ucrtbased.dll": "https://files.ballistica.net/cache/ba1/b5/85/f8b6d0558ddb87267f34254b1450",
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"assets/build/windows/Win32/vc_redist.x86.exe": "https://files.ballistica.net/cache/ba1/1c/e1/4a1a2eddda2f4aebd5f8b64ab08e",
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"assets/build/windows/Win32/vcruntime140d.dll": "https://files.ballistica.net/cache/ba1/50/8d/bc2600ac9491f1b14d659709451f",
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"build/prefab/full/linux_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/69/ba/e8830d9b8f8f168b74839e350218",
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"build/prefab/full/linux_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/11/8c/8a2b2d5d50fa3a89680178639889",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/1e/f8/e9812a6c731eb2be3693ab2f5bb6",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/88/31/e41a319be49560b4bfe3610c79ce",
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"build/prefab/full/mac_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/93/42/7fe40fcab72bfea7502c8e692c1e",
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"build/prefab/full/mac_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/99/2c/03ee94c2b0b9cfb1b8c095ba007b",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/aa/c0/891963ac51cdcdeae54c24eb3760",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/2e/6e/62e68b315e13789dde712f7569e6",
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"build/prefab/full/windows_x86/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/f4/f2/4f3bfa11a24a15de1ea2813f4e6b",
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"build/prefab/full/windows_x86/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/b7/9f/a807ab1bc579bd9f4d0e21e1aa5d",
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"build/prefab/full/windows_x86_server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/d8/2f/1e308b812e485215f88e2f27d22c",
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"build/prefab/full/windows_x86_server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/27/66/91b54de2a3c9a00bc4b045a59fa4",
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"build/prefab/lib/linux_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/c3/d7/627d518a92951cf7fe9fc0b9b3a0",
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"build/prefab/lib/linux_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/de/49/2cfc34ac856737d903954db5571b",
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"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/e8/9a/67cf9ece361ca2f5d338009bdbfc",
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"build/prefab/lib/linux_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/86/de/7d9c9a2b7bba34c630130ed759c9",
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"build/prefab/lib/mac_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/d1/c3/1556852cab467d5d57c471960caf",
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"build/prefab/lib/mac_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/68/32/7123695e4ee44aed16bd6adcb677",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/cf/cd/577e1083c8076af177d660114bb6",
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"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/46/e2/f299370b002e227228d2df75fc73"
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"build/prefab/full/linux_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/90/fd/b5f0e7d614b0a98ee5306ae59ab0",
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"build/prefab/full/linux_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/a0/9f/e406bba60a2d282eec1988c080fd",
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"build/prefab/full/linux_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/2d/96/f49e8beb66fc9faf680dbeba99dc",
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"build/prefab/full/linux_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/78/30/f6e16a3e3556d511f8baeb1beaeb",
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"build/prefab/full/mac_x86_64/debug/ballisticacore": "https://files.ballistica.net/cache/ba1/5d/19/ae4ba8cbf3612676eb535ac3a1a1",
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"build/prefab/full/mac_x86_64/release/ballisticacore": "https://files.ballistica.net/cache/ba1/75/01/315c088cc4a04b36e0c002c705b3",
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"build/prefab/full/mac_x86_64_server/debug/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/2a/af/3eae8477077f4bba23224717f124",
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"build/prefab/full/mac_x86_64_server/release/dist/ballisticacore_headless": "https://files.ballistica.net/cache/ba1/a2/e6/b8c9e6ab705fff5ce5d92b2b078f",
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"build/prefab/full/windows_x86/debug/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/2f/6d/76ccb3cdf80f26d7ce20175a6541",
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"build/prefab/full/windows_x86/release/BallisticaCore.exe": "https://files.ballistica.net/cache/ba1/9c/8f/86044e101e9b3ba824b1639fe334",
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"build/prefab/full/windows_x86_server/debug/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/66/6e/3783556079cf004a6134d7a10740",
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"build/prefab/full/windows_x86_server/release/dist/ballisticacore_headless.exe": "https://files.ballistica.net/cache/ba1/38/6d/760902ffcb589aad58119db0dbff",
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"build/prefab/lib/linux_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/64/4c/12a9c3e845cf29efd6a2740a9f67",
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"build/prefab/lib/linux_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/2d/f9/12757cb5cb19288d2948f196d48f",
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"build/prefab/lib/linux_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/ce/b3/389a58e74c47318de2bc26269cbb",
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"build/prefab/lib/linux_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/91/e3/2a6988e1e5fc37365bb8bd4fb67b",
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"build/prefab/lib/mac_x86_64/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/3f/03/aa9a70c57e964a09abd8f3260f39",
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"build/prefab/lib/mac_x86_64/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/7c/3c/e9d97cd4f1b2670df60062623142",
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"build/prefab/lib/mac_x86_64_server/debug/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/8d/e6/33b920293924a438bfc5f15d708c",
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"build/prefab/lib/mac_x86_64_server/release/libballisticacore_internal.a": "https://files.ballistica.net/cache/ba1/a5/ba/594adf54f09fd9aae86fae0d7aaf"
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}
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@ -1,6 +1,6 @@
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### 1.5.28 (20239)
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- Simplified ba.enum_by_value()
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- Updated Google Play version to hopefully show friend high scores again on score screens.
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- Updated Google Play version to hopefully show friend high scores again on score screens (at least for levels that have an associated Google Play leaderboard).
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- Public-party-list now properly shows an error instead of 'loading...' when not signed in.
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### 1.5.27 (20238)
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@ -1,5 +1,5 @@
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<!-- THIS FILE IS AUTO GENERATED; DO NOT EDIT BY HAND -->
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<h4><em>last updated on 2020-11-08 for Ballistica version 1.5.28 build 20244</em></h4>
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<h4><em>last updated on 2020-11-08 for Ballistica version 1.5.28 build 20245</em></h4>
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<p>This page documents the Python classes and functions in the 'ba' module,
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which are the ones most relevant to modding in Ballistica. If you come across something you feel should be included here or could be better explained, please <a href="mailto:support@froemling.net">let me know</a>. Happy modding!</p>
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<hr>
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@ -21,7 +21,7 @@
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namespace ballistica {
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// These are set automatically via script; don't change here.
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const int kAppBuildNumber = 20244;
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const int kAppBuildNumber = 20245;
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const char* kAppVersion = "1.5.28";
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// Our standalone globals.
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@ -62,20 +62,26 @@ void ExplosionNode::set_big(bool val) {
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}
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void ExplosionNode::set_position(const std::vector<float>& vals) {
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if (vals.size() != 3)
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throw Exception("Expected float array of size 3 for position");
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for position",
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PyExcType::kValue);
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}
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position_ = vals;
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}
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void ExplosionNode::set_velocity(const std::vector<float>& vals) {
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if (vals.size() != 3)
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throw Exception("Expected float array of size 3 for velocity");
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for velocity",
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PyExcType::kValue);
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}
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velocity_ = vals;
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}
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void ExplosionNode::set_color(const std::vector<float>& vals) {
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if (vals.size() != 3)
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throw Exception("Expected float array of size 3 for color");
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for color",
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PyExcType::kValue);
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}
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color_ = vals;
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}
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@ -147,7 +147,8 @@ auto FlagNode::getPosition() const -> std::vector<float> {
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void FlagNode::SetColor(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for color");
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throw Exception("Expected float array of length 3 for color",
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PyExcType::kValue);
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}
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color_ = vals;
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}
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@ -159,7 +160,8 @@ void FlagNode::SetLightWeight(bool val) {
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void FlagNode::SetPosition(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for position");
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throw Exception("Expected float array of length 3 for position",
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PyExcType::kValue);
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}
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dQuaternion iq;
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dQFromAxisAndAngle(iq, 1, 0, 0, -90 * (kPi / 180.0f));
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@ -39,7 +39,8 @@ FlashNode::~FlashNode() = default;
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void FlashNode::SetPosition(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for position");
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throw Exception("Expected float array of size 3 for position",
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PyExcType::kValue);
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}
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position_ = vals;
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}
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@ -233,7 +233,8 @@ void GlobalsNode::SetHappyThoughtsMode(bool val) {
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void GlobalsNode::SetShadowScale(const std::vector<float>& vals) {
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if (vals.size() != 2) {
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throw Exception("Expected float array of length 2 for shadow_scale");
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throw Exception("Expected float array of length 2 for shadow_scale",
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PyExcType::kValue);
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}
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shadow_scale_ = vals;
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if (IsCurrentGlobals()) {
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@ -244,7 +245,8 @@ void GlobalsNode::SetShadowScale(const std::vector<float>& vals) {
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void GlobalsNode::set_area_of_interest_bounds(const std::vector<float>& vals) {
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if (vals.size() != 6) {
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throw Exception(
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"Expected float array of length 6 for area_of_interest_bounds");
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"Expected float array of length 6 for area_of_interest_bounds",
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PyExcType::kValue);
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}
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area_of_interest_bounds_ = vals;
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@ -259,7 +261,8 @@ void GlobalsNode::set_area_of_interest_bounds(const std::vector<float>& vals) {
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void GlobalsNode::SetShadowRange(const std::vector<float>& vals) {
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if (vals.size() != 4) {
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throw Exception("Expected float array of length 4 for shadow_range");
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throw Exception("Expected float array of length 4 for shadow_range",
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PyExcType::kValue);
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}
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shadow_range_ = vals;
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if (IsCurrentGlobals()) {
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@ -270,7 +273,8 @@ void GlobalsNode::SetShadowRange(const std::vector<float>& vals) {
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void GlobalsNode::SetShadowOffset(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for shadow_offset");
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throw Exception("Expected float array of length 3 for shadow_offset",
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PyExcType::kValue);
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}
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shadow_offset_ = vals;
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if (IsCurrentGlobals()) {
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@ -280,7 +284,8 @@ void GlobalsNode::SetShadowOffset(const std::vector<float>& vals) {
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void GlobalsNode::SetVRCameraOffset(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for vr_camera_offset");
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throw Exception("Expected float array of length 3 for vr_camera_offset",
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PyExcType::kValue);
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}
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vr_camera_offset_ = vals;
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if (IsCurrentGlobals()) {
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@ -297,7 +302,8 @@ void GlobalsNode::SetShadowOrtho(bool val) {
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void GlobalsNode::SetTint(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for tint");
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throw Exception("Expected float array of length 3 for tint",
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PyExcType::kValue);
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}
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tint_ = vals;
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if (IsCurrentGlobals()) {
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@ -307,7 +313,8 @@ void GlobalsNode::SetTint(const std::vector<float>& vals) {
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void GlobalsNode::SetVROverlayCenter(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for vr_overlay_center");
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throw Exception("Expected float array of length 3 for vr_overlay_center",
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PyExcType::kValue);
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}
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vr_overlay_center_ = vals;
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#if BA_VR_BUILD
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@ -329,7 +336,8 @@ void GlobalsNode::SetVROverlayCenterEnabled(bool val) {
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void GlobalsNode::SetAmbientColor(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for ambient_color");
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throw Exception("Expected float array of length 3 for ambient_color",
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PyExcType::kValue);
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}
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ambient_color_ = vals;
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if (IsCurrentGlobals()) {
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@ -339,7 +347,8 @@ void GlobalsNode::SetAmbientColor(const std::vector<float>& vals) {
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void GlobalsNode::SetVignetteOuter(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for vignette_outer");
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throw Exception("Expected float array of length 3 for vignette_outer",
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PyExcType::kValue);
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}
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vignette_outer_ = vals;
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if (IsCurrentGlobals()) {
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@ -349,7 +358,8 @@ void GlobalsNode::SetVignetteOuter(const std::vector<float>& vals) {
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void GlobalsNode::SetVignetteInner(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of length 3 for vignette_inner");
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throw Exception("Expected float array of length 3 for vignette_inner",
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PyExcType::kValue);
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}
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vignette_inner_ = vals;
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if (IsCurrentGlobals()) {
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@ -132,7 +132,8 @@ void ImageNode::SetAttach(const std::string& val) {
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void ImageNode::SetTint2Color(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for tint2_color");
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throw Exception("Expected float array of size 3 for tint2_color",
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PyExcType::kValue);
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}
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tint2_color_ = vals;
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tint2_red_ = tint2_color_[0];
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@ -142,7 +143,8 @@ void ImageNode::SetTint2Color(const std::vector<float>& vals) {
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void ImageNode::SetTintColor(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for tint_color");
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throw Exception("Expected float array of size 3 for tint_color",
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PyExcType::kValue);
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}
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tint_color_ = vals;
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tint_red_ = tint_color_[0];
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@ -168,7 +170,8 @@ void ImageNode::SetColor(const std::vector<float>& vals) {
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void ImageNode::SetScale(const std::vector<float>& vals) {
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if (vals.size() != 1 && vals.size() != 2) {
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throw Exception("Expected float array of length 1 or 2 for scale");
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throw Exception("Expected float array of length 1 or 2 for scale",
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PyExcType::kValue);
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}
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dirty_ = true;
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scale_ = vals;
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@ -176,7 +179,8 @@ void ImageNode::SetScale(const std::vector<float>& vals) {
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void ImageNode::SetPosition(const std::vector<float>& vals) {
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if (vals.size() != 2) {
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throw Exception("Expected float array of length 2 for position");
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throw Exception("Expected float array of length 2 for position",
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PyExcType::kValue);
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}
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dirty_ = true;
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position_ = vals;
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@ -76,20 +76,25 @@ void LocatorNode::SetShape(const std::string& val) {
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void LocatorNode::SetColor(const std::vector<float>& vals) {
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if (vals.size() != 3) {
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throw Exception("Expected float array of size 3 for color");
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throw Exception("Expected float array of size 3 for color",
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PyExcType::kValue);
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}
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color_ = vals;
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}
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void LocatorNode::SetPosition(const std::vector<float>& vals) {
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if (vals.size() != 3)
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throw Exception("Expected float array of size 3 for position");
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if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 3 for position",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = vals;
|
||||
}
|
||||
|
||||
void LocatorNode::SetSize(const std::vector<float>& vals) {
|
||||
if (vals.size() != 1 && vals.size() != 3)
|
||||
throw Exception("Expected float array of size 1 or 3 for size");
|
||||
if (vals.size() != 1 && vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 1 or 3 for size",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
size_ = vals;
|
||||
if (size_.size() == 1) {
|
||||
size_.push_back(size_[0]);
|
||||
|
||||
@ -34,7 +34,8 @@ PlayerNode::~PlayerNode() = default;
|
||||
|
||||
void PlayerNode::SetPosition(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 3 for position");
|
||||
throw Exception("Expected float array of size 3 for position",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = vals;
|
||||
}
|
||||
|
||||
@ -334,7 +334,8 @@ void PropNode::SetReflectionScale(const std::vector<float>& vals) {
|
||||
if (vals.size() != 1 && vals.size() != 3) {
|
||||
throw Exception(
|
||||
"Expected float array of length"
|
||||
" 1 or 3 for reflection_scale");
|
||||
" 1 or 3 for reflection_scale",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
reflection_scale_ = vals;
|
||||
if (reflection_scale_.size() == 1) {
|
||||
@ -381,7 +382,8 @@ auto PropNode::GetVelocity() const -> std::vector<float> {
|
||||
|
||||
void PropNode::SetVelocity(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 3 for velocity");
|
||||
throw Exception("Expected float array of size 3 for velocity",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
// if we've got a body, apply the velocity to that
|
||||
if (body_.exists()) {
|
||||
@ -412,7 +414,8 @@ auto PropNode::GetPosition() const -> std::vector<float> {
|
||||
void PropNode::SetPosition(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 3 for position (got "
|
||||
+ std::to_string(vals.size()) + ")");
|
||||
+ std::to_string(vals.size()) + ")",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
// if we've got a body, apply the position to that
|
||||
if (body_.exists()) {
|
||||
|
||||
@ -65,7 +65,8 @@ void RegionNode::SetMaterials(const std::vector<Material*>& vals) {
|
||||
|
||||
void RegionNode::SetPosition(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for position");
|
||||
throw Exception("Expected float array of length 3 for position",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = vals;
|
||||
size_or_pos_dirty_ = true;
|
||||
@ -73,7 +74,8 @@ void RegionNode::SetPosition(const std::vector<float>& vals) {
|
||||
|
||||
void RegionNode::SetScale(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for scale");
|
||||
throw Exception("Expected float array of length 3 for scale",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
scale_ = vals;
|
||||
size_or_pos_dirty_ = true;
|
||||
|
||||
@ -47,14 +47,18 @@ ScorchNode::ScorchNode(Scene* scene) : Node(scene, node_type) {
|
||||
ScorchNode::~ScorchNode() = default;
|
||||
|
||||
void ScorchNode::SetColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3)
|
||||
throw Exception("Expected float array of length 3 for color");
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for color",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
color_ = vals;
|
||||
}
|
||||
|
||||
void ScorchNode::SetPosition(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3)
|
||||
throw Exception("Expected float array of length 3 for position");
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for position",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = vals;
|
||||
}
|
||||
|
||||
|
||||
@ -60,14 +60,16 @@ ShieldNode::~ShieldNode() = default;
|
||||
|
||||
void ShieldNode::SetColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for color");
|
||||
throw Exception("Expected float array of length 3 for color",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
color_ = vals;
|
||||
}
|
||||
|
||||
void ShieldNode::SetPosition(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for position");
|
||||
throw Exception("Expected float array of length 3 for position",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = vals;
|
||||
}
|
||||
|
||||
@ -49,8 +49,10 @@ SoundNode::~SoundNode() {
|
||||
}
|
||||
|
||||
void SoundNode::SetPosition(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3)
|
||||
throw Exception("Expected float array of size 3 for position");
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 3 for position",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = vals;
|
||||
|
||||
// We don't actually update here; we just mark our position as dirty
|
||||
|
||||
@ -6072,20 +6072,26 @@ void SpazNode::SetMaterials(const std::vector<Material*>& vals) {
|
||||
}
|
||||
|
||||
void SpazNode::SetNameColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3)
|
||||
throw Exception("Expected float array of length 3 for name_color");
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for name_color",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
name_color_ = vals;
|
||||
}
|
||||
|
||||
void SpazNode::set_highlight(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3)
|
||||
throw Exception("Expected float array of length 3 for highlight");
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for highlight",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
highlight_ = vals;
|
||||
}
|
||||
|
||||
void SpazNode::SetColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3)
|
||||
throw Exception("Expected float array of length 3 for color");
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of length 3 for color",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
color_ = vals;
|
||||
|
||||
// If this gets changed, make sure to change shadow-color in the constructor
|
||||
|
||||
@ -146,8 +146,10 @@ void TerrainNode::SetCollideModel(CollideModel* val) {
|
||||
void TerrainNode::SetColorTexture(Texture* val) { color_texture_ = val; }
|
||||
|
||||
void TerrainNode::SetReflectionScale(const std::vector<float>& vals) {
|
||||
if (vals.size() != 1 && vals.size() != 3)
|
||||
throw Exception("Expected float array of size 1 or 3 for reflection_scale");
|
||||
if (vals.size() != 1 && vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 1 or 3 for reflection_scale",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
reflection_scale_ = vals;
|
||||
if (reflection_scale_.size() == 1) {
|
||||
reflection_scale_r_ = reflection_scale_g_ = reflection_scale_b_ =
|
||||
@ -160,8 +162,10 @@ void TerrainNode::SetReflectionScale(const std::vector<float>& vals) {
|
||||
}
|
||||
|
||||
void TerrainNode::SetColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 1 && vals.size() != 3)
|
||||
throw Exception("Expected float array of size 1 or 3 for color");
|
||||
if (vals.size() != 1 && vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 1 or 3 for color",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
color_ = vals;
|
||||
if (color_.size() == 1) {
|
||||
color_r_ = color_g_ = color_b_ = color_[0];
|
||||
|
||||
@ -251,7 +251,8 @@ void TextNode::SetVAttach(const std::string& val) {
|
||||
|
||||
void TextNode::SetColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3 && vals.size() != 4) {
|
||||
throw Exception("Expected float array of size 3 or 4 for color");
|
||||
throw Exception("Expected float array of size 3 or 4 for color",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
color_ = vals;
|
||||
if (color_.size() == 3) {
|
||||
@ -261,7 +262,8 @@ void TextNode::SetColor(const std::vector<float>& vals) {
|
||||
|
||||
void TextNode::SetTrailColor(const std::vector<float>& vals) {
|
||||
if (vals.size() != 3) {
|
||||
throw Exception("Expected float array of size 3 for trailcolor");
|
||||
throw Exception("Expected float array of size 3 for trailcolor",
|
||||
PyExcType::kValue);
|
||||
}
|
||||
trail_color_ = vals;
|
||||
}
|
||||
@ -269,7 +271,8 @@ void TextNode::SetTrailColor(const std::vector<float>& vals) {
|
||||
void TextNode::SetPosition(const std::vector<float>& val) {
|
||||
if (val.size() != 2 && val.size() != 3) {
|
||||
throw Exception("Expected float array of length 2 or 3 for position; got "
|
||||
+ std::to_string(val.size()));
|
||||
+ std::to_string(val.size()),
|
||||
PyExcType::kValue);
|
||||
}
|
||||
position_ = val;
|
||||
position_final_dirty_ = true;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user