# Copyright (c) 2011-2020 Eric Froemling
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
# -----------------------------------------------------------------------------
"""UIs for debugging purposes."""

from __future__ import annotations

from typing import TYPE_CHECKING, cast

import ba

if TYPE_CHECKING:
    pass


class DebugWindow(ba.Window):
    """Window for debugging internal values."""

    def __init__(self, transition: str = 'in_right'):
        # pylint: disable=too-many-statements
        # pylint: disable=cyclic-import
        from bastd.ui import popup

        self._width = width = 580
        self._height = height = (350 if ba.app.small_ui else
                                 420 if ba.app.med_ui else 520)

        self._scroll_width = self._width - 100
        self._scroll_height = self._height - 120

        self._sub_width = self._scroll_width * 0.95
        self._sub_height = 520

        self._stress_test_game_type = 'Random'
        self._stress_test_playlist = '__default__'
        self._stress_test_player_count = 8
        self._stress_test_round_duration = 30

        self._r = 'debugWindow'
        super().__init__(root_widget=ba.containerwidget(
            size=(width, height),
            transition=transition,
            scale=(
                2.35 if ba.app.small_ui else 1.55 if ba.app.med_ui else 1.0),
            stack_offset=(0, -30) if ba.app.small_ui else (0, 0)))

        self._done_button = btn = ba.buttonwidget(
            parent=self._root_widget,
            position=(40, height - 67),
            size=(120, 60),
            scale=0.8,
            autoselect=True,
            label=ba.Lstr(resource='doneText'),
            on_activate_call=self._done)
        ba.containerwidget(edit=self._root_widget, cancel_button=btn)
        ba.textwidget(parent=self._root_widget,
                      position=(0, height - 60),
                      size=(width, 30),
                      text=ba.Lstr(resource=self._r + '.titleText'),
                      h_align="center",
                      color=ba.app.title_color,
                      v_align="center",
                      maxwidth=260)

        self._scrollwidget = ba.scrollwidget(
            parent=self._root_widget,
            highlight=False,
            size=(self._scroll_width, self._scroll_height),
            position=((self._width - self._scroll_width) * 0.5, 50))
        ba.containerwidget(edit=self._scrollwidget, claims_left_right=True)

        self._subcontainer = ba.containerwidget(parent=self._scrollwidget,
                                                size=(self._sub_width,
                                                      self._sub_height),
                                                background=False)

        v = self._sub_height - 70
        button_width = 300
        btn = ba.buttonwidget(
            parent=self._subcontainer,
            position=((self._sub_width - button_width) * 0.5, v),
            size=(button_width, 60),
            autoselect=True,
            label=ba.Lstr(resource=self._r + '.runCPUBenchmarkText'),
            on_activate_call=self._run_cpu_benchmark_pressed)
        ba.widget(edit=btn,
                  up_widget=self._done_button,
                  left_widget=self._done_button)
        v -= 60

        ba.buttonwidget(parent=self._subcontainer,
                        position=((self._sub_width - button_width) * 0.5, v),
                        size=(button_width, 60),
                        autoselect=True,
                        label=ba.Lstr(resource=self._r +
                                      '.runGPUBenchmarkText'),
                        on_activate_call=self._run_gpu_benchmark_pressed)
        v -= 60

        ba.buttonwidget(
            parent=self._subcontainer,
            position=((self._sub_width - button_width) * 0.5, v),
            size=(button_width, 60),
            autoselect=True,
            label=ba.Lstr(resource=self._r + '.runMediaReloadBenchmarkText'),
            on_activate_call=self._run_media_reload_benchmark_pressed)
        v -= 60

        ba.textwidget(parent=self._subcontainer,
                      position=(self._sub_width * 0.5, v + 22),
                      size=(0, 0),
                      text=ba.Lstr(resource=self._r + '.stressTestTitleText'),
                      maxwidth=200,
                      color=ba.app.heading_color,
                      scale=0.85,
                      h_align="center",
                      v_align="center")
        v -= 45

        x_offs = 165
        ba.textwidget(parent=self._subcontainer,
                      position=(x_offs - 10, v + 22),
                      size=(0, 0),
                      text=ba.Lstr(resource=self._r +
                                   '.stressTestPlaylistTypeText'),
                      maxwidth=130,
                      color=ba.app.heading_color,
                      scale=0.65,
                      h_align="right",
                      v_align="center")

        popup.PopupMenu(
            parent=self._subcontainer,
            position=(x_offs, v),
            width=150,
            choices=['Random', 'Teams', 'Free-For-All'],
            choices_display=[
                ba.Lstr(resource=a) for a in [
                    'randomText', 'playModes.teamsText',
                    'playModes.freeForAllText'
                ]
            ],
            current_choice='Auto',
            on_value_change_call=self._stress_test_game_type_selected)

        v -= 46
        ba.textwidget(parent=self._subcontainer,
                      position=(x_offs - 10, v + 22),
                      size=(0, 0),
                      text=ba.Lstr(resource=self._r +
                                   '.stressTestPlaylistNameText'),
                      maxwidth=130,
                      color=ba.app.heading_color,
                      scale=0.65,
                      h_align="right",
                      v_align="center")

        self._stress_test_playlist_name_field = ba.textwidget(
            parent=self._subcontainer,
            position=(x_offs + 5, v - 5),
            size=(250, 46),
            text=self._stress_test_playlist,
            h_align="left",
            v_align="center",
            autoselect=True,
            color=(0.9, 0.9, 0.9, 1.0),
            description=ba.Lstr(resource=self._r +
                                '.stressTestPlaylistDescriptionText'),
            editable=True,
            padding=4)
        v -= 29
        x_sub = 60

        # Player count.
        ba.textwidget(parent=self._subcontainer,
                      position=(x_offs - 10, v),
                      size=(0, 0),
                      text=ba.Lstr(resource=self._r +
                                   '.stressTestPlayerCountText'),
                      color=(0.8, 0.8, 0.8, 1.0),
                      h_align="right",
                      v_align="center",
                      scale=0.65,
                      maxwidth=130)
        self._stress_test_player_count_text = ba.textwidget(
            parent=self._subcontainer,
            position=(246 - x_sub, v - 14),
            size=(60, 28),
            editable=False,
            color=(0.3, 1.0, 0.3, 1.0),
            h_align="right",
            v_align="center",
            text=str(self._stress_test_player_count),
            padding=2)
        ba.buttonwidget(parent=self._subcontainer,
                        position=(330 - x_sub, v - 11),
                        size=(28, 28),
                        label="-",
                        autoselect=True,
                        on_activate_call=ba.Call(
                            self._stress_test_player_count_decrement),
                        repeat=True,
                        enable_sound=True)
        ba.buttonwidget(parent=self._subcontainer,
                        position=(380 - x_sub, v - 11),
                        size=(28, 28),
                        label="+",
                        autoselect=True,
                        on_activate_call=ba.Call(
                            self._stress_test_player_count_increment),
                        repeat=True,
                        enable_sound=True)
        v -= 42

        # Round duration.
        ba.textwidget(parent=self._subcontainer,
                      position=(x_offs - 10, v),
                      size=(0, 0),
                      text=ba.Lstr(resource=self._r +
                                   '.stressTestRoundDurationText'),
                      color=(0.8, 0.8, 0.8, 1.0),
                      h_align="right",
                      v_align="center",
                      scale=0.65,
                      maxwidth=130)
        self._stress_test_round_duration_text = ba.textwidget(
            parent=self._subcontainer,
            position=(246 - x_sub, v - 14),
            size=(60, 28),
            editable=False,
            color=(0.3, 1.0, 0.3, 1.0),
            h_align="right",
            v_align="center",
            text=str(self._stress_test_round_duration),
            padding=2)
        ba.buttonwidget(parent=self._subcontainer,
                        position=(330 - x_sub, v - 11),
                        size=(28, 28),
                        label="-",
                        autoselect=True,
                        on_activate_call=ba.Call(
                            self._stress_test_round_duration_decrement),
                        repeat=True,
                        enable_sound=True)
        ba.buttonwidget(parent=self._subcontainer,
                        position=(380 - x_sub, v - 11),
                        size=(28, 28),
                        label="+",
                        autoselect=True,
                        on_activate_call=ba.Call(
                            self._stress_test_round_duration_increment),
                        repeat=True,
                        enable_sound=True)
        v -= 82
        btn = ba.buttonwidget(
            parent=self._subcontainer,
            position=((self._sub_width - button_width) * 0.5, v),
            size=(button_width, 60),
            autoselect=True,
            label=ba.Lstr(resource=self._r + '.runStressTestText'),
            on_activate_call=self._stress_test_pressed)
        ba.widget(btn, show_buffer_bottom=50)

    def _stress_test_player_count_decrement(self) -> None:
        self._stress_test_player_count = max(
            1, self._stress_test_player_count - 1)
        ba.textwidget(edit=self._stress_test_player_count_text,
                      text=str(self._stress_test_player_count))

    def _stress_test_player_count_increment(self) -> None:
        self._stress_test_player_count = self._stress_test_player_count + 1
        ba.textwidget(edit=self._stress_test_player_count_text,
                      text=str(self._stress_test_player_count))

    def _stress_test_round_duration_decrement(self) -> None:
        self._stress_test_round_duration = max(
            10, self._stress_test_round_duration - 10)
        ba.textwidget(edit=self._stress_test_round_duration_text,
                      text=str(self._stress_test_round_duration))

    def _stress_test_round_duration_increment(self) -> None:
        self._stress_test_round_duration = (self._stress_test_round_duration +
                                            10)
        ba.textwidget(edit=self._stress_test_round_duration_text,
                      text=str(self._stress_test_round_duration))

    def _stress_test_game_type_selected(self, game_type: str) -> None:
        self._stress_test_game_type = game_type

    def _run_cpu_benchmark_pressed(self) -> None:
        from ba.internal import run_cpu_benchmark
        run_cpu_benchmark()

    def _run_gpu_benchmark_pressed(self) -> None:
        from ba.internal import run_gpu_benchmark
        run_gpu_benchmark()

    def _run_media_reload_benchmark_pressed(self) -> None:
        from ba.internal import run_media_reload_benchmark
        run_media_reload_benchmark()

    def _stress_test_pressed(self) -> None:
        from ba.internal import run_stress_test
        run_stress_test(
            playlist_type=self._stress_test_game_type,
            playlist_name=cast(
                str,
                ba.textwidget(query=self._stress_test_playlist_name_field)),
            player_count=self._stress_test_player_count,
            round_duration=self._stress_test_round_duration)
        ba.containerwidget(edit=self._root_widget, transition='out_right')

    def _done(self) -> None:
        # pylint: disable=cyclic-import
        from bastd.ui.settings.advanced import AdvancedSettingsWindow
        ba.containerwidget(edit=self._root_widget, transition='out_right')
        ba.app.main_menu_window = (AdvancedSettingsWindow(
            transition='in_left').get_root_widget())
