48 lines
1.6 KiB
JavaScript

let minSampleRate = 22050
self.onmessage = function(e) {
transcode.transToAudioData(e.data)
}
var transcode = {
transToAudioData: function(audioDataStr, fromRate = 16000, toRate = 22505) {
let outputS16 = transcode.base64ToS16(audioDataStr)
let output = transcode.transS16ToF32(outputS16)
output = transcode.transSamplingRate(output, fromRate, toRate)
output = Array.from(output)
self.postMessage({
data: output,
rawAudioData: Array.from(outputS16)
})
},
transSamplingRate: function(data, fromRate = 44100, toRate = 16000) {
var fitCount = Math.round(data.length * (toRate / fromRate))
var newData = new Float32Array(fitCount)
var springFactor = (data.length - 1) / (fitCount - 1)
newData[0] = data[0]
for (let i = 1; i < fitCount - 1; i++) {
var tmp = i * springFactor
var before = Math.floor(tmp).toFixed()
var after = Math.ceil(tmp).toFixed()
var atPoint = tmp - before
newData[i] = data[before] + (data[after] - data[before]) * atPoint
}
newData[fitCount - 1] = data[data.length - 1]
return newData
},
transS16ToF32: function(input) {
var tmpData = []
for (let i = 0; i < input.length; i++) {
var d = input[i] < 0 ? input[i] / 0x8000 : input[i] / 0x7fff
tmpData.push(d)
}
return new Float32Array(tmpData)
},
base64ToS16: function(base64AudioData) {
base64AudioData = atob(base64AudioData)
const outputArray = new Uint8Array(base64AudioData.length)
for (let i = 0; i < base64AudioData.length; ++i) {
outputArray[i] = base64AudioData.charCodeAt(i)
}
return new Int16Array(new DataView(outputArray.buffer).buffer)
},
}