# Copyright (c) 2011-2020 Eric Froemling
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# -----------------------------------------------------------------------------
"""Provides the top level play window."""

from __future__ import annotations

from typing import TYPE_CHECKING

import _ba
import ba

if TYPE_CHECKING:
    from typing import Optional, Tuple


class PlayWindow(ba.Window):
    """Window for selecting overall play type."""

    def __init__(self,
                 transition: str = 'in_right',
                 origin_widget: ba.Widget = None):
        # pylint: disable=too-many-statements
        # pylint: disable=too-many-locals
        new_style = True
        width = 1000 if ba.app.small_ui else 800
        x_offs = 100 if ba.app.small_ui else 0
        height = 550 if new_style else 400
        button_width = 400

        scale_origin: Optional[Tuple[float, float]]
        if origin_widget is not None:
            self._transition_out = 'out_scale'
            scale_origin = origin_widget.get_screen_space_center()
            transition = 'in_scale'
        else:
            self._transition_out = 'out_right'
            scale_origin = None

        self._r = 'playWindow'

        super().__init__(root_widget=ba.containerwidget(
            size=(width, height),
            transition=transition,
            toolbar_visibility='menu_full',
            scale_origin_stack_offset=scale_origin,
            scale=(1.6 if new_style else 1.52
                   ) if ba.app.small_ui else 0.9 if ba.app.med_ui else 0.8,
            stack_offset=((0, 0) if new_style else (
                10, 7)) if ba.app.small_ui else (0, 0)))
        self._back_button = back_button = btn = ba.buttonwidget(
            parent=self._root_widget,
            position=(55 + x_offs, height - 132) if new_style else
            (55, height - 92),
            size=(120, 60),
            scale=1.1,
            text_res_scale=1.5,
            text_scale=1.2,
            autoselect=True,
            label=ba.Lstr(resource='backText'),
            button_type='back')

        txt = ba.textwidget(parent=self._root_widget,
                            position=(width * 0.5,
                                      height - (101 if new_style else 61)),
                            size=(0, 0),
                            text=ba.Lstr(resource=self._r + '.titleText'),
                            scale=1.7,
                            res_scale=2.0,
                            maxwidth=400,
                            color=ba.app.heading_color,
                            h_align="center",
                            v_align="center")

        ba.buttonwidget(edit=btn,
                        button_type='backSmall',
                        size=(60, 60),
                        label=ba.charstr(ba.SpecialChar.BACK))
        if ba.app.toolbars and ba.app.small_ui:
            ba.textwidget(edit=txt, text='')

        v = height - (110 if new_style else 60)
        v -= 100
        clr = (0.6, 0.7, 0.6, 1.0)
        v -= 280 if new_style else 180
        v += 30 if ba.app.toolbars and ba.app.small_ui else 0
        hoffs = x_offs + 80 if new_style else 0
        scl = 1.13 if new_style else 0.68

        self._lineup_tex = ba.gettexture('playerLineup')
        angry_computer_transparent_model = ba.getmodel(
            'angryComputerTransparent')
        self._lineup_1_transparent_model = ba.getmodel(
            'playerLineup1Transparent')
        self._lineup_2_transparent_model = ba.getmodel(
            'playerLineup2Transparent')
        self._lineup_3_transparent_model = ba.getmodel(
            'playerLineup3Transparent')
        self._lineup_4_transparent_model = ba.getmodel(
            'playerLineup4Transparent')
        self._eyes_model = ba.getmodel('plasticEyesTransparent')

        self._coop_button = btn = ba.buttonwidget(
            parent=self._root_widget,
            position=(hoffs, v + (scl * 15 if new_style else 0)),
            size=(scl * button_width, scl * (300 if new_style else 360)),
            extra_touch_border_scale=0.1,
            autoselect=True,
            label="",
            button_type='square',
            text_scale=1.13,
            on_activate_call=self._coop)

        if ba.app.toolbars and ba.app.small_ui:
            ba.widget(edit=btn,
                      left_widget=_ba.get_special_widget('back_button'))
            ba.widget(edit=btn,
                      up_widget=_ba.get_special_widget('account_button'))
            ba.widget(edit=btn,
                      down_widget=_ba.get_special_widget('settings_button'))

        self._draw_dude(0,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(140, 30),
                        color=(0.72, 0.4, 1.0))
        self._draw_dude(1,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(185, 53),
                        color=(0.71, 0.5, 1.0))
        self._draw_dude(2,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(220, 27),
                        color=(0.67, 0.44, 1.0))
        self._draw_dude(3,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(255, 57),
                        color=(0.7, 0.3, 1.0))
        ba.imagewidget(parent=self._root_widget,
                       draw_controller=btn,
                       position=(hoffs + scl * 230, v + scl * 153),
                       size=(scl * 115, scl * 115),
                       texture=self._lineup_tex,
                       model_transparent=angry_computer_transparent_model)

        ba.textwidget(parent=self._root_widget,
                      draw_controller=btn,
                      position=(hoffs + scl * (-10), v + scl * 95),
                      size=(scl * button_width, scl * 50),
                      text=ba.Lstr(resource='playModes.singlePlayerCoopText',
                                   fallback_resource='playModes.coopText'),
                      maxwidth=scl * button_width * 0.7,
                      res_scale=1.5,
                      h_align='center',
                      v_align='center',
                      color=(0.7, 0.9, 0.7, 1.0),
                      scale=scl * 2.3)

        ba.textwidget(parent=self._root_widget,
                      draw_controller=btn,
                      position=(hoffs + scl * (-10), v + (scl * 54)),
                      size=(scl * button_width, scl * 30),
                      text=ba.Lstr(resource=self._r + '.oneToFourPlayersText'),
                      h_align='center',
                      v_align='center',
                      scale=0.83 * scl,
                      flatness=1.0,
                      maxwidth=scl * button_width * 0.7,
                      color=clr)

        scl = 0.5 if new_style else 0.68
        hoffs += 440 if new_style else 260
        v += 180 if new_style else 0

        self._teams_button = btn = ba.buttonwidget(
            parent=self._root_widget,
            position=(hoffs, v + (scl * 15 if new_style else 0)),
            size=(scl * button_width, scl * (300 if new_style else 360)),
            extra_touch_border_scale=0.1,
            autoselect=True,
            label="",
            button_type='square',
            text_scale=1.13,
            on_activate_call=self._team_tourney)

        if ba.app.toolbars:
            ba.widget(edit=btn,
                      up_widget=_ba.get_special_widget('tickets_plus_button'),
                      right_widget=_ba.get_special_widget('party_button'))

        xxx = -14
        self._draw_dude(2,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 148, 30),
                        color=(0.2, 0.4, 1.0))
        self._draw_dude(3,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 181, 53),
                        color=(0.3, 0.4, 1.0))
        self._draw_dude(1,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 216, 33),
                        color=(0.3, 0.5, 1.0))
        self._draw_dude(0,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 245, 57),
                        color=(0.3, 0.5, 1.0))

        xxx = 155
        self._draw_dude(0,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 151, 30),
                        color=(1.0, 0.5, 0.4))
        self._draw_dude(1,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 189, 53),
                        color=(1.0, 0.58, 0.58))
        self._draw_dude(3,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 223, 27),
                        color=(1.0, 0.5, 0.5))
        self._draw_dude(2,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 257, 57),
                        color=(1.0, 0.5, 0.5))

        ba.textwidget(parent=self._root_widget,
                      draw_controller=btn,
                      position=(hoffs + scl * (-10), v + scl * 95),
                      size=(scl * button_width, scl * 50),
                      text=ba.Lstr(resource='playModes.teamsText',
                                   fallback_resource='teamsText'),
                      res_scale=1.5,
                      maxwidth=scl * button_width * 0.7,
                      h_align='center',
                      v_align='center',
                      color=(0.7, 0.9, 0.7, 1.0),
                      scale=scl * 2.3)
        ba.textwidget(parent=self._root_widget,
                      draw_controller=btn,
                      position=(hoffs + scl * (-10), v + (scl * 54)),
                      size=(scl * button_width, scl * 30),
                      text=ba.Lstr(resource=self._r +
                                   '.twoToEightPlayersText'),
                      h_align='center',
                      v_align='center',
                      res_scale=1.5,
                      scale=0.9 * scl,
                      flatness=1.0,
                      maxwidth=scl * button_width * 0.7,
                      color=clr)

        hoffs += 0 if new_style else 260
        v -= 155 if new_style else 0
        self._free_for_all_button = btn = ba.buttonwidget(
            parent=self._root_widget,
            position=(hoffs, v + (scl * 15 if new_style else 0)),
            size=(scl * button_width, scl * (300 if new_style else 360)),
            extra_touch_border_scale=0.1,
            autoselect=True,
            label="",
            button_type='square',
            text_scale=1.13,
            on_activate_call=self._free_for_all)

        xxx = -5
        self._draw_dude(0,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 140, 30),
                        color=(0.4, 1.0, 0.4))
        self._draw_dude(3,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 185, 53),
                        color=(1.0, 0.4, 0.5))
        self._draw_dude(1,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 220, 27),
                        color=(0.4, 0.5, 1.0))
        self._draw_dude(2,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 255, 57),
                        color=(0.5, 1.0, 0.4))
        xxx = 140
        self._draw_dude(2,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 148, 30),
                        color=(1.0, 0.9, 0.4))
        self._draw_dude(0,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 182, 53),
                        color=(0.7, 1.0, 0.5))
        self._draw_dude(3,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 233, 27),
                        color=(0.7, 0.5, 0.9))
        self._draw_dude(1,
                        btn,
                        hoffs,
                        v,
                        scl,
                        position=(xxx + 266, 53),
                        color=(0.4, 0.5, 0.8))
        ba.textwidget(parent=self._root_widget,
                      draw_controller=btn,
                      position=(hoffs + scl * (-10), v + scl * 95),
                      size=(scl * button_width, scl * 50),
                      text=ba.Lstr(resource='playModes.freeForAllText',
                                   fallback_resource='freeForAllText'),
                      maxwidth=scl * button_width * 0.7,
                      h_align='center',
                      v_align='center',
                      color=(0.7, 0.9, 0.7, 1.0),
                      scale=scl * 1.9)
        ba.textwidget(parent=self._root_widget,
                      draw_controller=btn,
                      position=(hoffs + scl * (-10), v + (scl * 54)),
                      size=(scl * button_width, scl * 30),
                      text=ba.Lstr(resource=self._r +
                                   '.twoToEightPlayersText'),
                      h_align='center',
                      v_align='center',
                      scale=0.9 * scl,
                      flatness=1.0,
                      maxwidth=scl * button_width * 0.7,
                      color=clr)

        if ba.app.toolbars and ba.app.small_ui:
            back_button.delete()
            ba.containerwidget(edit=self._root_widget,
                               on_cancel_call=self._back,
                               selected_child=self._coop_button)
        else:
            ba.buttonwidget(edit=back_button, on_activate_call=self._back)
            ba.containerwidget(edit=self._root_widget,
                               cancel_button=back_button,
                               selected_child=self._coop_button)

        self._restore_state()

    def _back(self) -> None:
        # pylint: disable=cyclic-import
        from bastd.ui import mainmenu
        self._save_state()
        ba.app.main_menu_window = (mainmenu.MainMenuWindow(
            transition='in_left').get_root_widget())
        ba.containerwidget(edit=self._root_widget,
                           transition=self._transition_out)

    def _coop(self) -> None:
        # pylint: disable=cyclic-import
        from bastd.ui import account
        from bastd.ui.coop import browser
        if _ba.get_account_state() != 'signed_in':
            account.show_sign_in_prompt()
            return
        self._save_state()
        ba.containerwidget(edit=self._root_widget, transition='out_left')
        ba.app.main_menu_window = (browser.CoopBrowserWindow(
            origin_widget=self._coop_button).get_root_widget())

    def _team_tourney(self) -> None:
        # pylint: disable=cyclic-import
        from bastd.ui.playlist import browser
        self._save_state()
        ba.containerwidget(edit=self._root_widget, transition='out_left')
        ba.app.main_menu_window = (browser.PlaylistBrowserWindow(
            origin_widget=self._teams_button,
            sessiontype=ba.TeamsSession).get_root_widget())

    def _free_for_all(self) -> None:
        # pylint: disable=cyclic-import
        from bastd.ui.playlist import browser
        self._save_state()
        ba.containerwidget(edit=self._root_widget, transition='out_left')
        ba.app.main_menu_window = (browser.PlaylistBrowserWindow(
            origin_widget=self._free_for_all_button,
            sessiontype=ba.FreeForAllSession).get_root_widget())

    def _draw_dude(self, i: int, btn: ba.Widget, hoffs: float, v: float,
                   scl: float, position: Tuple[float, float],
                   color: Tuple[float, float, float]) -> None:
        h_extra = -100
        v_extra = 130
        eye_color = (0.7 * 1.0 + 0.3 * color[0], 0.7 * 1.0 + 0.3 * color[1],
                     0.7 * 1.0 + 0.3 * color[2])
        if i == 0:
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0]),
                                     v + scl * (v_extra + position[1])),
                           size=(scl * 60, scl * 80),
                           color=color,
                           texture=self._lineup_tex,
                           model_transparent=self._lineup_1_transparent_model)
            ba.imagewidget(
                parent=self._root_widget,
                draw_controller=btn,
                position=(hoffs + scl * (h_extra + position[0] + 12),
                          v + scl * (v_extra + position[1] + 53)),
                size=(scl * 36, scl * 18),
                texture=self._lineup_tex,
                color=eye_color,
                model_transparent=self._eyes_model)
        elif i == 1:
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0]),
                                     v + scl * (v_extra + position[1])),
                           size=(scl * 45, scl * 90),
                           color=color,
                           texture=self._lineup_tex,
                           model_transparent=self._lineup_2_transparent_model)
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0] + 5),
                                     v + scl * (v_extra + position[1] + 67)),
                           size=(scl * 32, scl * 16),
                           texture=self._lineup_tex,
                           color=eye_color,
                           model_transparent=self._eyes_model)
        elif i == 2:
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0]),
                                     v + scl * (v_extra + position[1])),
                           size=(scl * 45, scl * 90),
                           color=color,
                           texture=self._lineup_tex,
                           model_transparent=self._lineup_3_transparent_model)
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0] + 5),
                                     v + scl * (v_extra + position[1] + 59)),
                           size=(scl * 34, scl * 17),
                           texture=self._lineup_tex,
                           color=eye_color,
                           model_transparent=self._eyes_model)
        elif i == 3:
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0]),
                                     v + scl * (v_extra + position[1])),
                           size=(scl * 48, scl * 96),
                           color=color,
                           texture=self._lineup_tex,
                           model_transparent=self._lineup_4_transparent_model)
            ba.imagewidget(parent=self._root_widget,
                           draw_controller=btn,
                           position=(hoffs + scl * (h_extra + position[0] + 2),
                                     v + scl * (v_extra + position[1] + 62)),
                           size=(scl * 38, scl * 19),
                           texture=self._lineup_tex,
                           color=eye_color,
                           model_transparent=self._eyes_model)

    def _save_state(self) -> None:
        try:
            sel = self._root_widget.get_selected_child()
            if sel == self._teams_button:
                sel_name = 'Team Games'
            elif sel == self._coop_button:
                sel_name = 'Co-op Games'
            elif sel == self._free_for_all_button:
                sel_name = 'Free-for-All Games'
            elif sel == self._back_button:
                sel_name = 'Back'
            else:
                raise Exception("unrecognized selected widget")
            ba.app.window_states[self.__class__.__name__] = sel_name
        except Exception:
            ba.print_exception('error saving state for', self.__class__)

    def _restore_state(self) -> None:
        try:
            try:
                sel_name = ba.app.window_states[self.__class__.__name__]
            except Exception:
                sel_name = None
            if sel_name == 'Team Games':
                sel = self._teams_button
            elif sel_name == 'Co-op Games':
                sel = self._coop_button
            elif sel_name == 'Free-for-All Games':
                sel = self._free_for_all_button
            elif sel_name == 'Back':
                sel = self._back_button
            else:
                sel = self._coop_button
            ba.containerwidget(edit=self._root_widget, selected_child=sel)
        except Exception:
            ba.print_exception('error restoring state for', self.__class__)
